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Contraptions: new settlement stuff
Vault tec: new settlement stuff with a small story.
Automatron: story driven dlc plus the ability to make your own robots.
Nuca world: story driven dlc, unlocks a new area of the game and allows you to conquer the commonwealth as a raider
Far harbor: story driven dlc, unlocks a new area of the game.
Nuca world and far harbor also add new ranks to certain perks.
Far Harbor - starts from Nicks secretary after investigating Kelloggs house or by going to the house in the north east edge of the map at any time. Quest is Far From Home.
Vault-Tec - starts with a radio message at level 20 or by going to the quarry in the south at any time. Quest is Vault-Tec Calling.
Automatron - starts with a radio signal at level 15 or by coming across the robot at level 15 or higher. Quest is Mechanical Menace.
Contraptions Workshop and Wasteland Workshop have no quests.
you can just kill the initial quest giver at the nuka world subway station, and skip his whole intro questline, as well as getting bonus points with the raiders
can't do that anywhere else, they are all marked as essential.
If you're not new, refer to all the stuff posted above.