Fallout 4

Fallout 4

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FXLL DXWN May 5, 2024 @ 1:16pm
If you want load times to be seconds, the mod "Load Accelerator" from Nexus, but there is something you need to do...
This will come with an .ini file set to 600 (fps) set it to like 10,000, it will make loading almost instant on high end cards..

BUT, AND I MEAN A HUGE BUT... the way it works will mess up the ingame physics [unless], and for some reason it will take your display rate and half it, meaning it has to be 120.

You need your monitor output set to 120hz, (i'm guessing the way it was made) there are other mods to fix this but i'm not sure if they are working yet.

It will run the game at 60fps (with 120hz ie half) you can test this yourself, if you play at 240hz everything is in fast forward, but at 120 the game functions normal and will run properly, with your card going to like 3000-4000+ fps on loading screens (the engine is tied to this) and loading screens being almost instant.

At least on Starfield they fixed this.
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Showing 1-15 of 16 comments
veldern May 5, 2024 @ 1:48pm 
I wish this fix would work for me. My monitor refresh rate options are 144, 99.9, 59.9, and 50Hz, so I can't set to 120Hz. I have to set the game manuall to 60 fps otherwise talking animations aren't synced to voices, but when I do that going outside from any inside area takes a long time to load.
FXLL DXWN May 5, 2024 @ 1:58pm 
Originally posted by veldern:
I wish this fix would work for me. My monitor refresh rate options are 144, 99.9, 59.9, and 50Hz, so I can't set to 120Hz. I have to set the game manuall to 60 fps otherwise talking animations aren't synced to voices, but when I do that going outside from any inside area takes a long time to load.

Honestly, that's some some weird numbers :( ...I really don't have a fix for that. Can i ask though what is the monitor? (just curious)
sdack May 5, 2024 @ 2:01pm 
Originally posted by veldern:
I wish this fix would work for me. My monitor refresh rate options are 144, 99.9, 59.9, and 50Hz, so I can't set to 120Hz. I have to set the game manuall to 60 fps otherwise talking animations aren't synced to voices, but when I do that going outside from any inside area takes a long time to load.
I suggest to keep the frame rate while loading at 350fps. Higher frame rates can cause the game to crash. The game engine still depends on frame rate for timings and too high frame rates can still break the loading process itself.

The High FPS Physics Fix mod has this better under control and is a more modern version of a load accelerator. It not only controls the frame rate during loading, but for a range of situations in the game and can be configured for each individually. It also includes several fixes for the game to be able to run at high frame rates.

- F4SE with Address Library (updated!)
https://www.nexusmods.com/fallout4/mods/42147
https://www.nexusmods.com/fallout4/mods/47327

- High FPS Physics Fix (updated!)
https://www.nexusmods.com/fallout4/mods/44798
veldern May 5, 2024 @ 2:07pm 
Originally posted by HexHeim:
Honestly, that's some some weird numbers :( ...I really don't have a fix for that. Can i ask though what is the monitor? (just curious)

Sure, it's a Gigabyte G34wqc 34"

https://www.newegg.com/p/N82E16824012017?Item=N82E16824012017

I'm about to dive into the .ini file to see if there's anything I can change in there. If not, I'll probably see if sdack's mod recommendation does anything
Last edited by veldern; May 5, 2024 @ 2:08pm
KEEPER May 5, 2024 @ 2:08pm 
i have used this fix for a while and my tv screen is only 60hrz, and my graphics card is a low end GTX 1070, however i am able to set this to at least 300fps and i may not get the load times of a few seconds but i will still benefit from it as my load times are roughly 5 to 10 seconds on average with this tweak.

why bethesda couldn't include something like this in the updated version of the game is beyond me, all this mod does is sets a script that turns on whenever your in a load screen and shuts down the script when the load screen is done, but the user has to set their control panel to allow this game to go beyond the threshold of the base game, i have it set to 300fps for all my games, now this doesn't mean that all of my games will run at 300fps, it just means none of them are caped at whatever rate they were previously set to, but you can set it for individual games if you want, but i had to turn off Vsync in order for it to work which effected all games regardless so whatever...

anyway i have had this tweak for a few years, in both skyrim and this game and it's a freaking life saver, also i use high fps fix which also uses the same method but that one only works for the script extender so only users who opted out of getting the update can benefit from it's high fps in game, that mod does both the load screen times and also the faster fps in game, i normally get an average of 70 to 90fps with my old ass graphics card, but not Boston, that place is always a sh.itshow no matter what in this game.

