Fallout 4

Fallout 4

View Stats:
Should I do home sweet home? (Mild spoilers for nuka world)
I've been planning to do open season for a while but first I wanted to take over nuka world and now they're asking me to raid the commonwealth. If I'm not wrong that pisses of Preston and I don't want him to be mad at me
I wanna get the Aeternus and then kill them, should I do home sweet home or open season?
< >
Showing 1-9 of 9 comments
steventirey Dec 2, 2024 @ 5:51pm 
Amoral Combat (the random quests that will eventually reward Aeturnus) can still be done after wiping out the raiders, though you have to wait longer between each one and the raiders in the audience turn hostile at the end.

If you don't want to make Preston mad, you need to do the raider stuff before meeting him. Or at the very least, don't agree to become the Minutemen general until after you have finished doing all the raider stuff. Preston only hates you if you establish a raider base in the Commonwealth while being the Minutemen general.
DouglasGrave Dec 2, 2024 @ 6:14pm 
Originally posted by steventirey:
If you don't want to make Preston mad, you need to do the raider stuff before meeting him. Or at the very least, don't agree to become the Minutemen general until after you have finished doing all the raider stuff. Preston only hates you if you establish a raider base in the Commonwealth while being the Minutemen general.
Yeah, he'll forgive a one-time raider who changes their ways, but helping raiders when you're already a Minuteman is a betrayal uncomfortably like what happened to him at Quincy.

That said, the only irreversible long-term consequence of siding with the raiders after the Minutemen is that Preston won't travel with you as an active companion (even if you turn against the raiders and destroy them all). So if you already earned his companion perk before invading the Commonwealth you're not losing that much by alienating him. It's still preferable to handle the raider storyline first, of course.
random_frugality Dec 2, 2024 @ 11:51pm 
Originally posted by Cloudy Chair:
I've been planning to do open season for a while but first I wanted to take over nuka world and now they're asking me to raid the commonwealth. If I'm not wrong that pisses of Preston and I don't want him to be mad at me
I wanna get the Aeternus and then kill them, should I do home sweet home or open season?

Oh, that's right where I am in the game now. I've cleared the entirety of Nuka-World, assigned the places to the raider gangs and I'm doing the Amoral Combat quest now. I've just knocked off the third challenger. I am not going to invade the Commonwealth for the raiders though. My plan is to get as much adventure and loot as I can from Nuka-World and then to kill the leaders of the gangs. So I'll do Open Season after Amoral Combat gets done. I even accidentally started talking to Shank, but I terminated the conversation before saying we'd go raising the Commonwealth. So that part is quite avoidable.

A question for others who've been through this part of the game, however, is this: do the parts of the amusement park remain populated by raiders after Open Season and do they re-spawn infinitely? And does this mean that I can get all armed and ready and then go back and kill a large number of raiders when I want? That would be a way of getting leveled up rather easily, I think.


edited to put the spoilers warning in.
Last edited by random_frugality; Dec 2, 2024 @ 11:59pm
DouglasGrave Dec 3, 2024 @ 12:27am 
Originally posted by random_frugality:
Originally posted by Cloudy Chair:
I've been planning to do open season for a while but first I wanted to take over nuka world and now they're asking me to raid the commonwealth. If I'm not wrong that pisses of Preston and I don't want him to be mad at me
I wanna get the Aeternus and then kill them, should I do home sweet home or open season?

Oh, that's right where I am in the game now. I've cleared the entirety of Nuka-World, assigned the places to the raider gangs and I'm doing the Amoral Combat quest now. I've just knocked off the third challenger. I am not going to invade the Commonwealth for the raiders though. My plan is to get as much adventure and loot as I can from Nuka-World and then to kill the leaders of the gangs. So I'll do Open Season after Amoral Combat gets done. I even accidentally started talking to Shank, but I terminated the conversation before saying we'd go raising the Commonwealth. So that part is quite avoidable.

A question for others who've been through this part of the game, however, is this: do the parts of the amusement park remain populated by raiders after Open Season and do they re-spawn infinitely? And does this mean that I can get all armed and ready and then go back and kill a large number of raiders when I want? That would be a way of getting leveled up rather easily, I think.


edited to put the spoilers warning in.
As far as I recall they don't respawn, but those already present remain there (and hostile) until you kill them off.

There are a few things you miss out on by not completing the raider questline, including two free raider perks and the ability to build some special raider items in Commonwealth settlements you've taken over (which you can only do while allied with the raiders, but if you reclaim the site later, the raider items you built are available until you scrap/store them). That doesn't apply to every new settlement object from Nuka World; it's just a few special ones that only raiders can build.
Cloudy Chair Dec 3, 2024 @ 10:48am 
Originally posted by DouglasGrave:
Originally posted by steventirey:
If you don't want to make Preston mad, you need to do the raider stuff before meeting him. Or at the very least, don't agree to become the Minutemen general until after you have finished doing all the raider stuff. Preston only hates you if you establish a raider base in the Commonwealth while being the Minutemen general.
Yeah, he'll forgive a one-time raider who changes their ways, but helping raiders when you're already a Minuteman is a betrayal uncomfortably like what happened to him at Quincy.

That said, the only irreversible long-term consequence of siding with the raiders after the Minutemen is that Preston won't travel with you as an active companion (even if you turn against the raiders and destroy them all). So if you already earned his companion perk before invading the Commonwealth you're not losing that much by alienating him. It's still preferable to handle the raider storyline first, of course.


