Fallout 4

Fallout 4

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The Rice King 2015 年 12 月 30 日 下午 11:37
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Best "Good Ending" Possible: Peace between Railroad, Brotherhood and Minutemen Fallout 4
UPDATE: There's a better way to complete more side quest with the Institute and others before doing the nuclear option. Watch the video below with all the instructions you need.

Enjoy :)

https://www.youtube.com/watch?annotation_id=annotation_1267294829&feature=iv&src_vid=lEBokqIlt_k&v=hRIMM0BhUEU


Below is the old post. Follow the instructions in the video above.

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Fallout 4 has a 5th ending after all and I think is the best because you'll have tons of more game play left after the main story of the game is completed. I found this gem on YouTube and I think everyone should know about this awesome ending.

All credit goes to "The Triple S League" via YouTube

https://www.youtube.com/watch?v=OUFEeYdQnVc

The process:

Step 1: Before completing "Reunions," complete all main and both side quests (once each) for the Brotherhood of Steel recon team. Talk Brandis down from being crazy.

Step 2: Complete "Reunions" and "Dangerous Minds." (For proper completion, keep Preston at the Castle.)

Step 3:
(a) You will have received "Tradecraft" and "Shadow of Steel." DO NOT advance in either of these quests.
(b) Focus on the Minutemen as you continue down the main quest line. Use the Minutemen to gain access to the Institute.
(c) Get yourself banished from the Institute. You can play along and poke around for a bit first if you like, but if you do, you'll have to murder someone to get banished (might we suggest those ♥♥♥♥♥♥♥s down in synth retention?). You may safely complete "Institutionalized," but do not progress any farther before getting yourself kicked out. Don't even speak to Father again after completing "Institutionalized." DO NOT complete "Synth Retention." (Give holotape to Sturges.)

Step 4:
(a) You will have received "Form Ranks" for the Minutemen. DO NOT advance this quest.
(b) DO NOT start "Defend the Castle." Don't even go to the Castle.
(c) Complete all quests for the Brotherhood from "Shadow of Steel" to "Show No Mercy." DO NOT complete "Show No Mercy." Don't even get on the Vertibird. Grab ALL side quests from the Brotherhood and keep them open.

Step 5: Complete "Form Ranks" and "Defend the Castle." Start "The Nuclear Option" for the Minutemen but DO NOT complete it.

Step 6: Complete all Railroad quests from "Tradecraft" to "Randolph Safehouse 6."

Step 7: Complete "The Nuclear Option."

That's it! This process will result in all factions loving you. The heads of the Brotherhood will praise your actions (except Max, who is pouting and won't talk to you). From here on out, they will not start fights and will only kill mutants and raiders. Many of their quests and side quests are repeatable. The Railroad has a whole new line of quests for you, and there is fun to be had everywhere (however, don't talk to P.A.M. after this; she wants to start a war with the Brotherhood). Enjoy your (relatively) peace-filled Commonwealth!

(BTW, if one of your companions is being attacked by another faction, this is most likely because they got hit with some crossfire while in a multi-faction battle and then shot back. This happens often...and is annoying as hell. Danse will shoot down his own Vertibird then leave you because he is mad that you shot down his friends. Yeah.)

Enjoy everyone
最后由 The Rice King 编辑于; 2016 年 6 月 15 日 下午 9:12
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正在显示第 211 - 225 条,共 317 条留言
Long Lampkin 2018 年 6 月 30 日 上午 5:26 
now that i think about it why don"t Bethesda make a DLC that makes an ending where all the factions get together to eradicate super mutants, feral ghouls etc
Straybow 2018 年 6 月 30 日 上午 6:03 
引用自 Unlucky_Gamer
now that i think about it why don"t Bethesda make a DLC that makes an ending where all the factions get together to eradicate super mutants, feral ghouls etc

It would get roasted to the high heavens, "I have to pay extra to get the good ending!!!!!!!"
I wouldn't be a fan of that ending anyway.
heatherfertig 2018 年 7 月 5 日 上午 8:34 
Old thread, I know. I was playing 1-2 years ago and left off after getting into the institute but was trying to go this route. Desdemona makes you choose who to side with, RR or MM. To advance the RR questions I chose them, but still plan on using MM to take down the institute. I thought underground undercover was about freeing synths before detonating the institute but everything I've seen here shows that quest failing, so I'm a little confused there. Ah well, save often!
Tempted to do a play through where I make enemies of the BOS, would be fun to shoot down vertibirds :P and they remind me too much of Nazi's, especially the squires and their talk of destroying abominations.
最后由 heatherfertig 编辑于; 2018 年 7 月 5 日 上午 8:38
ʙ⌁¹¹⁰¹ 2018 年 7 月 5 日 上午 10:25 
:manylandlaugh:[memegenerator.net]
[GDF] Sniper47 2018 年 7 月 6 日 上午 7:26 
can i start TRADECRAFT for RR? (to get same good ending)
heatherfertig 2018 年 7 月 6 日 上午 9:27 
引用自 GDF Sniper47
can i start TRADECRAFT for RR? (to get same good ending)