now i may not see the high fps past 60 because my screen only allows 60, but having the game running at that high fps is still better than just being set and locked at 60fps, because it means i can further tweak my game with other mods that might bog down some of that performance, it functions like a buffer of comfort having the fps that high, i honestly feel all games should allow this kind of tweak because it would mean we don't have to be held back via capping our fps anymore, it should just become a standard for all games, because this being locked at 30fps nonsense is unacceptable in the games that we play nowadays, like i get it if the game is some stupid 2D side scroller, but not games like this.
FXLL DXWN May 5, 2024 @ 2:13pm 
Originally posted by KEEPER:
i have used this fix for a while and my tv screen is only 60hrz, and my graphics card is a low end GTX 1070, however i am able to set this to at least 300fps and i may not get the load times of a few seconds but i will still benefit from it as my load times are roughly 5 to 10 seconds on average with this tweak.

why bethesda couldn't include something like this in the updated version of the game is beyond me, all this mod does is sets a script that turns on whenever your in a load screen and shuts down the script when the load screen is done, but the user has to set their control panel to allow this game to go beyond the threshold of the base game, i have it set to 300fps for all my games, now this doesn't mean that all of my games will run at 300fps, it just means none of them are caped at whatever rate they were previously set to, but you can set it for individual games if you want, but i had to turn off Vsync in order for it to work which effected all games regardless so whatever...

anyway i have had this tweak for a few years, in both skyrim and this game and it's a freaking life saver, also i use high fps fix which also uses the same method but that one only works for the script extender so only users who opted out of getting the update can benefit from it's high fps in game, that mod does both the load screen times and also the faster fps in game, i normally get an average of 70 to 90fps with my old ass graphics card, but not Boston, that place is always a sh.itshow no matter what in this game.

now i may not see the high fps past 60 because my screen only allows 60, but having the game running at that high fps is still better than just being set and locked at 60fps, because it means i can further tweak my game with other mods that might bog down some of that performance, it functions like a buffer of comfort having the fps that high, i honestly feel all games should allow this kind of tweak because it would mean we don't have to be held back via capping our fps anymore, it should just become a standard for all games, because this being locked at 30fps nonsense is unacceptable in the games that we play nowadays, like i get it if the game is some stupid 2D side scroller, but not games like this.

I'm just talking about an easy fix for load times, while making the game run properly... i have read this, and greatly worded my friend. It was just meant to be a quick fix for people that wanted fast loading times and the game to work properly ^
veldern May 5, 2024 @ 2:28pm 
Originally posted by HexHeim:
also, anything close, i guess (144?) you'll be faster by a little bit, but not so fast it destroyes the physics (as some people said there are fixes for this, but i'm not sure they are working)..

144, that's like (something faster than 120) fekkit, at least you get instant load times! and maybe everything is a bit faster.... worth it for loading screens...

Also your monitor is super weird, it won't even register in windows 11 as wholr numbers?
That's in the Windows 10 display options. NVIDIA Control Panel it shows whole numbers. I didn't see anything in the .ini files that would pertain to what I'm trying to do. When I play without manually capping the game at 60FPS in the NVIDIA Control Panel it cuts off voice audio before they finished speaking, but I'm going to attempt your fix using 144Hz. Will report back in a bit on how it goes
Last edited by veldern; May 5, 2024 @ 2:28pm
sdack May 5, 2024 @ 2:34pm 
Originally posted by HexHeim:
Yeah no, at 120fps the ingame is a constant 60 fps.... If mods worked i would have suggested them, Did you just read the title and not the content?
Yes, I read your title and content, and I am telling you one can use the High FPS Physics Fix again. Also loading files with more than 350fps causes some people trouble. I myself get hangs and crashes with 500fps on the loading screen.

The High FPS Physics Fix allows again to run the game with more than 60fps. One can pack away the old load accelerator.

You need to install the beta version of F4SE and the new Address Library, and then you need to update the High FPS Physics Fix.

Take this as you like. Your game your way.
Last edited by sdack; May 5, 2024 @ 2:39pm
FXLL DXWN May 5, 2024 @ 2:41pm 
There's two files you drop into your .exe location, one is D3D11.dll the other is LoadAccelerator.ini ...edit it, these parts

FPSLimitInGame = 0
FPSLimitInLoading = 10000
FPSLimitInBlackLoading = 10000

That right there with both dropped lets you load at insane quick times, but, D3D11.dll still wants to use half of your hz, why i said make it 120... 144, it's 10ish percent faster. if you can deal with that cool. Still kinda sucks your monitor is set to hard numbers like that :/
veldern May 5, 2024 @ 2:44pm 
Originally posted by HexHeim:
There's two files you drop into your .exe location, one is D3D11.dll the other is LoadAccelerator.ini ...edit it, these parts

