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if so, turn 3d stereoscopy off in nvidia control panel.
http://imgur.com/ki9CwFq
for reference, to apply the mip-map fix, under the performance tab set mip-map skip to -1. hovering over any of the names of the boxes displays a tooltip with info. it's pretty handy.
But I will give this a try for the detail, thanks!
Hold on.
look for a feature in the monitor's OSD (on-screen display) called trace free
(video is a different monitor, but its an asus feature)
https://www.youtube.com/watch?v=U9fmZ9lgWe8
set it to around 60 or less, experiment with it.
if it's 70-100, its probably too high, and not compensating/out of sync to compensate for ghosting.
found this issue on a forum where someone had it set to 100, turned out having it too high is just as bad as too low.
Source: http://www.overclock.net/t/1380712/asus-vg248qe-ghosting-issue
that should ACTUALLY fix it. the launcher is still a great thing to have, but if that fixes all your problems, you won't need the enhanced config launcher.
Asus VG248QE
yeah the sweet spot varies even within the same model of their monitors judging from google results, so maybe its personal pref. OP should deffinately try and experiment with values till he gets it right.
Wait for high res texture mods or get some now. I know a TON of the default world textures when modders looked at them were 1024x1024 or 512x512 res upscaled to 2048x2048 or 4096x4096. thats how mods like wasteland 512 (replaces all the upscaled texs with ones that are MUCH lower res yet look the same visually) give a huge performance boost with loading times and texture pop-in without changing much of anything visibly. it's hilarious that someone at bethesda basically threw all the textures into photoshop, scaled them up anywhere from 2x to 4x size, did a slight noise and sharpen effect, etc etc. and called it a day. "THAT'LL TEACH THEM TO INSULT OUR GRAPHIX" there's already mods that make the outdoor ground textures look waaaaaaaaay more detailed despite using 1024 or 2048 textures versus the original's 4096 (obv upscaled from 512)