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It takes a couple days to catch things in cages.
I wonder if it's the fast travel time that is being counted rather than the sleeping/resting part?
Sleeping does count, you just cant do all sleeping. You need 20% actual playing/afking and then can do 80% sleeping.
It works that way for all timers like settlement buffs/debuffs, production, etc.
Note that when you have dozens or hundreds of cage traps, it's convenient to have a way to know if the trap is open because no one's caught, or because it needs to be reset... if you put a wire to the cage, and from that wire a NAND switch and then to a light, then the other side of the NAND to the same power source as the cage itself, you'll make a light that is OFF when the cage is ready or has something trapped inside, but ON when it needs your interaction to reset/re-bait it. Quite handy when you're hundreds of meters away and can pop up a scope.
https://steamcommunity.com/sharedfiles/filedetails/?id=2779577675
What kind of FPS do you get doing this? Just curious. Does your whole PC crash?
...still laughing
But yeah 88, spectacle island, NW red rocket, but that ones iffy limit it to 50x50 at first then see... same for the drive-in, nice open space with lots of vertical building to make deathmazes, but still will get attacked and people will wander in-range. Co-op is literally the most random... some days you can build huge, other days it's a CTD mess... I avoid it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2779593605
There are many many ways to entertain yourself with FO4, this is true! The original reply wasn't about cage farming, just confirming that I've built thousands of cages and yes sleeping does in fact advance the time and fill the traps, is all. :-)
I will have to give the cages a test, drop 3-4 and sleep like 3-4 days straight and see if it fills.
Yeah I dont understand why Bethesda did a balance thing that required actual play time to be included for some of the timers. Thought cages was with that timer as well. I know they can fill during sleep, was pretty sure that timer required actual play time like the other timers.