Fallout 4

Fallout 4

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Gremling May 10, 2024 @ 12:12am
WTF is with these bugs?! (Covenant bug - SOLVED)
Don't ask me when or why, but some of my already done quests have automatically reset. For example, I've just saved a hostage from a settlement the SECOND time and now they "join the minutemen", when they already clearly did (I'm an avid interior designer in all of my settlements so there's visible proof I'm not just imagining things and accidentally reloaded a previous save).

Then there's covenant, who turned entirely hostile towards me for absolutely no ♥♥♥♥♥♥♥ reason! I haven't even started the covenant quest yet (and I did the research to make sure I haven't done so accidentally). FIrst time I entered this town, I only talked to everyone and left for other business. Now that I returned, everyone turns hostile on sight. I got no weapons drawn, I attacked absolutely ♥♥♥♥♥♥♥ nobody, there weren't even raiders close I could've shoot at and trigger something...wth?? I can't do the covenant quest now - at all!

And there's a lot more quests and stuff now that seems totally bugged, like the inability to build stuff in my settlements even though I got all of the required supplies or that I'm sometimes overloaded even though the numbers don't seem to check out and so on and so on.

Anyone else had to deal with this? Do you know how I can get around the covenant bug? I already reloaded previous saves, but it's all the same when I enter covenant. Do they turn hostile towards certain companions, like hancock? Or wth could I try? I was super curious about that quest and wanted to do it and now the game just won't let me.
Last edited by Gremling; May 10, 2024 @ 3:24am
Originally posted by The Inept European:
Ah OK makes sense, a quite well known old bug. I should have asked about your PA mods. Which one was it? Tesla field?
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Showing 1-15 of 32 comments
The Inept European May 10, 2024 @ 12:25am 
Have you by any chance been to a place called the Compound and cleared it out?
Gremling May 10, 2024 @ 12:29am 
Originally posted by The Inept European:
Have you by any chance been to a place called the Compound and cleared it out?
No. I already spoilered myself via google to find out if I ♥♥♥♥♥♥ up something. But nah. I did absolutely nothing covenant related. That compound isn't even on my map and I remember doing none of it.
The Inept European May 10, 2024 @ 12:36am 
You can often get hostage missions from settlements that are already allied. It's just for caps reward and XP. Are you certain they said they were joining the Minutemen the second time you handed in the mission?
Neo May 10, 2024 @ 12:41am 
Covenant is a notoriously buggy settlement.
The Inept European May 10, 2024 @ 12:41am 
And you didn't pick wild mutfruit inside Covenant? Or pick up any objects?

They are quite hostile there. If you check in VATS they are already red.

Oh wait - did you see they were red in VATS and fire in pre-emptive self defence? They may have been red in VATS and even shooting, just not at you.

That quest has many oddities. One is that it's an example of NPCs being red in VATS but they don't attack (unless you do).
Last edited by The Inept European; May 10, 2024 @ 12:42am
The Inept European May 10, 2024 @ 12:42am 
Originally posted by Neo:
Covenant is a notoriously buggy settlement.
Very true.
The Inept European May 10, 2024 @ 12:44am 
Normally for a hostile settlement you can leave the area and come back in three game days. That might not work for Covenant but it's worth a try. It doesn't work if you have killed a named person in the settlement/faction.
Gremling May 10, 2024 @ 12:53am 
Originally posted by The Inept European:
And you didn't pick wild mutfruit inside Covenant? Or pick up any objects?

They are quite hostile there. If you check in VATS they are already red.

Oh wait - did you see they were red in VATS and fire in pre-emptive self defence? They may have been red in VATS and even shooting, just not at you.

That quest has many oddities. One is that it's an example of NPCs being red in VATS but they don't attack (unless you do).
No I never opened fire on them, they've all drawn their shotguns and came at me. My companion also randomly started shooting and they jumped at him too. I literally just walked into town.

