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Αναφορά προβλήματος μετάφρασης
Far above the world.
Planet Earth is blue and there's nothing I can do.
Maxson and Li could potentially say things like that if there was more of an option to ask them about their pasts, since they're already references to Fallout 3 just by being there.
People not having dialogue about the Wanderer though can be chalked up to depth lost since Beth decided voiced protag ment they had to cheap out and go to a dialogue wheel (and not even a great one at that).
Sierra is beat up badly and in Nuka World.... Doesnt make any sense at all considering why would Sierra hang in a place where the cafe is a horror and full of raiders that cannot be reasoned with and supposedly enslave everyone, and the rest of the completely messed up story there.
Maybe Sierra would be hiding out somewhere but not standing out on the street.
i read somewhere that when it came to quest there was no one really set up to really write one, it was just someone that had the over all best idea they writen on some napkin at brake time. if this is ture it wont really surprise me really as be as the game came to us in the empty state it was in. i felt like a beta test..
i red thats basikly what it was in truth for trying new things for TES game..
There would be some mention of a vault dweller hero who pretty much saved the CW and heavily assisted The brotherhood. But not a peep of any of his exploits. Not even from the people who had direct contact with him.
Some people do talk about events from other places. Like The brotherhood talks about what happened in the CW after the events of Fallout 3, And they also mention about the NCR and Mojave BOS joining forces.
Basically all the news comes from people not native to the commonwealth.
How does a super mutant uprising not make sense? When the Enclave showed up they were pretty much beating up on the brotherhood. They didn't have the manpower or resources to fight both parties at once. so it makes sense a super mutant overlord or master would group up his forces and attack while the brotherhood was weakened and leaderless.
It could ALSO mean that the brotherhood actually tried to co-exist with the mutants. Which if it's true, likely was because of Faux'es influence. But of course there was too much hate between both parties and the super mutants rebeled, which would explain the "uprising" word usage.
But I highly doubt the Lone wanderer, if he even exists at all, Is a resistance leader to the brotherhood. And if he was,Maxson wouldn't of left the commonwealth like he did.
IMO let's start with what's canon: The Lone Wanderer was NOT a native born vault 101 dweller. He was born in the wasteland but grew up in a DC vault due to extenuating circumstances. After a stellar career later in life in the BoS, adventures in places like the Pitt, Point Lookout etc etc. the Lone Wanderer SIMPLY VANISHES FROM HISTORY IN 2297. The only references to the 39 year old Lone Wanderer after that, were from an NPC called Moria Brown who was working on their life biography at that point. Which is significant because by 2297, this occurred 10 years AFTER THE EVENTS OF FALLOUT 4 & SOLE SURVIVOR IN THE NEW ENGLAND COMMONWEALTH WASTELAND. Also the NV Courier 6 woke up from his coma at Doc's in Goodsprings in 2281. The Fallout 4 Sole Survivor left Vault 111 in 2287, SIX YEARS AFTER the NV Courier woke up in Goodsprings. Which means both of these protagonists existed in opposite sides of the country at the same time. So canon excludes the Lone Wanderer (with his BoS martial trained background) from ever being the Fallout 4 Sole Survivor (a military vet of comparable age with military PA training).
Soooo......where non canon comes in: Canon doesn't stop the speculation about the Lone Wanderer being linked to the mysterious NV courier #6. Which is where the ultimate Fallout mod called Tale of Two Wastelands (aka TTW) comes in.
Because really by 2297 (after surviving the events of FO3, and all DLC events from Anchorage to Zeta), what's to stop our Lone Wanderer from discovering a decrepit subway (created by the TTW mod) in his exploration of the DC ruins? And uncover a fully functional working train (created by the TTW mod) in the process? Which -- given his adventurous nature -- led him away from the DC Wasteland, and across the mysterious interior of post fallout US? And during this journey, may have encountered the likes of Caesar's Legion along the way? And in doing so, had dealings with and/or served in the Legion (which would've been a natural progression given the Lone Wanderer's martial BoS background)? Then moved on from this point to finally arrive in the NV wasteland 9 years later?
This would've made the Lone Wanderer 49 yrs old by the time they arrived in New Vegas. They then took on odd jobs to survive, and the last fateful one which was a courier. And tasked with delivering a certain item (the priceless value which was completely unknown to them at the time they took the job). Only to be hunted down, shot in the head, buried alive, and left for dead at the outskirts of a sleepy ghost town called Goodsprings.....
For those who don't know what the TTW mod capability does: TTW runs off the NV engine. It imports FO3 (and all its DLC) into New Vegas as one gigantic DLC. And so allows the player to travel between BOTH DC and NV wastelands by means of an extremely lore friendly train. So if you're like me, and wanted closure for the Lone Wanderer given Beth's extremely abrupt ending in FO3 (and it's DLC), then TTW is the mod for you. For me, TTW provided a continuity and final degree of closure with the Lonesome Road DLC. I used TTW to let my Lone Wanderer PC travel the mysterious interior of Fallout America. Only to arrive in the New Vegas timeline 9 years later. I RP (outside game) his backstory of being a courier who was tasked with what seemed to be a typical delivery. Basically, made his backstory what I speculated by 2297 (when Fallout history loses track of the Lone Wanderer). Then my PC story picks up where he comes out of his coma at Docs. And ends with his fateful meeting with Ulysses in the Great Divide. For me, that was the closure I'd been seeking for my Lone Wanderer. Whose fate Beth completely neglected to make canon to date since the release of Fallout 4.
http://fallout.wikia.com/wiki/Afterword
http://fallout.wikia.com/wiki/Lone_Wanderer#cite_note-Afterword-0
He/she dissapears and becomes a passing legend. Kind of like a Mad Max-esque character conclusion.
I'm glad they didn't do much of any mention of the LW is the base game. I personally wreaked havoc on the CW basically and undid any possible hope for the place. For Fallout 4 to turn around and say the LW did all these great things when my main playthrough didn't is a bit off putting to my preferred play style isn't it?
The best way approach was what they did imo, bring a few characters over, mention the CW, but don't go into specifics. There's no way you can account for the vast amount of outcomes and decisions each player made in previous titles. Keep it open ended, that's the whole point of Fallout. Wanting the developers to write what happens to your character is exactly one of the huge problems of Fallout 4 in the first place..
While searching he came upon a working radio in an old, abandoned BOS base. He turned it on, and listened to a few minutes of the tale, but suddenly a gas generator went off, and.....
A few years later the courier came across the same broadcast. He met the lone wanderer, but unfortunately that individual had become one of the ghost people, and the courier was forced to kill him.
We know the Vault dweller existed because You play as their child in the second game.
We know that the Chosen one existed because Marcus talks about them in NV.
We know the Courier existed because their actions are linked to events right after F2.
But the Lone wanderer? Not a peep about him. We meet 3 people who were in The CP at the time of his actions, All 3 met and knew him on a semi personal record. And yet, No mention of his actions. At all. When Dr.Li or the Brotherhood or Mcready talk about what happened during the Enclave war, They always make it sound like events just kind of happened. My guess is that the in the Actual lore, The LW never existed at all and it was Dr Li who led the team for Project Purity which would explain why she left the CP like she did, Angry the Brotherhood took over her project.