Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
+ some useful perks you can pick
However, the vast majority of the speech checks in the game are asking for more money three times from NPCs when they give you quests.
You also can fail speech checks even with maxed out charisma and 3/3 Lady Killer/Black Widow perks. There is always a chance to fail now.
Discounts and rewards do not really help (again, that 6 charisma will be more that enough, +1 from the bobblehead, and you can always get +5 from grape mentats).
It also helps to end discussions with no blood, so, if you prefer this way of doing things - get it to 5-6 and carry grape mentats with you. Keep in mind, such situtations are pretty rare (Bonnie, Nick and mafia guys, dr. Hildern, DC surgeon, Cabot's sister - that's all I can remember atm) due to lack of quests in this game.
1. You chance at success for a speech check.
2. The prices you pay for an item, higher your charisma is, the cheaper it is. For example a fertilizer shipment is 360 cap wiht my 13 charisma, if I equip agatha's dress bringing it to 16, it will change that 360 to 300 caps.
3. The amount of settlers you can have in a settlement. This is affected two ways. The maximum population size is limited to your charisma +10, so a charisma of 1 means 11 is your maxium. This is before applying cha clothing or buffs, they can raise the maxium. A settlement below 70% happiness will only recruit to your base charisma, buffs and clothes will not matter.
Also keep in mind, there is no level maxium. So you do not need to start over because eventually you will gian enough levels to bring it to 10 charisma. The one thing I do suggest is getting to 10 in a stat BEFORE picking up a bobblehead, this will allow you to reach 11 base in a stat.
Don't sweat your iniitial build too much. You can also choose to increase a SPECIAL stat rather than take a perk every time you level up. There is no limit on doing it or level cap, do you can be 10s across the board if you wanted!
LOL. I edited that while you two were posting.
Since the traditional "Speech" skill is tied up into Charisma, then... it just depends on how you like playing RPG's. Personally, I'm always the social sort in these types of games. But I wouldn't say they are better or worse modes of play. They're just different. Regardless, you're going to be shooting things either way. So... plan accordingly.
There is the straightforward asking for more money and better prices at stores aspects of it. And there have been a few quests that resolved differently because my Charisma was pretty good. But additionally, the stat is geared toward Settlement building.
My advice is, if you want to do a lot of Settlement building - Charisma is a really great stat to invest pretty deeply into. If you aren't incredibly excited about Settlement building, I would simply put it as a dump stat, or keep it around 3 or lower. Having a 1 isn't a terrible thing, either.
It really is all just how you like to play. Investing into it is only wasted if you don't take advantage of the perks that it provides access to.
^This^
Also with a Charisma of 6 you can put on a hat, a pair of dark glasses and just about any suit and pump that to 9 (or more if you get a hold of a specific suit that gives a +3 charisma bonus and/or use chems) for speech checks or when you need to buy and sell items; which will save you A LOT of caps.
You mean except for complaining on the forums, right?!