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报告翻译问题
If the mod explained the story better and had no links to US then I would give it a 7/10 but since the devs were trying too hard to keep it "Fallout" then the mod is 1/10 and barely. I wanted to give it 0.5/10 actually but I did find it quite decent in some places... VA was also very bad and mute MC is the worst thing they could do...
Although I liked Fallout: London (until severe bugs stopped my playthrough...), I understand that it definitely not canon. And, I always considered the world of Fallout as American, therefor I also was very sceptical with a scenarion in Europe.
I classified FOLON as a early beta.
Anyway, you're absolutely right. I'll check it in 2 years again, maybe they even have an installation method then which isn't a PITA.
The Resource Wars and the dissolution of the European Commonwealth have been a part of the lore since Fallout 1 from Interplay entertainment. The Great War was the result of a global energy crisis, the nuclear hellfire destroyed the whole world.
Fallout 1 intro:
Fallout 2 intro:
And this is supposed to be a clever response? Same franchise, same universe, same country, same but expanded equipment but everything remains the same. Only difference: some other players roam the same map with you, mostly it´s still soloplay cause there is no advantage in playing the easy queststuff with multiple persons.
Good points? Not really. Dictatorship countries never like democratic countries as those put their leadership in danger, this is how things are. There is no direct mentioning in the timeline/lore of fallout but as you see today russia instantly started also blaming the european union as well as the nato. China has it´s feet still as they rely on trading, if they would continue support russia other countries would start to also block china from trading and then you would start to have a situation that gets a lot closer to the fallout universe - democratic countries versus dictatorship countries - not yet about resources but about territory and money.
The only reason america was chosen for the setting was as the creators had easy access to the retro-futuristic material they required for making the look for the fallout 1 setting. The resource wars hit all countries, it´s just that the deeper explanation and informations for external of america are not described in detail but mentioned in the Fallout 1 and Fallout 2 intros.
No need to get sharp. I also worked on a big serverfarm some years ago when i was still in my job and i nowhere stated you would hack. Your response said "on all Bethesda games" so i did not see the need to exclude fallout 76 cause you wrote console/mods use before making that statement. It´s ambigous when you read it and i took the wrong choice. Charisma too low on my side maybe. Or perception.
Absolutely correct. Problem is that most people only have eaten the lore bethesda gave them but don´t know about the pre-existing lore that already got mentioned in fallout 1 and 2. Just because bethesda does not mention it does not mean it does not exist.
Russia's policy allows nuclear retaliation when the homeland is threatened by an invader. China has a strict no-first use policy of nuclear weapons.
The USA on the other hand has no self-imposed restrictions on the use of nuclear weapons and the president of the United States of America has the ability to start a nuclear war at a moment's notice, defending freedom against tyranny with nuclear armageddon.
The USA has military bases in 80 different countries which will become targets in a retaliatory strike, the USA is a global superpower and will drag in all its Allies.
I know that china has a strict no-first-use policy but i don´t know how much that is worth if the regime gets under very hard pressure. Well, currently they just try to stay on their own as business is the key to keep their regime alive and happy. And i also see no chance that russia could change that. Things will keep evolving.
But we should stop here, too deep real-politic stuff might trigger the moderators and i don´t want that. It was just the try to explain situations.
And yes rereading it I can see how that may be seen as ambiguous so I will take that into consideration next time. Thank you for pointing it out.
Would not call that a charisma or perception check failure on your end, that is absolutely a perception check failure on mine.
Starfield is the absolute same type and style of writing as bethesda did in fallout 4. There is absolute no difference, again a linear progressive (boring) rpg. Do you require rpgs to take place in "space" to be capable to compare them or what?
And, what I always miss in such comparison is a lack of the gift horse attitude as well. Don't get me wrong, Fallout London is really amazing for a mod, but, let's also be honest that, in regards to bugs and balancing, it's not comparable with a professional commercial production.
Actually, if Bethesda would have released something that broken, with game breaking bugs, there would be a ♥♥♥♥ storm for years.