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I think X-02 gets red paint that gives +12% move speed (which is more that the 2x5% horse armor legs give), so that is something at least.
https://youtu.be/YrWmg2DFHT0?si=i__2pEFHPILeCx56
There are a lot of buffs published for the regular T series.
Extra coating extra misc categories.
Since this new armor is CC I think its fair to include those.
I for one love SE-01 armor it its design, but many of the buffs arent patched for it so i rarely use it anymore.
My T51F with the buffs and coatings one can get modded now has approx 1900 ballistic defense, 1800 anti energy and 1700 anti rad and and is just a humble T51...
If i apply those same buffs to X-01 it will bring it above Hellfire Mk5 i am certain.
can someone publish the defensive specs for it (as I am unupdated)
Hellifire's top tier is Mk 6.
The Hellfire is also now part of the extra content they added with the Enclave. And is also a free separate CC item added quest. You can get the Hellfire by just doing the Enclave Quest line.
Same for the X-02. Even tho, the one for the CC, does have a unique mod you can add to it. The Devil's inferno. Does damage to any enemy melee attacking the char wearing it.
Thank you for the quick response :)
I do already know about that they are included in the new update (I feel its too much OP gear too early in the game).
but I am still curious what the defensive specs are on it.
The ballistic, energy and RAD defensive values respectivley when worn either unupgraded (mk1) or upgraded to the Max.
My mod buffed T51F always feels a bit too tanky for balance and I am playing on "hard" ,... so I never maxed out the upgrades on T60 yet (which I belive would bring me to approx 20xx ballistic defense) or X-01 as I believe those would make me too OP (if mod buffed) for game balance.