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Please don't tell Prestron.
have reached level 96 without building any settlements. think there are a few sidekicks roaming around the settlement but have stayed with Curie now wearing X01 power armor
You will find better loot as you play, the power armor is not needed more the the basic, settlements do not give you anything you can't find.
I do like the building aspect but I'm more focusing on the Red Rocket stop as I consider it to be my base of operations.
I tried, but in the end i always come back to being a do gooder and help out the People of the Wasteland.
Plus I have mods where many of my female NPCs are real hotties and wear some really short dresses, so that gives me a lot of incentive to have settlements.
I usually wind up with a minimum of 20 settlements per playthough.
My max so far was 35 settlements (some locations are mods) with some approaching 60 settlers (uncorked via mods)
I found I really enjoy building Bastions of humanity in the most lonely WorldSpace that New Lands mods offer.
I suppose in a BoS playthrough it might be doable to go w/o settlements...
enjoying just existing in the world, tackling what i want... i do get that settlements could indeed be something people "want" to do.
just curious as to what others are finding enjoyable in the game :)
I did only the barest possible in my first couple of run throughs, I'm just not a building guy. By the end of my game, everyone at Sanctuary were still drinking from water pipes, living on the barest food from a tiny garden and had the minimum of beds while living in shacks. Same everywhere else.
I mean come on. If they can't be bothered to make an effort, i'm not going to. I'm not their slave.
In later playthrus I downloaded a mod (Sim settlements) that actually made them work for their Survival instead of expecting me to carry them all! Much better. I even didn't mind doing a bit of building once they got working.
this sounds interesting, might look into it later on if i ever get the itch to start building
I enjoy making contraptions too much (even before Contraptions because I didn't have any DLCs until the Amazon promotion that sold all the DLCs for a few caps).
If you never free the trapped folks in the museum, you never have to build even a single settlement.*
If you avoid the Railroad (and the nine thousand contrary "Find the Super-secret Organization that does not want to be found" holotapes and blatant graffiti scattered around) and especially the overheard trigger quest outside Nick Valentine's, you'll never see random synth encounters.
Same thing with Automatron. Never listen to the distress call or get close enough to Ada's cell and you will never have those broken rogue robot events.
If you're open to mods, try Sim Settlements 2. Makes the settlement system (on Sim Settlement's "easy" mode or with its cheat settings) a more "hands-off" affair.
*The Brotherhood side quest to "Feed an Army" forces a random settlement to become allied. This opens the door to the awful "Defend your useless settlers at ___!"