Fallout 4

Fallout 4

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boeriemore Jan 26, 2016 @ 7:19am
Are Sanctuary and Red Rocket weapons workbench not linked??
In Sanctuary pressing "craft" at the workbench nothing happens, can only transfer items.
At the Red Rocket bench the crafting menu pops up but all the scrapped items I need for a mod
are not there. I know I have them (somewhere) stored presumably at the Sanctuary workbench.
Do I need to transfer my junk into my inventory to mod my weapons at Red Rocket?
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Showing 1-9 of 9 comments
Neshamah Jan 26, 2016 @ 7:23am 
They aren't linked unless you set up a supply line. Even then, some items will not be shared across workbenches. Look it up on the Fallout Wiki. :happy_creep:

http://fallout.wikia.com/wiki/Supply_line
Last edited by Neshamah; Jan 26, 2016 @ 7:26am
ll_Vaporware_ll Jan 26, 2016 @ 7:25am 
Yeah, supply line. I just carry my items back and forth.
boeriemore Jan 26, 2016 @ 11:23pm 
But surely the workbench in Sanctuary should work as that is where our settlement has been set up.
boeriemore Jan 27, 2016 @ 4:52am 
There are only 5 settlers in Sanctuary (many beds available) and I can't see how to increase their numbers. Naturally Red Rocket should be next. Do I need to provide water, security and crops there too before people will move in?
*.) Jan 27, 2016 @ 4:59am 
The moment you turn on the beacon, settlers will come.

Even when having no beds, no food or water.

It's based on your Charisma +10. So if your charisma is at 6, you will attract 16 settlers for each settlement. (EDIT: assuming each settlement has a turned on beacon)

You can use chems and clothing to get your charisma higher and send settlers to a filled settlemen. Let's say you have 6 charisma and 16 settlers in Sanctuary. You have 5 settlers in Red Rocket. You wear fancy clothes and use some drugs to raise your charisma up to 11 (+10). Now you can send the 5 to Sanctuary.
Last edited by *.); Jan 27, 2016 @ 5:00am
Originally posted by derbyshire:
There are only 5 settlers in Sanctuary (many beds available) and I can't see how to increase their numbers. Naturally Red Rocket should be next. Do I need to provide water, security and crops there too before people will move in?
It's a wating game, as far as I can tell, you have a once per day chance of a settler showing up. Provided you have room for them via the 10+CHR 'rule' (between brackets, cause the game does what it wants to do).
I've noticed that happy settlement (90+) seem to have a greater chance for them to occur, but it still won't go quickly. Think there's a threshold when reached (15+ is my guess) were it ought to slow down to maybe a settler a week coming in, but again, this is just guesswork on my end.

For happiness rating, yes, you need to have the materials listed provided for them. However, should you acquire a settlement and plop down a beacon first they will come never the less. But don't expect to get the happiness going up :D (missing water, for instance, is a -10% on the happy front)
boeriemore Jan 28, 2016 @ 12:37am 
My charisma is only at level 3.
Oparator Stalker Jan 28, 2016 @ 12:53am 
See the catch is, "a settlement" is the key word here, Not derbyshire settlement, "A Settlement" If your part of the minute men, your just a guard dog who fight for the settleres. And they under that banner, As well as you have to make them happy. That is out of the gate once you join..

As for resorce, you need to build that up. Minute man or not, because the only other way to share supplies is go to the friendly settlement and get it, and bring it back to the next location. There is no getting around that.

Like I have my privet Island, away from everyone and only Cait, Cogswell and dogmeat stay here. Its privet away from settlers. Then I set up The sunshine trading co-op for a settlement location under me, not the minute men.. And If I build or update the location, I will still need to set it up with its own resource just like I did for my Island home and Red Rocket Stop.. So to build a resorce you need to go out, venture about, and collect worthless stuff, and bring it back to the location that needs it and scrap it there. Such as.. Tin cans, telephones typwriter, fuel cans, oil cans, aluminum, teddy bears, clothes, certain armors for clothes and so forth... anything you can take and carry you can mostly scrap....

Then some locations like the movie Drive in, I just scrapped anything I could find, then transfer it over to my other location, had carry it for this task..
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Date Posted: Jan 26, 2016 @ 7:19am
Posts: 9