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I suspect, you get an achievement when you trigger the event for it. Otherwise the game would need a function to check the gameworld/savegame each time you load a game.
It is how I was able to get all of the 5 endings in New Vegas while having a save game right before any of them concluded; I got the achievements for each while having a save game with none.
Right, and that's why you have 79 hours with a pirated version. /facepalm
Admitting to pirating games on the steam forums is a bannable offense, btw.