Fallout 4

Fallout 4

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Gaz O'D Jan 31, 2016 @ 7:50pm
Art random encounter question.
I ran into Art a fair bit ago and managed to kill the synth. The problem is though, ive read that Art ends up at Bunker Hill (is this true?). Ive been to Bunker Hill and hes nowhere to be seen.

Do random encounters such as the Art one happen more than once? And what does Art do when hes at Bunker Hill?
Last edited by Gaz O'D; Jan 31, 2016 @ 11:05pm
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Gaz O'D Jan 31, 2016 @ 9:33pm 
Bump
Bored Peon Jan 31, 2016 @ 10:21pm 
Art dies easily. I have saved him (the right one) a few tiems and every time he wandered like 100 feet and got killed by mobs.

Art is one of the once per game random encounters.
Gaz O'D Jan 31, 2016 @ 10:45pm 
Originally posted by Bored Peon:
Art dies easily. I have saved him (the right one) a few tiems and every time he wandered like 100 feet and got killed by mobs.

Art is one of the once per game random encounters.

Is there any way to reset the encounter or maybe spawn him using commands?
Bored Peon Jan 31, 2016 @ 10:58pm 
You can respawn him, however getting his ai script to work is a different story.
Originally posted by Bored Peon:
Art dies easily. I have saved him (the right one) a few tiems and every time he wandered like 100 feet and got killed by mobs.

Art is one of the once per game random encounters.

That is not true, I've encountered Art at least 7 times near goodneighbour in one playthgough. In fact it's an almost constant occurence.
Last edited by The Cunning Fox (raZoleg); Jan 31, 2016 @ 11:04pm
Gaz O'D Jan 31, 2016 @ 11:06pm 
Originally posted by Cunning Fox:
Originally posted by Bored Peon:
Art dies easily. I have saved him (the right one) a few tiems and every time he wandered like 100 feet and got killed by mobs.

Art is one of the once per game random encounters.

That is not true, I've encountered Art at least 7 times near goodneighbour in one playthgough. In fact it's an almost constant occurence.

Cheers. Does he ever go to bunker hill and chill? Or is that just Jules the synth who ends up at bunker hill if you escort him?
Bored Peon Feb 1, 2016 @ 1:14am 
Originally posted by Gaz O'D:
Originally posted by Cunning Fox:

That is not true, I've encountered Art at least 7 times near goodneighbour in one playthgough. In fact it's an almost constant occurence.

Cheers. Does he ever go to bunker hill and chill? Or is that just Jules the synth who ends up at bunker hill if you escort him?

If Art dies, he is not around anymore to have the encounter again. The same with all the other random encounter NPCs.

Jules is the one who allegedly appears at Bunker Hill.

The majority of the random encounter NPCs are bugged to hell and back. Where ever they are supposed to go, they never make it. Two days ago I decided to escort The Scribe, he made it a whole ten feet then just disappeared.
Gaz O'D Feb 1, 2016 @ 2:40am 
Originally posted by Bored Peon:
Originally posted by Gaz O'D:

Cheers. Does he ever go to bunker hill and chill? Or is that just Jules the synth who ends up at bunker hill if you escort him?

If Art dies, he is not around anymore to have the encounter again. The same with all the other random encounter NPCs.

Jules is the one who allegedly appears at Bunker Hill.

The majority of the random encounter NPCs are bugged to hell and back. Where ever they are supposed to go, they never make it. Two days ago I decided to escort The Scribe, he made it a whole ten feet then just disappeared.

Cheers.

How come Cunning Fox has run into Art several times if its a one time encounter?

Also what happens to Jules once Bunker Hill becomes a settlement? Does he stick around? Does he become a settler?
Bored Peon Feb 1, 2016 @ 8:34am 
If Art lives, he could get recycled.

No idea, I have not had Jules make it to Bunker Hill yet.
Art can glitch out big style, to the point of Star Wars - Clone wars proportions.
I'm not sure if you can recycleactor to get the 'quest' to start on the guy, due to it probably needing a random encounter script.
And I had him bug out on the my main after running away when I first ran into the quest. He will simply keep on reappearing, even when you kill them both, which is aggravating as he does seem to remember being hostile for that (he doesn't give XP either ;/)
On my current Beta (not anymore it seems) run I had the fortune to meet him with the quest still possible . And at least so far this meant he's at least not been respawning everywhere for me.
If you're out of luck on that front, I guess you've got to learn and live with him :D
AfkForCoffee Feb 1, 2016 @ 8:43am 
I've encountered Art at least twice. I killed them both on each occasion. He is not a one of encounter or if he should be then it's just a bug (Knowing Bethesda that does nto surprise anyone).
Bored Peon Feb 1, 2016 @ 8:55am 
Weird. I have never seen Art more than once per game, and I have a LOT of play time, lol.

Like I said Art (the real Art) usually gets himself killed within five minutes of finishing the event.

I have also found him all through the Sanctuary Woods, and down into the College area.

Hmmm it could be also depending on how the encounter is resolved that causes the extra spawns. I usually interogate the synth, the synth starts attacking the real art, kill synth. Then let Art wander off and die to mobs.
Can't believe Art would have lived long where I saved him, TBH, was right in the middle of that crazy warzone, close to Court 35 :D
Crazy guess is that if you don't resolve the quest the game bugs out and will keep on respawning them, but in the wrong stage. If and when I met the clone army they were usually already duking it out. Never once the gunpoint scenario the quest needs I guess.
Everytime I run into them they are always shooting at eachother and the synth always wins since I never interfere

No matter how many times he dies I see the same thing over and over again.
Last edited by The Cunning Fox (raZoleg); Feb 3, 2016 @ 8:16am
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Date Posted: Jan 31, 2016 @ 7:50pm
Posts: 14