FPSLimitInGame = 0
FPSLimitInLoading = 10000
FPSLimitInBlackLoading = 10000

That right there with both dropped lets you load at insane quick times, but, D3D11.dll still wants to use half of your hz, why i said make it 120... 144, it's 10ish percent faster. if you can deal with that cool. Still kinda sucks your monitor is set to hard numbers like that :/
Ya, unfortunately the voice audio files are getting cut off again so this mod won't work for me. I'm going to give sdack's mod a try and will report back

EDIT:
I missed the FPSLimitInGame .ini change, I moved that to 60 and testing now
Last edited by veldern; May 5, 2024 @ 2:46pm
veldern May 5, 2024 @ 2:50pm 
Originally posted by HexHeim:
Yeah, as some

Originally posted by veldern:
Ya, unfortunately the voice audio files are getting cut off again so this mod won't work for me. I'm going to give sdack's mod a try and will report back

Yeah i guess it will be waiting till all the mods work again man :( anyways good luck Veldern ^
Changing the LoadAccelerator.ini FPSLimitInGame=0 setting to FPSLimitInGame=60 fixed my voice audio issue and loading times are MUCH faster now, thank you for the help!
sdack May 5, 2024 @ 2:52pm 
Originally posted by HexHeim:
Cool, does it work right now?
Yes. Some mods still need updating, but F4SE beta is up and running, the Unofficial Patch has been updated, High FPS Physics Fix is up and running again, Sprint Stutter Fix is running again, and Weapon Debris Crash Fix is running again.
KEEPER May 5, 2024 @ 2:55pm 
Originally posted by HexHeim:
Originally posted by KEEPER:
i have used this fix for a while and my tv screen is only 60hrz, and my graphics card is a low end GTX 1070, however i am able to set this to at least 300fps and i may not get the load times of a few seconds but i will still benefit from it as my load times are roughly 5 to 10 seconds on average with this tweak.

why bethesda couldn't include something like this in the updated version of the game is beyond me, all this mod does is sets a script that turns on whenever your in a load screen and shuts down the script when the load screen is done, but the user has to set their control panel to allow this game to go beyond the threshold of the base game, i have it set to 300fps for all my games, now this doesn't mean that all of my games will run at 300fps, it just means none of them are caped at whatever rate they were previously set to, but you can set it for individual games if you want, but i had to turn off Vsync in order for it to work which effected all games regardless so whatever...

anyway i have had this tweak for a few years, in both skyrim and this game and it's a freaking life saver, also i use high fps fix which also uses the same method but that one only works for the script extender so only users who opted out of getting the update can benefit from it's high fps in game, that mod does both the load screen times and also the faster fps in game, i normally get an average of 70 to 90fps with my old ass graphics card, but not Boston, that place is always a sh.itshow no matter what in this game.

now i may not see the high fps past 60 because my screen only allows 60, but having the game running at that high fps is still better than just being set and locked at 60fps, because it means i can further tweak my game with other mods that might bog down some of that performance, it functions like a buffer of comfort having the fps that high, i honestly feel all games should allow this kind of tweak because it would mean we don't have to be held back via capping our fps anymore, it should just become a standard for all games, because this being locked at 30fps nonsense is unacceptable in the games that we play nowadays, like i get it if the game is some stupid 2D side scroller, but not games like this.

I'm just talking about an easy fix for load times, while making the game run properly... i have read this, and greatly worded my friend. It was just meant to be a quick fix for people that wanted fast loading times and the game to work properly ^

yes of course your right, i just thought i would mention that it still a benefit even if your screen is at a lower rate of hrz, because it will still get the job done even if you don't notice the high fps while playing the game, you will notice the faster load times however.
Lord Nighthawk May 5, 2024 @ 3:04pm 
Originally posted by sdack:
Yes. Some mods still need updating, but F4SE beta is up and running, the Unofficial Patch has been updated, High FPS Physics Fix is up and running again, Sprint Stutter Fix is running again, and Weapon Debris Crash Fix is running again.

Wasn´t stable for me so i went back. Maybe when it gets finalized i will use physx fix again but as long as f4se is still beta i will stay with the old load accelerator.
Last edited by Lord Nighthawk; May 5, 2024 @ 3:05pm
KEEPER May 6, 2024 @ 3:20pm 
Originally posted by Lord Nighthawk:
Originally posted by sdack:
Yes. Some mods still need updating, but F4SE beta is up and running, the Unofficial Patch has been updated, High FPS Physics Fix is up and running again, Sprint Stutter Fix is running again, and Weapon Debris Crash Fix is running again.

Wasn´t stable for me so i went back. Maybe when it gets finalized i will use physx fix again but as long as f4se is still beta i will stay with the old load accelerator.

that's the best standard to live by to be honest, to many people just jumped on this update like it was going to be flawless when most of us who have been modding our games for decades understand how bethesda operates their track record speaks for itself.
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Date Posted: May 5, 2024 @ 1:16pm
Posts: 16