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On survival mode the respawn timer is much longer.
You might have a point that the update refreshed loot in existing corpses. Was this a character that you ran before and after the update?
Later, I find them back where they were originally but without any of the loot I had taken.
One of the Sanctuary settlers is either playing a practical joke or is just sick in the head or both (or more likely, the game just resets that stuff after a while if the cells and certain props are left unloaded long enough—wish it would clean up corpses and robo-scraps left behind from scripted encounters, but usually, those stick around completely stripped of loot while randos vanish even unlooted).
- Timer starts after leaving a cell. Entering the cell before it resets will reset the timer.
- Survival is 30 days if the cell was completely cleared (ie killed the boss.)
- If the cell was partially cleared (like enter Super Duper Mart grab the magazine and kill a few mobs, but not the boss) is 7 days to reset.
If I remember right normal is 7 days for full reset and 3 days for partial.
the solution to corpses not despawning in settlements is to drag the corpses out of bounds of the settlement then the game should clear them eventually.
respawning isn't entirely bad. not only do you get more enemies to kill for exp some items respawn after being collected so you can get multiples if you want.
i.e want to have your provisioners dressed in clean postman attire? there is one spot where you can get the hat and the suit that does respawn. so even if the game is a pain and doesn't stock them in the clothing stores inventory you can still get them.