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Ein Übersetzungsproblem melden
True that they excel in lore and worldbuilding, but story wise they are godawful. Not to mention their dialogs, which sometimes feel like if 6th graders wrote them.
Pretty good? The Elder Scrolls lore is just copy and paste of Tolkien's lore mixed in with an assorted of other real world legends and mythology. A 5th grader could come up with the same lore as the Elder Scrolls. Seriously... All of you need to stop being afraid of reading complicated books.
All of you; your exposure to fantasy world building is strictly limited to the stunted imaginations of a bunch of mediocre writers who suffer from a lack of originality.
My point exactly. With paid mods out of the equation for now, it's my single biggest fear for Fallout 4. Hope they've hired a new team or at least have sufficiently improved to do something worthwile with these 107 000 lines of recorded dialogs.
"[Intelligence] So you fight the good fight with your voice on Galaxy News Radio." (repeating the obvious, then getting congratulated on your genius-level insight)
"[Speech] This has to end, Eden. You're an abortion of science...you need to die." (not an aberration. An abortion.)
"I'm going to kill you SO MUCH." (Come on, that's an insult to 6th graders.)
Come on, that's an exaggeration, and you've somewhat weakened your argument by insulting everyone's intelligence, while calling Tolkien's litterature "complicated".
TES' lore is an amalgam of other fantasy universes, but a pretty solid one. And don't forget that actual gameplay often limits what writers can do with a video game's lore, since they usually have to clean up after the devs' mess and somehow fit it all in a logical narrative (something that definitely needs to change if video games are ever to be considered as a serious art form)
I'm the same age as the protagonist, english isn't my native language, and I certainly don't speak that way.
Face it; writing just isn't Bethesda's forte, and that should not only be acknowledged but vehemently criticized, so that their next games won't go down that same road.
Just compare Skyrim's vanilla dialogs to those of the mod "Interesting NPCs", if you aren't convinced.
Thought credit should always be put where is due, and all of this games, and giant ammount of progress that games have had in terms of evolution in the last spam of 10 to 15 years should be hold accounted for, as it has being a commendable impressive feat. The leaps and bounds that this companies have done and the large ammount of coding that has been put into this games should also be note worthy, which is something that we all tend to forget. Even the crapiest of games even the 2d old atari games' coding is complex and require a lot of time and dedication to make.
Which is why i can"T just blindly called a game bad for not being strong in every point that is observed in games when judging.
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Sorry i had to correct the ending.
"Serious" as in "respected", not necessarily sober and weighty.
I'm not denying that amazing leaps in technology, game design and even storytelling were made over the years, but low standards are not a way to encourage progress. Gamers and companies alike must always strive for perfection.
I never called Fallout 3 or Skyrim a "bad" game, but I consider writing to be an extremely important aspect of any RPG, one that is very much lacking in Beth's works (just as New Vegas lacked Fallout 3's amazing atmosphere, though that's much more subjective).