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karma won't matter. The other sides will hate you.
Pick up an item in a closed room, no witnesses but its' considered owned ... suddenly everyone sees you as some evil guy. Yeah right.
At least till you go slaughter 2 raiders then all is forgiven..
But even if properly implemented karma is a system designed to serve as a stopgap for real consequences. It's the sort of thing you include because the game allows trickery that wouldn't work on a real person, like carrying things around a corner to steal them.
If you don't use it, you have to instead build a better equivalent of real human behaviour.
Death to the arbritary morality sliders!!!
if you wanted fallout 4 to have more diologe checks or options i agree.
but TRUCK KARMA!!! truck it right to the north poll and feed it polar bears well its children watch! you know asuming a metaphyical concept can have children or be eaten by giant angry arctic ice bears.
Which means everyone knows what you do in the dark corner of the wasteland with nobody around... much like Santa
And morals are flexible, no two people feel the same about them... One person may feel all killing is wrong, not a good survial trait in the wastes. Others feel strength makes one right.
Both have a moral code, so which one is the good karma option? Both would be good, since they are following the moral codes they have.