Fallout 4

Fallout 4

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The Konrad Dec 27, 2015 @ 1:14am
I have a roleplay vision...
...you probably won't like.

But I need your help and maybe some inspiration.

I never played as a female character but I want to try to play as a Chinese undercover agent worming its way to the U.S. military and Vault Tec.

Seducing an anchorage Veteran and becoming his wife was pretty easy, getting signed up for Vault Tec was a piece of cake (Spoiler alert: Spy slept with the Vault Tec Rep. Child is from him, nobody but she does know it though)

Now thanks to her Chinese Infiltrator training her mother's instinct didn't kick in. She doesn't really love her husband, she enjoys American standards of living but despises the corrupted ideology and their war mongering. She believes in the superiorty of Chinese values, sees the threat of American Military actions and after being defrozen she blames America and most of its descandants for the end of the world.

Basically train of thoughts: "They all are responsible they have to pay." (Spoiler she does have a soft spot/fetish for Ghouls though)

Gameplay aim:

Be as despicable and long term destructive as possible. It's not about murdering everyone like a Raider. It's more like a faschistic scheming of undermining an entire population.

Settlements are turned into Gulags or internment camps, a couple of guards get nice privileges, and elite equipment, the detainees sleep in the open and work hard labour.
Settlements are closed off. The lower the settlement happiness the better. Doors are locked (via console if necessary) Provisioners and guards have no contact with the prisioners.

Kidnappings by Super Mutant? Muahharharharhahr, enjoy your meal unless it's a guard. If it's a guard, retrieve equipment and kill for incompetence.
Storyline? Shaun isn't important, revenge on Kellog isn't important, the Insitute needs to die (Threat to China), BoS needs to die (Too despicably prideful), Minimen are pathetic and shouldn't be supported, the Railroad is also Pathetic but maybe can be supported out of curiosity.

What do you think?
Any suggestions, changes, ideas how I should play the Main and Side Quests?

Interested in reading a role play journal, see a let's play or screens?
Last edited by The Konrad; Dec 27, 2015 @ 1:17am
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Showing 1-5 of 5 comments
telamiina Dec 27, 2015 @ 1:24am 
But most of quests can be played just one way. Even most of dialogs go just one way no matter what you say.

There is no mutch roleplay in fallout 4....
Sempophai Dec 27, 2015 @ 1:30am 
She's going to want to locate that chinese sub and obtain the ability to use it's ordinance, possibly to attempt to finish the job, by targeting what are still developed areas, like diamond city. She'll want intel on key groups and, to likely disrupt them where possible.
The Konrad Dec 27, 2015 @ 1:44am 
Originally posted by telamiina:
But most of quests can be played just one way. Even most of dialogs go just one way no matter what you say.

There is no mutch roleplay in fallout 4....

Yes, but haters are going to hate.


Originally posted by Sempophai:
She's going to want to locate that chinese sub and obtain the ability to use it's ordinance, possibly to attempt to finish the job, by targeting what are still developed areas, like diamond city. She'll want intel on key groups and, to likely disrupt them where possible.

Good points, I need to check that sub with my first character, though - so I know how to tackle that later on with her.
ImHelping Dec 27, 2015 @ 1:51am 
The hardest parts to pull off just from a mechanical standpoint more than anything.

"Detaineesleep out in the open" for example, beds only count if they have a qualified roof over their heads. So you need to have proper beds to get more settlers to come in the first place (And then if you mess with them later, happiness levels tanking could just remove the settlment from your control).

etc etc. Stick to your intended theme as much as possible, but be willing to make concsessions to actually be able to complete the game/have things work in the first place.

At least upgraded chinese swords are freakin sweet (You'll want INT 6 for at least one rank of SCIENCE, so you can make an electrified+jagged one), if you want thematic weapons.
The Konrad Dec 27, 2015 @ 2:05am 
Originally posted by I'm Helping!:
[...] for example, beds only count if they have a qualified roof over their heads. So you need to have proper beds to get more settlers to come in the first place (And then if you mess with them later, happiness levels tanking could just remove the settlment from your control).
[...]
At least upgraded chinese swords are freakin sweet (You'll want INT 6 for at least one rank of SCIENCE, so you can make an electrified+jagged one), if you want thematic weapons.

Thank you for the input.
I've seen settlers sleeping in sleeping bags in the open in one of my settlements.
Haven't encountered any problems. Put them near guard posts, because I thought it made sense. Come to think of it, it doesn't make sense having a sleeping bag next to the guard posts. Will look into it.
Never happened to me that they took away a settlement either though.

Having a walled off armoury full of beds just to break the detainees' spirits adds a fun touch though.

Good idea about the Chinese Sword. I was already thinking of maximising the Ninja Perk. Maybe even give me a starting bonus via console. Because Chinese Covert Ops Infiltrations needs to be that kind of badass...


What about Convenant?
Last edited by The Konrad; Dec 27, 2015 @ 2:07am
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Date Posted: Dec 27, 2015 @ 1:14am
Posts: 5