Fallout 4

Fallout 4

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JMO May 1, 2024 @ 7:40pm
Sim Settlements 2 conflict with post-game radiant quest
I've got one ModManager instance of FO4 with Sim Settlements 2 so I'm at GNN HeadQuarters doing the Sim Settlements tasks there.
I'm post-main-storyline here. I've done the main quest. All the DLCs. Finished allied to the Railroad an Minutement. At this point I'm just fiddling around, running radiant quests, increasing levels for the hell of it.
P.A.M. just gave me a quest to rescue the lost synth at GNN HeadQuarters. But since Sim Settlement has had me "tame" those headquarters, I am not finding any lost synth there.
What exactly do I do.? Do I need to use some console command to make this radiant quest fail or is there some other option?
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Bored Peon May 1, 2024 @ 9:08pm 
There is an intercom thingy next to the door that will switch the interior to the original.
Using a COC command to the interior also takes you to the older interior.

In other words the SS2 interior has it's own separate map.
JMO May 5, 2024 @ 11:26am 
Thank you for that. I doubt I ever would have discovered that on my own.
Fear2288 May 5, 2024 @ 11:46am 
I think there’s also a “switch” located within the one of the options in the City Manager holotape.

It informed me to switch Vault 75 to its original state when I got a quest that involved going there via the Fens Sheriff Department mod.

Smart thinking on Kinggath and co.’s part
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Date Posted: May 1, 2024 @ 7:40pm
Posts: 3