Fallout 4
Kaname 2015년 10월 18일 오후 6시 25분
Power armor vs Halo Spartan armor vs Crysis nanosuit
Well all 3 are good Armor but I would say The Fallout Powerarmor is the weakest I know for a fact Spartan armor and Crysis armor both can survie huge falls where as power armor the user would die... Now i admit power Armor got tons of stregnth but it lacks mobility and is slow as ♥♥♥♥ and needs a jet pack to move......

If it was up to me I would get nanosuit 1.0 the one in first game ♥♥♥♥ second game and third games suits the first one was most powerful and flexible........ The reason being my suit will always repair itself and can keep me alive if my lungs or vital body part dies... only downside I cant keep wearing it for a super long time like days-weeks or it will merge with my body..... and ♥♥♥♥ like that but its the best suit out of the other 2 nano can fix itself spartan armor and power armor cant.
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Keman 2015년 10월 19일 오후 8시 55분 
toonboy01님이 먼저 게시:
JKflipflop님이 먼저 게시:
The power armor from fallout is weaker than either of those, but it's still damned impressive in it's own universe. Anyone with a little bit of training can use it. It protects you from the biggest hazard around (radiation) and it can take a 120mm tank round to the chest and the user will simply stand back up. It can also power itself for over 200 years before it needs a recharge, but it does need to refuel. The other two work off the energy of the user's body.

According to the Fallout lore, the power armor can only absorb about 2500 J of energy, which is pitifully low and nowhere near what would be needed to stop a tank round. Heck, there are rifles that surpass that.

Does that lore take the T-60, a new addition entirely, into account? Because we're talking about the T-60 here.
toonboy01 2015년 10월 19일 오후 9시 00분 
Kalamadea님이 먼저 게시:
toonboy01님이 먼저 게시:

According to the Fallout lore, the power armor can only absorb about 2500 J of energy, which is pitifully low and nowhere near what would be needed to stop a tank round. Heck, there are rifles that surpass that.

Does that lore take the T-60, a new addition entirely, into account? Because we're talking about the T-60 here.

It's doubtful that the T-60 is that much of an improvement.
Erebus 2015년 10월 19일 오후 9시 03분 
toonboy01님이 먼저 게시:
Kalamadea님이 먼저 게시:

Does that lore take the T-60, a new addition entirely, into account? Because we're talking about the T-60 here.

It's doubtful that the T-60 is that much of an improvement.
Hey man, just wait for the T-800 and T-1000. :emofdr:
BeefKrieger 2015년 10월 19일 오후 9시 44분 
JKflipflop님이 먼저 게시:
J J Frunkington님이 먼저 게시:
I can't say anything for the crysis suit, cause I know nothing about it.

Power Armor is quite literally a small mech, and some models have energy sheilds (Telsa coil things), plus with the addition of jetpacks...

Spartan's usually are ♥♥♥♥♥♥ jacked due to juicin it up since their childhood, but the armor is still very strong. Every suit has energy sheilds (that appear weak, but are being shot with very high caliber ammo), and the suits themselves boosts your strength (and perception as well) too.

I dunno. If we got Todd and... who ever runs 343 industries in a room, we'd know.

This is a little taste of what the Nanosuit can do.

https://www.youtube.com/watch?v=Se4Iqmm7ebc

How i loved this Intro :D played this game 5 times or so :)
BeefKrieger 2015년 10월 19일 오후 9시 46분 
TheRealMVP님이 먼저 게시:
halo suit wins everything else is trash compared

Dafuq did you ever played Crysis ? Nanosuit rip the Halo armor in thousand pieces while master chief dont know where he is then he is in cloked mode :)
BlackWater 2015년 10월 19일 오후 10시 07분 
Something I am interested in seeing in Fallout 4 is the Advanced X-01MK II Power Armor and how it works. The advanced model is typically supposed to be more agile then the T series so I wonder how much more easilly it will move in game with how power armor works now. I also wonder if there will be a diffrent HUD when using the X-01 helmet. There might not be but it will be interesting to see what modders do.

On that note a bit more off topic but I wonder how much we can upgrade power armor besides the body parts, I saw that you can attach a headlamp when they were going through the customization video and there is the jetpack so I wonder what else.

Also I wonder if there will be internal upgrades, something I loved in Project Nevada was the diffrent vision modes for power armor and other advanced armor. It would be cool to upgrade a power armor with the capability to use Thermal or EMF vision. Probably wont be able to but that will come with mods.
Doge ✌ 2015년 10월 19일 오후 10시 34분 
Nanosuit will dominate, no questions asked.
Keman 2015년 10월 19일 오후 10시 42분 
BlackWater님이 먼저 게시:
Something I am interested in seeing in Fallout 4 is the Advanced X-01MK II Power Armor and how it works. The advanced model is typically supposed to be more agile then the T series so I wonder how much more easilly it will move in game with how power armor works now. I also wonder if there will be a diffrent HUD when using the X-01 helmet. There might not be but it will be interesting to see what modders do.

On that note a bit more off topic but I wonder how much we can upgrade power armor besides the body parts, I saw that you can attach a headlamp when they were going through the customization video and there is the jetpack so I wonder what else.

