Fallout 4

Fallout 4

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Staver Dec 24, 2015 @ 11:30am
20 power compact!
On the island when you beat it there is a boat with power, you can pickup the circuit beaker (containing 20 power) attached to the generator in build mode and put it anywhere on the build space negating the need for massive noisy generators. This is awsome, however I want to duplicate this item and it's telling me the item id (002407af)[EP] is invalid. Does anyone know how to input the command correctly? I tried: player.placeatme 002407af and player.placeatme (002407af)[EP]
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Showing 1-15 of 15 comments
Aries the Grinning Dec 24, 2015 @ 11:43am 
If you can pick it up, does it state a name for it?

If so, try `help "name" 4', and find the proper ref ID maybe... Be prepared to do some scrolling if it's a really generic one, hehe.
Modi Dec 24, 2015 @ 11:47am 
As far as I know placeatme is an npcs only function, but I could be wrong.
lpnlizard27 Dec 24, 2015 @ 11:48am 
you do not need to copy that object. just use the console command

getav 32e (this will display the current amount of power being genertated, its to make sure you highlighted the right object.)
then type
setav 32e ## (insert whatever apprropriate number you want. this command will add power production to the object.) this can be use on objects that normally dont produce power like conduits, pylons, or even turrets. when used on conduits it provides quiet power for the whole settlement.

To reverse the changes simply use a negative number like setav 32e -20

http://steamcommunity.com/sharedfiles/filedetails/?id=583012296
hehe, what i needed power :P
Last edited by lpnlizard27; Dec 24, 2015 @ 11:58am
Aries the Grinning Dec 24, 2015 @ 11:49am 
nah, works for inanimate objects too, like cars and stuff... or the odd power armour :D In general if it can't fit it your pocket it's placeatme I believe
lpnlizard27 Dec 24, 2015 @ 11:53am 
Originally posted by Modi:
As far as I know placeatme is an npcs only function, but I could be wrong.
negative, placeatme is capable of calling any object within the game code, base ID and ref ID can be used to spawn and object so theres really no limit other than knowing the apporpriate ID codes.
Last edited by lpnlizard27; Dec 24, 2015 @ 11:53am
Staver Dec 24, 2015 @ 12:07pm 
Im tracking the setav 32e command, but this is an object id like in all settlements. Can anyone get it to duplicate?
Last edited by Staver; Dec 24, 2015 @ 12:07pm
lpnlizard27 Dec 24, 2015 @ 12:17pm 
Originally posted by staver147:
Im tracking the setav 32e command, but this is an object id like in all settlements. Can anyone get it to duplicate?
unfortunatly no, i had the same idea and both that circuit box and the fuse box in diamond plate have some special ID i havent found yet. for the time being you will have to use the 32e command to set the power on different object that you want.
Staver Dec 24, 2015 @ 4:51pm 
Thanks for the confirmation lizard, i dont know why they would have items with invalid ref numbers. Maybe someone will find a work around.
bLaCkShAd0w Dec 24, 2015 @ 5:11pm 
Its not invalid. Theres 2 kinds of refrences. The base object which is the one you want for duplicating. And the instance refrence. So for example every object has a base refrence. Every item that is placed in the fallout world it has a instance refrence. This defines one workbench from another for example.

Long story short you need to get the base object code and the only way i know to do that is in the geck. Or google of someone has posted it.
Last edited by bLaCkShAd0w; Dec 24, 2015 @ 5:12pm
Staver Dec 26, 2015 @ 12:53pm 
Originally posted by bLaCkShAd0w:
Its not invalid. Theres 2 kinds of refrences. The base object which is the one you want for duplicating. And the instance refrence. So for example every object has a base refrence. Every item that is placed in the fallout world it has a instance refrence. This defines one workbench from another for example.

Long story short you need to get the base object code and the only way i know to do that is in the geck. Or google of someone has posted it.

The reference code provided when you look at in console mode is the one stated in the thread starter 002407af, if you are referring to something else please explain how to get it. i also did the help search for the item and none of them were correct
bLaCkShAd0w Dec 26, 2015 @ 3:12pm 
Originally posted by staver147:
Originally posted by bLaCkShAd0w:
Its not invalid. Theres 2 kinds of refrences. The base object which is the one you want for duplicating. And the instance refrence. So for example every object has a base refrence. Every item that is placed in the fallout world it has a instance refrence. This defines one workbench from another for example.

Long story short you need to get the base object code and the only way i know to do that is in the geck. Or google of someone has posted it.

The reference code provided when you look at in console mode is the one stated in the thread starter 002407af, if you are referring to something else please explain how to get it. i also did the help search for the item and none of them were correct

That code is specific to that particular object. For example the workbench in sanctuary has a code. That code refers to the workbench in sanctuary. That is not the base item code for all workbenches. The code that your trying to use to duplicate the generator is just refering to the generator on spectacle island. You need the base item code for that generator. When it is placed it will be assigned its own unique code like the one on spectacle island has.

To find the base item you either need to google it (probly not posted yet) Or use the geck which isnt released yet hence why its not on google yet.. Maybe theres a way via console but i dont know it.

Your trying to mod without the tools required. Dont know what else to say. If i knew a way to help i would but without geck its a loss.
Last edited by bLaCkShAd0w; Dec 26, 2015 @ 3:14pm
Staver Dec 26, 2015 @ 11:42pm 
Thank you for the info, I guess we'll have to wait on this one for now.
Bob_760 Mar 18, 2016 @ 7:43pm 
I was looking into this myself and I've sorted it out. player.placeatme 002404BB spawns the 20 power breaker box, I wasn't able to interact with it in build mode until i attached a wire from something else to it. After that it acts like the spectacle island breaker box.
bLaCkShAd0w Mar 18, 2016 @ 7:51pm 
Originally posted by Bob_760:
I was looking into this myself and I've sorted it out. player.placeatme 002404BB spawns the 20 power breaker box, I wasn't able to interact with it in build mode until i attached a wire from something else to it. After that it acts like the spectacle island breaker box.

I think the variant from home plate is 100 power, Might be worth looking into.
Bob_760 Mar 18, 2016 @ 8:22pm 
Once you've set up the box, click on it and type setav 32e 80 that will make it 100 instead of 20
Last edited by Bob_760; Mar 18, 2016 @ 8:22pm
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Date Posted: Dec 24, 2015 @ 11:30am
Posts: 15