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It's a reference/ odd occurence that Fallout games are famous for.
Every single Fallout game has aliens as a hidden easter egg in it.
It's a running tradtion; just because Fallout 3 did a story for it, doesn't mean Fallout 4 needs to.
Having an actual alien space ship fall out of the sky, crash land, the alien limp to a cave, then also having a quest line based on alien technology and have neither of them acknowledge eachother or link to eachother is just kinda ♥♥♥♥♥♥ game making. And real immersion breaking to be standing in front of a downed alien space ship with a newspaper reporter as a companion and her say nothing about it. Not even write about it in the next episode of her newspaper.
You see what my problem is? I won't just accept that it's a common thing they do in fallout games, because in this style it's not organic or fluid, it doesnt fit into the experience if its just left alone like this and not expanded upon.
Can't believe that no one comments at all on using the alien blaster weapon. I've even tested spawning an alien in the same room as the guy who gives quests based on alien technology and is on a lifelong pursuit to unlock said technology, just to see what his reaction is.
he reacts the same was as if a raider just appeared in the room. I can even kill the alien, then drag the body up onto his head, and rub the alien flesh into his face. I can pick up the alien blaster from the floor, and throw it at his head repeatedly and no, nothing, he will not say OMG WOW IS THAT... AN ALIEN.... he just sits there like its a normal day.
My point is that, it's gotta be fleshed out, these days. There's got to be more to it otherwise your open world loses its immersion, it becomes more of a theme park than an open world.
You can't create a game with Alien technology, and NPCs who care greatly about aliens and discovering them, then when the two things meet in game, have NOTHING FOR IT. Nothing scripted nothing coded, nothing written at all. It feels like I'm in the matrix and the entire system just glitched when this happens.
An example of the level of attention I wanted Bethesda to give this alien theme:
Alien soars across the sky. Crashes in woods. Companions lose their ♥♥♥♥.
Player character loses his / her ♥♥♥♥.
Find Alien crash site. Player character able to 'activate' many parts and comment on them, like it was so important to be able to comment on the f u c king sugar bombs in the intro, but you can't do anything like this to an alien space craft, whatever like.
Opens up a new dialogue tree with the companion who was present when finding the ship.
Able to salvage unknown materials from the craft and unlock things to build, like new weapon attachments, new armour upgrades, as the Science skill increases.
Alien being tougher. Alien being like a commander of the alien fleet, a captain fleeing from his destroyed ship during a battle, having a couple of different weapons, like a plasma sword. Not dying in one bullet to the legs.
Companions to comment on seeing the actual alien. On you using the alien weaponry. On being given the alien weaponry to use. On you crafting things from alien materials and tech.
Being able to press R on it, to salvage the entire thing and display it in your settlement as a huge decoration. Being able to put the alien body into a cryo chamber or a big test tube thing and display it in your settlement.
Having the MiB come after you for doing this. If an ingame week passes without salvaging the craft, the MiB should be at the scene next time you visit. Aliens should come to try to rescue their friend. An Alien attack on your settlement, that'd be cool no??
Being able to twist the Doctor Cabot quest. To show him things about aliens that you've found.
I'm not saying it needs to be as fully fleshed out as the main quest line, but it should have MORE TO IT than it does. In a world as thickly detailed as this, in 2015+ where games are becoming so filled to the brim with detail and realism that we can lose ourselves in them for years, stuff like this, putting in huge really interesting features as 'easter eggs' that are not explored upon at all, whether its tradition or not, is a failure in my eyes. it breaks immersion and immersion is kinda important in these games. more now than ever.
Sparhawk thank you for understanding my point here. Yeah I make a mansion for the settlers to live in with food planters and a robot tending them, with water purifiers and coolers, a jukebox, dining tables, clean showers and toilets, comfortable double beds and they say 'Easy livin, this aint.'
Or like 'i cant remember the last time I had clean finger nails' yeah ok then I just put a SHOWER and a TOILET in your room. You have unlimited food, water and entertainment. Youre living the dream and arent even aware of it.
Not to mention General Preston Garvey who constantly assigns you to missions, because he is the general!
... oh, wait *cough*
Back in Fallout 1 and 2 that weapon is godly.
Yep instead they suspect you to be a synth...again and again..even right after you placed a couch so they can settle down their lazy a**
dude, all the freakin quests are like this. and the companions and npcs shallow as hell. i have hancock as my husbando. been traveling a long while now after confessing our love for each other. i take a peek at his computer to find out more about him and ♥♥♥♥♥♥♥ starts attacking me >.< like, sure. people can be pretty over protective of their pc's. sure, i would get mad if my bf or gf started poking through my personal data. sure, i might yell and threaten to wear granny panties but i wouldn't SHOOT them >.< i guess it doesn't register that we are companions since it's in his main room and he just gets aggressive like we never hooked up. it hurts thou, to know that a tiny 8 bit pc could come between our love ; ;
and yeah... i sat in one of the bars that i made in a settlement and preston sits next to me. 'general' 10 seconds later 'hey' 10 seconds later 'hi' 10 seconds later ' do you need something?' 10 seconds later *i punch him in the face*
most un-immersive game EVER. between trees and shrubs randomly glitching out, to npcs going over to work on my powr armor and pulling pip boy plugs right out of their arms >_< honestly skyrim looked better and more stable then this. when a weird glitch happened it was rare. in FO4 it happens constantly =\