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Food, defense, water, and bed amounts will not stop a settlement from growing. Happiness seems to stop a settlement from growing from the initial settlers until it is 70% or higher.
There is one thing I have noticed is that it takes a certain amount of game time for a settlement to reach max population. Like you are only get to gain a few per week of game time. However since your settlement with the problem is Sanctuary that rules that possibility out.
I have noticed settlements seem to grow faster when you are not in that "zone." Like for instance my Red Rocket refused to go to a max of 23 from 15, however once I spent a lot of time at Sunshine Tidings (liek a week or two game time) Red Rocket then hit max population.
Only thing I can think of is the constant trips I was making to Abernathy Farm for the wood shipments froze the nearby land so it would not reset. I want to believe the settlers actually come from the game repops the surrounding area with mobs. Since sometimes you cna actually find the settlers traveling to your settlement. When you avoid being in that area, the mobs and stuff repop faster, hence the faster generation of settlers for a settlement in that area. Still testing the theory, and so far it has held up.
The same reason you just wasted time posting that @#$%.
Simply put you just went full ♥♥♥♥♥♥ on me, full fanboy mode.
I rather my hundreds of hours be spent doing something meaningful in a game than just doing the same thing like I was retarded or autistic or something. It's a circle jerk that you are so addicted to you probably barely aware of your surroundings, your ass was probably numb for hours.
Ha. You have 'meaningfully' spent 100's of hours on a game, which is the result of people unknown to you, meeting in front of a white board to haggle about that game, until they want to go home.
Honeslty I thought that was a pretty funny response.
You just wasted an hour on the forums making fun of people wasting time with settlements.
Not in just this thread either.
We enjoy doing something constructive, you enjoy being <insert random insulting adjective>
Ya after my last game I learned to avoid transfering settlers. I sent two settlers from Ten Pines to Starlight Drive In. It was not either of the two starting settlers. I was building up Ten Pines and I see a quest marker moving towards me. My settler had walked all the way from Starlight Drive In to where I was in Ten Pines to ask for help. Then when I went to Ten Pines to turn it bakc in, the settler had gone all the way back to Starlight Drive In. It was NOT the provisoner either, had alreayd learned form that mistake of making any of the first three or four a provisioner.
Also, I'm not sure how to transfer people from one settlement to another.. I'm guessing it's by making them provisioners and then reassigning them to something else once they arrive. But that seems like it could have some buggy consequences (like it even counting them towards pop in the new place?).