Fallout 4

Fallout 4

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Weapon debris fixed?
So, did todays patch fix (physx) weapon debris on RTX cards? Or still broken/crash
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Showing 1-15 of 73 comments
Ill_Murda_U May 13, 2024 @ 8:09am 
nope
Alidar May 13, 2024 @ 8:10am 
Originally posted by Ill_Murda_U:
nope
weapon debris has been broken since original game launch, it has always been the number one cause of crashes, it has never been an rtx card only problem.
Last edited by Alidar; May 13, 2024 @ 8:11am
Originally posted by Ill_Murda_U:
nope
O...M...G
Sax May 13, 2024 @ 8:11am 
RTX cards do NOT support Weapon Debris, only GTX cards do.
Weapon Debris uses Nvidia FleX (not PhysX) and RTX cards have no support for it whatsoever.

There is no 'fixing' this option.
Last edited by Sax; May 13, 2024 @ 8:12am
Ill_Murda_U May 13, 2024 @ 8:15am 
Originally posted by Saxony:
RTX cards do NOT support Weapon Debris, only GTX cards do.
Weapon Debris uses Nvidia FleX (not PhysX) and RTX cards have no support for it whatsoever.

There is no 'fixing' this option.

Of course you could fix it. The only question is, do you want to put as much resources into it to fix it?

Then you should just remove the option completely. It's ridiculous that an option
that causes so many problems is still in play.
Vimes May 13, 2024 @ 8:16am 
It works for me with a mod, at least it does not crash.
Sax May 13, 2024 @ 8:17am 
Originally posted by Ill_Murda_U:
Of course you could fix it. The only question is, do you want to put as much resources into it to fix it?

Then you should just remove the option completely. It's ridiculous that an option
that causes so many problems is still in play.

No, you literally cannot. I just posted that RTX cards do not support Nvidia FleX. This is not an issue with the developers of Fallout 4 but with RTX cards and Nvidia. FleX also has not been updated in over 5 years and is basically shelved.

The reason why its still included is because it still actually works on GTX cards, if you were to turn it on with a GTX 1070 for example it will work somewhat fine though its basically a prototype feature.
Last edited by Sax; May 13, 2024 @ 8:19am
miKKos May 13, 2024 @ 8:18am 
Originally posted by Saxony:
RTX cards do NOT support Weapon Debris, only GTX cards do.
Weapon Debris uses Nvidia FleX (not PhysX) and RTX cards have no support for it whatsoever.

There is no 'fixing' this option.

So what exactly is the mod doing? Because weapon debris it is working with my RTX + the mod.
Sax May 13, 2024 @ 8:20am 
Originally posted by miKKos:
Originally posted by Saxony:
RTX cards do NOT support Weapon Debris, only GTX cards do.
Weapon Debris uses Nvidia FleX (not PhysX) and RTX cards have no support for it whatsoever.

There is no 'fixing' this option.

So what exactly is the mod doing? Because weapon debris it is working with my RTX + the mod.

It's disabling Nvidia FleX so you can play with the weapon debris option enabled. it's functionally the same as having the option disabled. I've seen the mod on the nexus myself and even tested it, the weapon debris effect literally does not work the way FleX is supposed to work (because it's disabled)
Ill_Murda_U May 13, 2024 @ 8:27am 
Originally posted by Saxony:
Originally posted by Ill_Murda_U:
Of course you could fix it. The only question is, do you want to put as much resources into it to fix it?

Then you should just remove the option completely. It's ridiculous that an option
that causes so many problems is still in play.

No, you literally cannot. I just posted that RTX cards do not support Nvidia FleX. This is not an issue with the developers of Fallout 4 but with RTX cards and Nvidia. FleX also has not been updated in over 5 years and is basically shelved.

The reason why its still included is because it still actually works on GTX cards, if you were to turn it on with a GTX 1070 for example it will work somewhat fine though its basically a prototype feature.

Then you should ensure that the option is automatically deactivated for everyone with an appropriate graphics card.

Do you really believe that in 2024 an outdated particle based simulation technique for real-time visual effects should not be removed and that the same result could not be achieved with other methods today?

Call it what you want but again it's Bethesda that only wants or can do the bare minimum.
MetalDrummer May 13, 2024 @ 8:29am 
will this affect my rtx 3060>? i dunno total noob in this respect
Sax May 13, 2024 @ 8:29am 
Originally posted by Ill_Murda_U:
Then you should ensure that the option is automatically deactivated for everyone with an appropriate graphics card.

Do you really believe that in 2024 an outdated particle based simulation technique for real-time visual effects should not be removed and that the same result could not be achieved with other methods today?

Call it what you want but again it's Bethesda that only wants or can do the bare minimum.

As far as I'm aware weapon debris is always off by default, also this is literally an effect and game, from 2015. Like I said already it works on the intended hardware of it's time, if your gpu doesn't support it just don't enable it. It's that simple.
miKKos May 13, 2024 @ 8:31am 
Originally posted by Saxony:
Originally posted by miKKos:

So what exactly is the mod doing? Because weapon debris it is working with my RTX + the mod.

It's disabling Nvidia FleX so you can play with the weapon debris option enabled. it's functionally the same as having the option disabled. I've seen the mod on the nexus myself and even tested it, the weapon debris effect literally does not work the way FleX is supposed to work (because it's disabled)

Taken from the mod description: This mod fixes crashes when the Weapon Debris setting is enabled on Nvidia RTX/GTX video cards by disabling the collision of fragments with the surface (watch the video).

So basically the crash is fixed if the fragments collision are disabled. And Bethesda cannot implement something like that by default? Or just grey out the option if a non-GTX GPU is detected?

Still the current thing is very vague allowing each user to enable it and make the game crash. I spent lot of time initially trying to understand why my game was crashing and was not expecting that option to be the reason.
MetalDrummer May 13, 2024 @ 8:33am 
Originally posted by MetalDrummer:
will this affect my rtx 3060>? i dunno total noob in this respect
Just tested ... Instant crash lol
Sax May 13, 2024 @ 8:37am 
Originally posted by miKKos:

Taken from the mod description: This mod fixes crashes when the Weapon Debris setting is enabled on Nvidia RTX/GTX video cards by disabling the collision of fragments with the surface (watch the video).

So basically the crash is fixed if the fragments collision are disabled. And Bethesda cannot implement something like that by default? Or just grey out the option if a non-GTX GPU is detected?

Still the current thing is very vague allowing each user to enable it and make the game crash. I spent lot of time initially trying to understand why my game was crashing and was not expecting that option to be the reason.

The mod literally disables FleX effects, it's literally the same as having the option turned off. How hard is this to understand?

I will agree that the option is vague, and bethesda should clearly mention that modern GPUs have no support for it but bethesda is almost always vague and lacking in explanation.
If I remember correctly when the game game out they at least advertised that weapon debris was an Nvidia card only option but they just couldn't have forseen that it would become discontinued.
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Date Posted: May 13, 2024 @ 8:08am
Posts: 73