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Game ran everywhere ingame fine but outside and get small stutter. But i just looked up a guide tweaked some stuff and set the draw distance for shadows from ultra to middle and the quality same.
add the fallout4.exe to your ati control center and adjust the settings or use the fallout4 configurator
1. vSync - Set hardware vSync on (not adaptive or half-referesh or you'll get screen tearing). Make sure to set "iPresentInterval=0" in your Fallout4.ini and Fallout4Prefs.ini or the tweak won't do anything.
2. Use ENBoost, available at enbdev.com - it isn't perfect yet, but it can iron out a lot of miscrostuttering and improve visual fidelity.
Here's a more specific link: http://enbdev.com/mod_fallout4_v0291.htm - the download is at the bottom. You'll want to read the documentation for install directions.
I'm not familiar with your GPU's graphics controls so the next few might not be applicable.
3. Turn off any DSR setting your currently have. If you don't know what that is, you don't have it. This isn't terribly helpful, but Fallout 4 doesn't support DSR completely and can cause stuttering whether you use a custom resolution or not. Just my experience, anyhow.
4. Pre-rendered frames - If you can, set this to 1. Any higher might reduce FPS, but usually grants smooth gameplay from 50-60 or 20-30 frames.
5. Anisotropy and Antialiasing optimization - If you can, turn this on. If I'm not mistaken, Fallout defers to hardware for anisotropy and AA, so this should help get you a frame or two.
6. Threaded optimization - You might be able to set this in your graphics settings, which would help, but there are also some ini tweaks you can add for this. In Fallout4.ini, with your 8-core single-thread CPU in-mind, add:
[General]
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
iNumHWThreads=8
iPreloadSizeLimit=262144000
[BackgroundLoad]
bUseBackgroundFileLoader=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
bBackgroundLoadLipFiles=1
[HAVOK]
iNumThreads=1
7. Finally, we come to power management. If you can, set your graphics setting to prefer maximum performance. Additionally, I suggest searching for a program compatible with your motherboard and/or CPU that you can use for power optimization. Just don't turn to overclocking unless you know exactly what you're doing. Personally, I use the ASUS AI Suite, which came with my Z170 Pro Gaming motherboard, and it works wonders.
That should do it! In fact, some of "that" should do it for a lot of games...
Factory overclocking is fantastic and should work just fine with the tweaks I posted.
it is
i7 4770s 16gb ram radeon hd 7870 oc 2gb
In Task Manager, set the game processing priority to High.
Disable unnecessary programs and processes running in background.
Simply lower "Shadow Distance Quality" from ultra down to medium. I have a gtx980ti, and this one setting alone causes massive framerate drops in the city because it stupidly renders all shadows within a radius rather than all shadows within view. This means that all tiny shadows from objects and details beyond buildings around you are being rendered causing massive strain on your CPU.
That shadow boost option someone suggested in theory would fix it, but I have tried it myself and it's not a fix. It'll lower the setting from ultra to medium when your framerate drops in the city.. but as soon as the framerate is back up to 60fps, the mod will change the setting back to ultra.. thus dropping the framerate again.
the only difference when running on medium is that buildings far away will appear to have no shadows, which sure looks bad if you're focusing on buildings really far away. But that's really your only option. Bethesda did a ♥♥♥♥ job optimizing this game for GPUs.
if you get stable performance with shadowdistance medium but don`t like the small range the shadows cast, try to tweak it via ini, because the step from high to medium is huge. high means shadowdist 14 000 and medium is 3000. maybe start with 6000 and make your way up if you have ressources left
edit these lines in F4pref.ini
fDirShadowDistance=6000.0000
fShadowDistance=6000.0000
also make sure to disable godrays via pref.ini also
bVolumetricLightingEnable=0
unfortunately the godrays will reset to low if you open graphic options in the launcher and change something, so make sure to change that afterwards in the ini again or put them to read only
I've been using it and it only really comes into use in populated areas, where I can't even see far enough to notice the shadows being tuned down.
only these settings work
[General]
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
iNumHWThreads=8
[BackgroundLoad]
bUseBackgroundFileLoader=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
bBackgroundLoadLipFiles=1
[HAVOK]
iNumThreads=1
as quoted at the bottom of the Description
https://www.nexusmods.com/fallout4/mods/10952/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D10952%26preview%3D&pUp=1
How to verify whether a variable exist in game.
Open in Game Console and type getini "sLanguage:General"
getini it is console command.
sLanguage varible name.
General section in the INI file in which the variable occurs.
better example
getini "iNumThreads:HAVOK" should spit out this
INISetting iNumThreads:HAVOK >> 1
a non working setting
INISetting bUseThreadedBlood:General >> NOT FOUND
this is more or less for people who come across this Discussion when Searching for tips