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You realize Professor Goodfeels is able to die right?
This current game I walked into a shack while clearing the settlement. Next thign I know some super mutants had wandere dinto the settlement and he was fighting them, then he died.
I would go research how to make him not die like settlers and such.
As far as this being cheating, I DON'T think it is given the unclear circumstances of sending him away. Sending him away didn't really seem to reveal any significant loot, weapons, armor or otherwise, so bringing him back or interrupting that process didn't feel gamebreaking to me one way or another. He ISN'T supposed to die one way or the other if you send him for repairs, like if you were asking in case this would cause any bugs or glitches or something.
As for him being able to die, YES I realize this. And thats fine. I know he DOESN'T DO ANYTHING. But I like his antics enough to want him around, until he dies, whenever I visit the settlement.
Yea I like him too
Once I changed his personality and he went around saying in his stoner voice "Exterminate"
It was kind of funny
Yeah I was going to make an edit to explain that. He has been documented to DO this 'normally.' This issue is actually a bug experienced even by players who NEVER send him for repairs. He becomes what's known as "disabled" in the game's script.
But if you perform step 7 whenever that happens, he WILL always reappear.
He does NOT return to the repair facility after you do all the crap to bring him back to the settlement. He just becomes disabled... As much as I want it to, this doesnt fix his known bugs. But I promise you, he's still there when you re-enable him.
Prid 000D5221
Enable
Moveto player
Done.
If it is I certainly can't or rather won't use it I don't ever use the console until I have done a minimum of one full play through.
he does what he wants he's a been reprogrammed by idiots, he'll be there sometimes and he'll pop up beside you inside buildings not even nearby sometimes, that's his thing. heh.
he's also *very* delicate.... so if you want to keep him around, make him essential; Use the baseid not refid, 'setessential d5224 1' but remember you did this when he really starts to drive you crazy and you really want to shoot him.
Why the hoops and jumps ?