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If so, try `help "name" 4', and find the proper ref ID maybe... Be prepared to do some scrolling if it's a really generic one, hehe.
getav 32e (this will display the current amount of power being genertated, its to make sure you highlighted the right object.)
then type
setav 32e ## (insert whatever apprropriate number you want. this command will add power production to the object.) this can be use on objects that normally dont produce power like conduits, pylons, or even turrets. when used on conduits it provides quiet power for the whole settlement.
To reverse the changes simply use a negative number like setav 32e -20
http://steamcommunity.com/sharedfiles/filedetails/?id=583012296
hehe, what i needed power :P
Long story short you need to get the base object code and the only way i know to do that is in the geck. Or google of someone has posted it.
The reference code provided when you look at in console mode is the one stated in the thread starter 002407af, if you are referring to something else please explain how to get it. i also did the help search for the item and none of them were correct
That code is specific to that particular object. For example the workbench in sanctuary has a code. That code refers to the workbench in sanctuary. That is not the base item code for all workbenches. The code that your trying to use to duplicate the generator is just refering to the generator on spectacle island. You need the base item code for that generator. When it is placed it will be assigned its own unique code like the one on spectacle island has.
To find the base item you either need to google it (probly not posted yet) Or use the geck which isnt released yet hence why its not on google yet.. Maybe theres a way via console but i dont know it.
Your trying to mod without the tools required. Dont know what else to say. If i knew a way to help i would but without geck its a loss.
I think the variant from home plate is 100 power, Might be worth looking into.