安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
There are 24 factions quest in Skyrim 12 Stormcloak 12 Imperial. This would just make the Discrepancy bigger.
And talking about 5 companion quests - you're just a liar, or consider McCready's quest line as 2 separate quests. Otherwise the only companions with a personal quest are Cait, McCready, Curie and Nick.
Also, 60 non-faction quests... Are you sure this game has that much? Trying to remember, and I can't, even though for now the only non-faction quests I did not do yet is to return a ghoul kid to his parents and helping that crazy guy from Salem.
yes it does, but on the bright side, fallout 3 had 59 quests in the base game, 94 with dlc
As opposed to FNV majority quests - bring me jet, bring me water, bring me radaway, 'oh, I already have it' quest nr 100 complete. and thats half FNV quests
In Skyrim the same locations types, have quest and more Lore material.
Well, at last now you know why Todd Howard reduced detailed talking to smalltalk in Fallout 4.
Interesting, you must have played a different Fallout:NV then i did. And my memories are really fresh as i actually play the game again.
Then T51 is a great bullets/explosives power armor. Then T60 is great against radiation/bullets and finally X01 is amazing against energy/bullets. Although I wouldn't say it's that terrible with mods. Torso and leg upgrades can be easily combined (Jetpack + AP or that Stealth Boy or Kinetic upgrade.. they're nice and fit different ways to play)
The game feels closer than ever of Adam Adamowicz's (RIP) drawings, and that means the art direction has found a way, I like this. Obviously it's not compared to F1 & 2 artworks.
I don't know, many Skyrim campaign missions are basically Imperial/Stormcloak clones. I guess it does not for both games.
There was one like this for Payday 2 (listened or not by the way...)
And well, Bethesda claims they want our ideas for DLC contents, let's jump in.
We got a Beta coming in apparently. Let's wait to hear about their new DLC and what we can do about it.
We can suggest reworking Power Armor to have specific uses and get more choices to make.
Your post was needed bad, lots of stuff is missing.
I really don't care what you play, TBH...
I mean, ofc the Commonwealth is so terribly empty and boring because they might have decided to add quests and other content directly in it, not into separate locations. But that smells like cut content they just want to use to get even more money, and I don't like that at all.
And it still has twice the location ammount of FNV.. terribly empty. What does that say about FNV? Though we already know its blank and empty. Thanks for confirming that! At leaset we have a FNV fan admiting to something
Settlements? Oh you mean Goodsprings - 2 buldings, Primm - 3 buildings, Novac - 1 building. Mighty settlements, Obsidian must've really put some work into those!
And if you're saying that quantity doesn't matter, how come people bring up tha fact that FNV has more quests? More empty, radiant quest. Hurray! No. So basically, FNV only excells in ammount of quests, thats not important anyway. Good that an FNV fan admits to ANOTHER reason why F4 is better than FNV. Good talk! 2 for 2 for F4