Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Never said other countries didnt experience cold wars. What I did say is it doesnt work in other countries cause the whole point of Fallout franchise is the future as envisioned by 1950s America. That future is purely american it doesnt translate into other countries, other countries didnt have the same style to put it simply so it doesnt work. Sure other countries might have fallout shelters like the US had, highly doubtful considering most nations by the time of the nuclear exchange were already broken and couldnt build anything like that. Even if they could they wouldnt be operated by a corrupt shadow government that was using the vaults as a social experiment. See how this goes, what makes Fallout Fallout is the American aspect that doesnt work in other countries. Fallout Russia for example, that would basically be Fallout Metro to put it simply unless you overly americanize the location to make it feel like an occupied zone like Canada.
As far as visiting nuclear bunkers in the UK today, you cant use today as an example of what was in the UK, our world diverged from the Fallout world and what happened in our world post WWII most likely never happened. Some events did happen but the large majority never did. England wouldnt have done much to prepare for the coming nuclear war cause they were essentially out of the picture a good deal before 2077 when the nuclear war came.
January 2054 : limited nuclear exchange in the middle east takes place, this is the European-Middle Eastern War
2059 : Anchorage Front Line is established to protect Alaskan oil reserves
2060 : European-Middle Eastern war ends, exhaustion of oil in the middle east results in war ending with both sides reduced to almost complete ruin. The European Commonwealth collapses with constituent nations tearing each other apart fighting over the remaining resources which leads to the European Civil War.
In a nut shell england didnt make it to 2070, nor would they have had the resources to even attempt to build nuclear bunkers before the great war of 2077 as they were already laid to ruin by 2060. So many of the things we see in Fallout would never exist in england in the Fallout world such as fusion power, cause england was still dependent on oil which is why they with europe went to war with the middle east, just like china was still dependent on oil which is why they went to war with the US. So you wouldnt have much nuclear in England so how would that be fallout to you if the thing that makes fallout is not able to be in the game because it goes counter to the established lore?
So yes fallout wont work in other countries cause to follow the lore that has been established will result in majority of the things that makes fallout fallout. A fallout game set in another country would be similar to the Metro series at the end of the day.
Fixating on the bunkers is missing my point by a mile, and I think you probably know that too.
Nevertheless, you've made yourself really clear that you absolutely do not want a non-US-based Fallout. So why pay attention to Fallout: London or participate in this thread at all if you won't even engage with it? You've only got one life, spend your time playing a game you think is awesome, instead of being mad at Fallout: London for existing. It's too short and valuable to be occupied with a mod you don't like!
Fallout 5 set in Texas.
It's going to be hard to find a state that moves the story in a different way. but Texas is perfect. Make it Mexican again, it's within his scope of imagination, but you could introduce 'foreign' aspects from Mexican culture.
Right from the start add Spanish to the dialogue, perhaps even an Emperor, I'm sure they could come up with a history where Mexico re occupies its own borders. I've been in both Texas and Mexico, there is little difference between the major cities anyways, and in the smaller towns - well they march around in stetsons but they look identical to their brothers in sombreros further south.
That way, there would also be no outcry about the laughable scenarios he puts forward about the enclave occupying Canada or China.
And yes, Fallout is based in Americana, but if he'd taken the time to have a look at London he would see the way they deal with that, and the beautiful way the subtly turn it to Britain. No its not fallout 4, and he doesn't have to play it, but yes it shows how you can portray the whole world in a different way, from another perspective.
Finally, taking the next instalment of the outside of the USA makes sense. Yes the major cities of the USA can be portrayed in a nuclear future, but the vast majority of the USA (outside the metropolisis) are tiny towns, one wire line away from no power and one step from little house on the prairie - lets imagine the franchise in Urban areas in Asia or Western Europe.
Couldn't agree more, with pretty much every point here. There's so many interesting stories that could be told by stepping outside.
I haven't finished FOLON yet - nowhere near close - but I love what the team have done to really build a world and how they've explored London so far. It's got just the right combination of satire/commentary of government and silly goofs in the environmental storytelling. This feels like a legit spin-off game in the franchise for me - again, at least so far.
These are the explorations I want to see. Ever since the quest with the submarine and Captain Zao in FO4, I've been desperately wanting to explore the Chinese side of things - but even if we never go there because Bethesda might be too worried about getting too rigid with the lore since I think they like to keep things loose enough to have freedom in the future, I'd love to just go virtually anywhere in the world. As I said before, give me one set in Belgium or one set in Pakistan, you know? There's scope for some truly incredible stories and a ton of fun.
I literally just followed the given instructions for my Steam edition and got it up and running fine, only thing I had to do that was unusual was had to run the downgrader exe twice 'cause it froze after the first login. Overall process took about 25 minutes including installation, etc. Had a couple crashes but I turned off God Rays, and no probs for a few hours. R7 5800X3D, RX 6700XT, Samsung 970Pro M.2, 32GB DDR4, Gigabit Ininnit.
People are whiny and expect this to be like an official DLC need to remember it's an advanced mod and also relies on the already janky engine and core game that is the vanilla Fallout 4 experience anyway.
Now my wife is American, she wants to see China explored in fallout too, but, in FOLON, even though she now stays in Great Britain, she is blown away by how its helping her explore the culture here. All the little references and things, I do hope the earlier posters can see how the fallout franchise can be for everyone to be included and learn. Sure, if they want to be a nationalistic narrow minded bigot they can stick to what they are comfortable with, there's every chance the next president will make a dictatorship in usa, and its already got fasces on the pilars in the senate, but can throw the rattle out the pram all they want, Fallout will grow with exploring outside Americana
Why former?
Every single ♥♥♥♥♥♥♥ gun so far feels laughably weak, even shotguns are marginally stronger than 32.-guns. But of course, you die in only a few hits, while you have to pump entire magazines into enemies. Why is a cultist with only a simple robe so ♥♥♥♥♥♥♥ tanky? Why can a tiny ladybug take so many bullets? No idea!
So far most encounters with armed enemies seem only survivable with a sniper rifle, because otherwise you get overwhelmed and gunned down in seconds.
That's with sneak attacks, perks, and on Normal, by the way.
What doesn't help are the extremly wonky hit boxes of some objects and buildings and bugs like guns refusing to shoot. Also, why doesn't the Vagabond-base have workbenches for weapons and armour? No idea!
Game crashes infinitely more than Fo4 ever did.
Brought back the infinite load bug.
Game loves to crash after a save, so thats a curse and blessing.
Random CTD is rampant.
Perks don't function as tool tips indicate.
Guns may as well not exist, you may find some and ammo for them but they wont hurt anything.
Enemies are over powered, Foxes, Lady bugs & even ghouls will one shot you constantly but it will take 3-6 hits for you to kill hem minimum. (assuming melee, you better have a safe spot and 500 rounds if your trying to kill anything with a gun)
No place to store loot, beyond limited places to craft.
The games showing great promise and potential but jesus is it an awful experience at the moment.
Heres hoping they can make it playable without me having to install 100 mods