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I don't think that this was a missed opportunity at all, the moment plays out exactly how it's supposed you could look at it as another Raider encounter, or you could take a moment to realize that for the first time ever you're seeing a legitimately human reaction from what up until this point has been basically Loot and experience bags as mentioned earlier, but in the end he's a Raider and you're the player character he has to try to kill you and you have to try to kill him. It's the way it is and if you look at it from a hardcore gaming standpoint this is probably one of the most immersive moments in the entire game. Because it Doesn't give you the option to change his future. And now from this point on omitting the fact that this is just a game you have to ask yourself every single Raider you killed was it a missed opportunity.
Y'all ♥♥♥♥♥♥ need to play Fallout New Vegas
Sorry, wanna phrase that in english?
It was brown and empty because that's what a desert wasteland is like. I've lived in Nevada, and trust me, it's way more empty than the Mojave. It added to the theme of the game. Sorry it was made for normal people, and not 12 year olds with ADHD, but most people don't need to trip over content every 4 seconds. In fact, it gets kind of annoying.
I played Fallout 1 2 and tactics when they were released. Fallout 3 was ok but got boring, New vegas was hideous and Fallout 4 was the best since one.
But I'm glad that none of you here fell for the trick.
Obviously different people like different things but foe me new vegas was the low in the Fallout Franchise.
e.g. "Blake's Funeral', (a freshly buried settler being mourned by a preacher and three settlers ).