It could be, that I've took a mutaberry in my previous visit, but then I was still able to talk to everyone in a civilized manner. They didn't turn hostile when I took it and strolled through town. They only turn hostile now for...idk what reason exactly. Haven't been there for at least an ingame week. The only one who is not hostile towards me is Deezer and his lemonade.
Shelt May 10, 2024 @ 12:57am 
I think Bethesda over the years have used these modders to fix their games for free. They know modders will take the initiative and do bugfixes and upgrades themselves. The least they could do is stay out of these modders way and not break the game, but they can't even do that right. Over the years I think this practice has resulted in a culture of incompetence at the studio.

Someone should have known not to release that update just after the TV show aired either. That was dumb as a lot of new players are trying to get into it.
The Inept European May 10, 2024 @ 12:58am 
Deezer and the cat are neutral.

You can kill them all and still follow the quest, though it's less interesting that way and you have fewer options.
Last edited by The Inept European; May 10, 2024 @ 12:58am
Originally posted by Shelt:
I think Bethesda over the years have used these modders to fix their games for free. They know modders will take the initiative and do bugfixes and upgrades themselves. The least they could do is stay out of these modders way and not break the game, but they can't even do that right. Over the years I think this practice has resulted in a culture of incompetence at the studio.

Someone should have known not to release that update just after the TV show aired either. That was dumb as a lot of new players are trying to get into it.
I don't think it's clear yet that OP is facing new Next Gen bugs as opposed to decade old vanilla bugs.
steventirey May 10, 2024 @ 1:02am 
Originally posted by Gremling:
Don't ask me when or why, but some of my already done quests have automatically reset. For example, I've just saved a hostage from a settlement the SECOND time and now they "join the minutemen", when they already clearly did (I'm an avid interior designer in all of my settlements so there's visible proof I'm not just imagining things and accidentally reloaded a previous save).

That is a radiant quest. Radiant quests are randomly generated, infinitely reoccurring quests to add endless amounts of filler quests tot he game. There are no end to them, and you will quite likely do the same ones over and over again.
Last edited by steventirey; May 10, 2024 @ 1:02am
Shelt May 10, 2024 @ 1:02am 
Originally posted by The Inept European:
Originally posted by Shelt:
I think Bethesda over the years have used these modders to fix their games for free. They know modders will take the initiative and do bugfixes and upgrades themselves. The least they could do is stay out of these modders way and not break the game, but they can't even do that right. Over the years I think this practice has resulted in a culture of incompetence at the studio.

Someone should have known not to release that update just after the TV show aired either. That was dumb as a lot of new players are trying to get into it.
I don't think it's clear yet that OP is facing new Next Gen bugs as opposed to decade old vanilla bugs.

But those old bugs weren't addressed either. And even the widescreen support was lackluster.
Gremling May 10, 2024 @ 1:03am 
Originally posted by The Inept European:
You can often get hostage missions from settlements that are already allied. It's just for caps reward and XP. Are you certain they said they were joining the Minutemen the second time you handed in the mission?
Since I skipped through the dialogue (because it was all the same, I got the text blended in) I can't be entirely sure, but this was the first repeating quest from any of my settlements and it was the very same that got this specific settlement to join the minutemen. Word for word, same NPC that gave me the quest, same NPC that got kidnapped. They still even wear the gear I gave them, so I remember them well. Weird part - Preston never even told me to save another hostage, the quest just appeared outta nowhere again.
steventirey May 10, 2024 @ 1:09am 
Originally posted by Gremling:
Originally posted by The Inept European:
You can often get hostage missions from settlements that are already allied. It's just for caps reward and XP. Are you certain they said they were joining the Minutemen the second time you handed in the mission?
Since I skipped through the dialogue (because it was all the same, I got the text blended in) I can't be entirely sure, but this was the first repeating quest from any of my settlements and it was the very same that got this specific settlement to join the minutemen. Word for word, same NPC that gave me the quest, same NPC that got kidnapped. They still even wear the gear I gave them, so I remember them well. Weird part - Preston never even told me to save another hostage, the quest just appeared outta nowhere again.

That is how settlement quests work, yeah. Just wait until the kidnapped "settler" is actually a brahmin or fully decked out sentry bot, or the brahmin is the one that sends you to rescue someone. Bethesda game have some issues at times.
Last edited by steventirey; May 10, 2024 @ 1:11am
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Date Posted: May 10, 2024 @ 12:12am
Posts: 32