Fallout 4

Fallout 4

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Looking for a place anywhere mod
i dont use nexus and i only use the mods tab/page/section in fallout 4 menu, does anyone know of one i could use
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Showing 1-15 of 18 comments
Zekiran Mar 30, 2024 @ 9:04pm 
If you don't use nexus, then no, you're out of luck pal.

Use nexus mods. Whatever is clenching you up about it is likely 1000% unwarranted.
just an xbone version over there https://mods.bethesda.net/en/fallout4/mod-detail/2650358
looks like you'll want to use this one https://www.nexusmods.com/fallout4/mods/9424
i didnt know if mods from the mods tab in the menu are fine to use with nexus mods and i didnt rlly know how to install mods from nexus (only time ive manually installed mods is in beamng from forums)
Zekiran Mar 30, 2024 @ 9:06pm 
Place Everywhere is a very necessary mod if you like doing any amount of settlement building.

You'd also want to be using many, many mods to make those settlements far better than anything found on bethesda's site or cc.
yeah i wanna build more on my settlements but the usual grid snap doesnt fit to the house block (or whatever they are called) in sanctuary
you'll have to manually install Fallout 4 Script Extender to use Place Everywhere anyhow.
the Place Everywhere files will have to be manually installed into Data\F4SE\Plugins
@Cadaver Synod are bethesda .net mods automatically on the mods tab in fo4 menu and if they arent how do i get bethesda .net mods (i have to login right to bethesda .net right? because i dont remember setting up a password for accessing the mods section so would i just make one?)
I barely ever log in there, but that's how I'm herded into doing so is by having to snag a mod. it'll only permit one to download the mod from there through the game menu.
Last edited by Necron Monolith ₿; Mar 30, 2024 @ 9:15pm
ok
minecraftgaming555 Mar 30, 2024 @ 10:20pm 
would i have to get rid of my mods to use nexus
Necron Monolith ₿ Mar 30, 2024 @ 10:50pm 
not necessarily, I use Mod Organizer 2 for mod management and what I'll do is go into
SteamLibrary>steamapps>common>Fallout4>Data and find a specific mods that I've dl'd from the menu (usually just an esp plugin file but sometimes ba2 files as well) then I'll copy paste said files into a folder & package 'em into a zip file and throw it into the mods folder with my usual Nexus etc mods. then I have to go to all the trouble of logging back in through the game menu to purge the original mod from my Fallout 4 Data folder.
I'm sure there's other ways to approach it, but seeing as I rarely have any need to bother with mods from beth dot net to begin with, well, in short yes. it can be done.
Zekiran Mar 31, 2024 @ 1:55am 
Originally posted by minecraftgaming555:
would i have to get rid of my mods to use nexus

You really wouldn't though.

It would still launch the game with mods. Plus... nexus has way better ones anyway.
^one could do it that way too of course, I'm just in the habit now of keeping my Data folder nice & tidy. plus, having those files viewable in a mod manager where I can readily adjust the load order can come in mighty handy.
hmm i have a fair amount of creation club stuff (pretty much most free ones (i have never spent money on cc) ) and im a bit lazy sooo if theres a quick way like not having to delete my mods from the mod tab in the fo4 menu then id probs opt for that
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Date Posted: Mar 30, 2024 @ 8:52pm
Posts: 18