Originally posted by steventirey:
Amoral Combat (the random quests that will eventually reward Aeturnus) can still be done after wiping out the raiders, though you have to wait longer between each one and the raiders in the audience turn hostile at the end.

If you don't want to make Preston mad, you need to do the raider stuff before meeting him. Or at the very least, don't agree to become the Minutemen general until after you have finished doing all the raider stuff. Preston only hates you if you establish a raider base in the Commonwealth while being the Minutemen general.
I'm already a general, is there absolutely nothing I can do?
random_frugality Dec 3, 2024 @ 11:46am 
Originally posted by DouglasGrave:
Originally posted by random_frugality:

Oh, that's right where I am in the game now. I've cleared the entirety of Nuka-World, assigned the places to the raider gangs and I'm doing the Amoral Combat quest now. I've just knocked off the third challenger. I am not going to invade the Commonwealth for the raiders though. My plan is to get as much adventure and loot as I can from Nuka-World and then to kill the leaders of the gangs. So I'll do Open Season after Amoral Combat gets done. I even accidentally started talking to Shank, but I terminated the conversation before saying we'd go raising the Commonwealth. So that part is quite avoidable.

A question for others who've been through this part of the game, however, is this: do the parts of the amusement park remain populated by raiders after Open Season and do they re-spawn infinitely? And does this mean that I can get all armed and ready and then go back and kill a large number of raiders when I want? That would be a way of getting leveled up rather easily, I think.


edited to put the spoilers warning in.
As far as I recall they don't respawn, but those already present remain there (and hostile) until you kill them off.

That sounds good too. I can basically gain all of that space to play around in after I rack up some XP for offing all of the remaining raiders. Would that also allow me to deal with more merchants at the market? I have some water I could sell them!

Originally posted by DouglasGrave:
There are a few things you miss out on by not completing the raider questline, including two free raider perks and the ability to build some special raider items in Commonwealth settlements you've taken over (which you can only do while allied with the raiders, but if you reclaim the site later, the raider items you built are available until you scrap/store them). That doesn't apply to every new settlement object from Nuka World; it's just a few special ones that only raiders can build.

Yeah, I don't want to alienate Preston. I plan on finishing the game with the Minute Men. Also, I kind of don't like the idea of pushing the Abernathys or the Finches or others off their plots of dirt. I do plan to leave Preston and the gang in the Museum on my next playthrough and do theNuka-World DLC first, but even then I don't know how I'll deal with having to do that kind of behavior. I know, it's just a game. I don't know, at this time, how I'll handle it. Maybe I'll be able to get myself to do all of that stuff when the next playthrough starts. Right now I'm just dealing with Amoral Combat.
DouglasGrave Dec 3, 2024 @ 5:33pm 
Originally posted by Cloudy Chair:
I'm already a general, is there absolutely nothing I can do?
Unfortunately, if you've already joined the Minutemen there's no way to avoid disturbing Preston when you take the raider storyline all the way.

Originally posted by random_frugality:
That sounds good too. I can basically gain all of that space to play around in after I rack up some XP for offing all of the remaining raiders. Would that also allow me to deal with more merchants at the market? I have some water I could sell them!
The existing merchants at the market will remain available unless you accidentally kill them yourself while fighting the raiders.

Originally posted by random_frugality:
Yeah, I don't want to alienate Preston. I plan on finishing the game with the Minute Men. Also, I kind of don't like the idea of pushing the Abernathys or the Finches or others off their plots of dirt. I do plan to leave Preston and the gang in the Museum on my next playthrough and do theNuka-World DLC first, but even then I don't know how I'll deal with having to do that kind of behavior. I know, it's just a game. I don't know, at this time, how I'll handle it. Maybe I'll be able to get myself to do all of that stuff when the next playthrough starts. Right now I'm just dealing with Amoral Combat.
The absolute minimum you can do (as required by the raider storyline) is forcing one settlement serve as a vassal to supply the raiders with food.

You can otherwise have the raider gangs capture only unoccupied settlement sites to use as their outposts. You'll need from three to eight outposts, depending on whether you want to do the minimum the story requires or build every single special raider object. The two perks you receive at the end of the raider questline will come from the raider gangs you favoured the most in distributing the five parks and the first three outposts.


From a character standpoint, when not roleplaying a raider (or similar character) I usually justify doing the raider storyline as necessary because fighting three powerful and well-armed raider gangs immediately upon meeting them isn't reasonable for me to do alone (at the very least I need to scout them out and see how they operate). It's not as if the Minutemen allow you to deploy an attack force; the only assistance you'll ever get is a single companion.
Last edited by DouglasGrave; Dec 3, 2024 @ 5:37pm
CheeseLord Dec 3, 2024 @ 5:47pm 
To summarise the walls of text above me, you can still do amoral combat (the quest that gets you Aeturnus) after open season, and so long as you haven't invaded the commonwealth yet, wiping out the raiders gets you back on good terms with Preston.(Although i don't think he even knows your a raider until you invade the commonwealth.)
DouglasGrave Dec 3, 2024 @ 5:50pm 
Originally posted by CheeseLord:
To summarise the walls of text above me, you can still do amoral combat (the quest that gets you Aeturnus) after open season, and so long as you haven't invaded the commonwealth yet, wiping out the raiders gets you back on good terms with Preston.(Although i don't think he even knows your a raider until you invade the commonwealth.)
That reminds me; I don't think I've ever tried taking Preston along to Nuka World as my active companion. It'd be a fun way to troll him, if nothing else. :steammocking:
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Dec 2, 2024 @ 5:18pm
Posts: 9