Fallout 4

Fallout 4

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CabooseTwo Dec 23, 2015 @ 6:09pm
Blurry when moving and low detail on Ultra
So I was playing with an old 1080P 60hz HDMI monitor and everything ran smooth and there didnt seem to be any visual issues that I noticed. However I recently purchased a Asus VG248QE that runs at 144hz with display port. Now when I try and play the edges seem blurry when I am moving and the details looks like it couldnt be on ultra... I am getting about 60 FPS however. I am running a 4GB 970 if that helps.
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Showing 1-11 of 11 comments
Dan loeb Dec 23, 2015 @ 6:13pm 
does it look like this: http://i.imgur.com/RheTBAb.jpg

if so, turn 3d stereoscopy off in nvidia control panel.
CabooseTwo Dec 23, 2015 @ 6:17pm 
Here's a screenshot of the detail I'm referring to
http://imgur.com/ki9CwFq
Last edited by CabooseTwo; Dec 23, 2015 @ 6:17pm
Dan loeb Dec 23, 2015 @ 6:41pm 
Ohhh. you may need to do the ini edit to get the mip-map fix (sometimes certain textures won't load higher than the medium-high mip set. there are some spots in the game that ALWAYS look low res, but i don't think that's one of them. I'd reccomend getting the better launcher/config tool mod off nexus, http://www.nexusmods.com/fallout4/mods/102/? that one. it's super easy to use, and lets you edit a bunch of things (and apply some nice fixes like the mipmap one with a single box) all while keeping backups of your original inis. it also handles keeping the game from reseting your ini files and stopping mods, it can automatically mark them read only for you after it's saved its own settings in.

for reference, to apply the mip-map fix, under the performance tab set mip-map skip to -1. hovering over any of the names of the boxes displays a tooltip with info. it's pretty handy.
CabooseTwo Dec 23, 2015 @ 6:45pm 
Would this by chance fix the issue where edges bet blurry when moving by chance?
But I will give this a try for the detail, thanks!
Last edited by CabooseTwo; Dec 23, 2015 @ 6:48pm
Dan loeb Dec 23, 2015 @ 7:23pm 
Oh
Hold on.

look for a feature in the monitor's OSD (on-screen display) called trace free
(video is a different monitor, but its an asus feature)
https://www.youtube.com/watch?v=U9fmZ9lgWe8
set it to around 60 or less, experiment with it.

if it's 70-100, its probably too high, and not compensating/out of sync to compensate for ghosting.

found this issue on a forum where someone had it set to 100, turned out having it too high is just as bad as too low.

Source: http://www.overclock.net/t/1380712/asus-vg248qe-ghosting-issue

that should ACTUALLY fix it. the launcher is still a great thing to have, but if that fixes all your problems, you won't need the enhanced config launcher.
Last edited by Dan loeb; Dec 23, 2015 @ 7:26pm
Nite69 Dec 23, 2015 @ 7:26pm 
Trace Free is awesome, I have mine at 80%, really does make games look sharper

Asus VG248QE
Last edited by Nite69; Dec 23, 2015 @ 7:26pm
Dan loeb Dec 23, 2015 @ 7:30pm 
Originally posted by =EGC= _Nite_:
Trace Free is awesome, I have mine at 80%, really does make games look sharper

Asus VG248QE


yeah the sweet spot varies even within the same model of their monitors judging from google results, so maybe its personal pref. OP should deffinately try and experiment with values till he gets it right.
CabooseTwo Dec 23, 2015 @ 7:35pm 
OK so I changed my trace free and it runs amazing now, no more stutter or weird blurs, thank you so much for that!. Unfortunately the door does look the exact same but at least now it plays a thousand times better.
Dan loeb Dec 23, 2015 @ 7:46pm 
Originally posted by pyrodaredevil2:
OK so I changed my trace free and it runs amazing now, no more stutter or weird blurs, thank you so much for that!. Unfortunately the door does look the exact same but at least now it plays a thousand times better.

Wait for high res texture mods or get some now. I know a TON of the default world textures when modders looked at them were 1024x1024 or 512x512 res upscaled to 2048x2048 or 4096x4096. thats how mods like wasteland 512 (replaces all the upscaled texs with ones that are MUCH lower res yet look the same visually) give a huge performance boost with loading times and texture pop-in without changing much of anything visibly. it's hilarious that someone at bethesda basically threw all the textures into photoshop, scaled them up anywhere from 2x to 4x size, did a slight noise and sharpen effect, etc etc. and called it a day. "THAT'LL TEACH THEM TO INSULT OUR GRAPHIX" there's already mods that make the outdoor ground textures look waaaaaaaaay more detailed despite using 1024 or 2048 textures versus the original's 4096 (obv upscaled from 512)
CabooseTwo Dec 23, 2015 @ 7:48pm 
Yeah, now that it is alot more playable I can handle some bad graphics for a while, thank you for all your help!!!
CabooseTwo Dec 23, 2015 @ 7:56pm 
I just cant play in windowed mode it it drop frame rate to 30 for some reason but I guess I will have to live with it... =(
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Date Posted: Dec 23, 2015 @ 6:09pm
Posts: 11