Yes, you can take the RR main questline up to Underground Undercover with this play through. Watch the top video, use the other steps as guidelines. Turning point for the Institute and the BoS is Mass Fusion, and I think it's Underground Undercover for the RR.
最后由 heatherfertig 编辑于; 2018 年 7 月 6 日 上午 9:39
heatherfertig 2018 年 7 月 6 日 上午 9:34 
So i was running back and forth from Nordhagen beach to the Institute looking for x6-88 and I got nabbed by Allie at the elevator after just fast traveling in and she gives me Mass Fusion, damn it. I hadn't talked to Ingram about liberty prime yet and and now mass fusion is taking priority, do i need to reload to before mass fusion or can i wait, do that and then go back and do liberty reprimed? I'll lose a crap ton if I do reload.
Kalsu 2018 年 7 月 6 日 上午 9:37 
Reload.
heatherfertig 2018 年 7 月 6 日 上午 9:41 
引用自 Chupacabra
Reload.

Yeah, crap that's what I thought.
trey 2018 年 7 月 6 日 上午 10:31 
Railroad, BoS, and Minutemen = good ending?

The railroad would put real human lives on the line to save synths. After those synths are free the BoS would kill them and blow up the institute. The minutemen would stand back and watch because the General isn't there to carry them in battle because he's out helping a settlement of 20 settlers getting attacked by 5 raiders.

R.I.P. humanity
[GDF] Sniper47 2018 年 7 月 7 日 下午 3:48 
What about Minuteman? can I finnish all the quest?(continue?)
Oh by the way, I want to gain all the perks from companions.I still miss: Currie, Danse!!!, Deacon, Dogmeat, X6-88.
In main story I am about to go to Glowing Sea to find Supermutant guy.(contiunue?)
BoS- Danse wants me to bord vertibird at Cambridge police station(continue?)
And last thing- under Misc. quests-I have some quest to tell BoS about synth refugee.Is it safe to do it?
Sorry,too many questions. I have watched your video several times,just want to shure.THX
PS: sorry for the Eng. grammar.. :-)
I4Ivan 2018 年 7 月 19 日 下午 5:27 
Will turning in The Lost Patrol quest into Lancer Captain Kells mess up anything? I'd like to get the Steadfast combat armor chestpiece but idk if it'll throw off the whole thing since that's the very first step is finish the lost patrol first then turn it in to Danse...
troy_cummings 2018 年 7 月 19 日 下午 11:25 
引用自 LaceUpEmko
Will turning in The Lost Patrol quest into Lancer Captain Kells mess up anything? I'd like to get the Steadfast combat armor chestpiece but idk if it'll throw off the whole thing since that's the very first step is finish the lost patrol first then turn it in to Danse...
I don't think it would. The end goal is to have each main faction's quest finished up to the point of no return (where you kill the other faction [RR or BoS]). As long as you get up to but not including Tactical Thinking, then you should be set. The small quests and options for each individual quest (including where you turn in each quest) for the most part doesn't matter as long as it doesn't keep you from finishing Blind Betrayal and the start of Tactical Thinking.

With that said, make a save just in case it does effect it. I highly doubt it will, but rather safe than sorry, right?
heatherfertig 2018 年 7 月 20 日 上午 8:01 
引用自 troy_cummings
引用自 LaceUpEmko
Will turning in The Lost Patrol quest into Lancer Captain Kells mess up anything? I'd like to get the Steadfast combat armor chestpiece but idk if it'll throw off the whole thing since that's the very first step is finish the lost patrol first then turn it in to Danse...
I don't think it would. The end goal is to have each main faction's quest finished up to the point of no return (where you kill the other faction [RR or BoS]). As long as you get up to but not including Tactical Thinking, then you should be set. The small quests and options for each individual quest (including where you turn in each quest) for the most part doesn't matter as long as it doesn't keep you from finishing Blind Betrayal and the start of Tactical Thinking.

With that said, make a save just in case it does effect it. I highly doubt it will, but rather safe than sorry, right?

It doesn't mess anything up. In my playthrough i did that quest early on so when i went to the Prydwyn for the first time Brandis was there thanking me.
I4Ivan 2018 年 7 月 21 日 下午 2:50 
引用自 heatherfertig
引用自 troy_cummings
I don't think it would. The end goal is to have each main faction's quest finished up to the point of no return (where you kill the other faction [RR or BoS]). As long as you get up to but not including Tactical Thinking, then you should be set. The small quests and options for each individual quest (including where you turn in each quest) for the most part doesn't matter as long as it doesn't keep you from finishing Blind Betrayal and the start of Tactical Thinking.

With that said, make a save just in case it does effect it. I highly doubt it will, but rather safe than sorry, right?

It doesn't mess anything up. In my playthrough i did that quest early on so when i went to the Prydwyn for the first time Brandis was there thanking me.
Thanks guys :steamhappy:
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发帖日期: 2015 年 12 月 30 日 下午 11:37
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