Also I wonder if there will be internal upgrades, something I loved in Project Nevada was the diffrent vision modes for power armor and other advanced armor. It would be cool to upgrade a power armor with the capability to use Thermal or EMF vision. Probably wont be able to but that will come with mods.

They did seem to be drawing from Project Nevada in other areas, so I wouldn't be surprised if we see that in Fallout 4. I, too, would love to see that, but if it's not in the vanilla game I do agree with you, there will always be mods.

I don't get why people go saying "quit saying there will be mods, it should be in the game by default!" when Bethesda is renowned for being so mod-friendly.
Grand Captain Speedy Dash 2015년 10월 20일 오전 6시 38분 
Kalamadea님이 먼저 게시:
I don't get why people go saying "quit saying there will be mods, it should be in the game by default!" when Bethesda is renowned for being so mod-friendly.
Some times those people are actually right even though most of the time they are not but there are times when they are right.
Incunabulum 2015년 10월 20일 오전 7시 03분 
Theta Sigma님이 먼저 게시:
Well all 3 are good Armor but I would say The Fallout Powerarmor is the weakest I know for a fact Spartan armor and Crysis armor both can survie huge falls where as power armor the user would die... Now i admit power Armor got tons of stregnth but it lacks mobility and is slow as ♥♥♥♥ and needs a jet pack to move......

If it was up to me I would get nanosuit 1.0 the one in first game ♥♥♥♥ second game and third games suits the first one was most powerful and flexible........ The reason being my suit will always repair itself and can keep me alive if my lungs or vital body part dies... only downside I cant keep wearing it for a super long time like days-weeks or it will merge with my body..... and ♥♥♥♥ like that but its the best suit out of the other 2 nano can fix itself spartan armor and power armor cant.

Really?

https://www.youtube.com/watch?v=OKQz5CO-1sI

Really?

BTW - ellipses are not a subsitute for actual punctuation marks.
[unassigned] 2015년 10월 20일 오전 7시 35분 
BeefKrieger님이 먼저 게시:
TheRealMVP님이 먼저 게시:
halo suit wins everything else is trash compared

Dafuq did you ever played Crysis ? Nanosuit rip the Halo armor in thousand pieces while master chief dont know where he is then he is in cloked mode :)
remember halo power armor comes with alot more than what halo 1-3 shows also cheif suit can have over shield and cloke soo not really added with the fact that he has a suit that was able to re enter earth alone with no parachute i would give it to master cheif anyday
deezy 2015년 10월 20일 오전 7시 36분 
Nano suit annihilates
Dodece 2015년 10월 20일 오전 8시 20분 
I am going to have to go with the Mjolnir armor paired with a Spartan. For the obvious reason of it being somewhat believable. The fewest number of assumptions being required for it to actually be realized in the real world. At the end of the day you can blow any armor up to proportions that are frankly ridiculous. I know nanotechnology is all kinds of sexy right now, but honestly it may be the case that the potential is being greatly exaggerated for the purposes of story telling. The reality being that Nanotechnology is basically biological mimickry with all the obvious limitations.

I am coming from the school of thought that the more ridiculous the proposition the less I find it to be a compelling argument. The same holds true for the Fallout universe. Granted technology isn't necessarily linear, but certain leaps cannot be met without certain prerequisites being met. The armor as presented would necessitate the development of the transister. Obviously these are fantasy worlds we are discussing, and thus the technology that exists in one would likely be impossible in the other, but still balance needs to matter otherwise it comes off as being goofy.

Anyway if you want to argue which is the strongest armor in all of gaming. I would probably have to go with the symbiotic pathogen from the Prototype series. None of the armors mentioned thus far would hold a candle to it, but it is ridiculously and insanely unrealistic. By the way it you have yet to play either game in the series you ought to. I wish the franchise would see another game, because the previous two games were great mindless fun.
Erebus 2015년 10월 20일 오전 8시 38분 
Dodece님이 먼저 게시:
Anyway if you want to argue which is the strongest armor in all of gaming. I would probably have to go with the symbiotic pathogen from the Prototype series.
Unless that is referring to Prototype 2 (which I did not play), there is nothing symbiotic about the pathogen it is just a pathogen that has gained sentience and adopted the personality of the one that unleashed it.
BlackWater 2015년 10월 20일 오전 9시 10분 
What about a Technocite infected soldier in control, its similar to the virus in Prototype...Blacklight I think its called? Anyway it causes mutations in a similar fashion but if a person is strong enough they can control the virus. It greatly increases the uses strength and agility and even mental functions. Depending on how advanced the virus the users can cloak, create a personal energy shield or gain the ability to control anything infected by the virus.

Thats not even combined with the Technocite Armor, a suit that greatly increases the users durabilty and it enhances the users powers and reflexs. A enemy in Dark Sector with the suit is capable of snatching RPGs out of the air Wesker style.

Also on the Mjlonir thing this is just my opinion but I don't think the ability to re enter a planets atmosphere shows how strong something is, just its ability to disperse heat which is probably a must when your enimies use plasma based weaponry. A space shuttle can properally disperse heat on reentry but I doubt it can take a HE round.
BlackWater 님이 마지막으로 수정; 2015년 10월 20일 오전 9시 11분
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