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I only have 9 lol! This game is still pretty decent without heavy modding.
Sorry OP, can't help you. I never use mods that overhaul the underlying game mechanics, or create vast new features. Graphics, quality of life, and elimination of mini-games is about the extent of it.
Disable half the mods and test it. If it goes away then the fault is with the half you have disabled. If not then the problem is with the other half and you disable those. Now you take the half that causes trouble and quarter it, disable one quarter, leave the other on, and when the fault is not in the disabled quarter then reenable it and disable the other quarter. And so on.
This also works by simply disabling each mod one by one, but when you have a large collection with hundreds of mods then the above method (1/2, 1/4, 1/8, ...) gets your problematic mod(s) cornered it quickly.
Once you know which it is do you read up on nexusmods.com about it more closely. Specifically the Posts and Bugs section, and see if anything like this has been reported. It can be a faulty mod, but it can also just be a matter of finding the right load order.
A first step in fixing load order problems is to go into Vortex, select the Plugins tab and then check that all mods/plugins you want to use are actually enabled there as well, and then look at the Group column and actually assign each mod/plugin into a group that makes the most sense. This helps Vortex to organise your mods in a more logical, meaningful order than just having it guess.
Do not forget to keep a good savefile around to which you can go back after you have narrowed it down.
On a side note, besides the Unofficial Patch do I not see any of the common fixes like Buffout, Gobo Fixes, Wetness Fix, Weapon Mod Fixes, High FPS Physics Fix, Sprint Stutter Fix, Armor Penetration Fix, Long Save Bug Fix, Reload Fix, etc.. You want to think about fixing the game, too, not just enhancing it. I am also missing the SKSE Address Library on this list, or did you edit it out?