Fallout 4

Fallout 4

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zhai Apr 30, 2024 @ 5:38am
(Spoilers) Kasumi tagged as synth??
I was browsing through the miscellaneous quests and found one which told me to report the “Synth Refugees” to the brotherhood which gave me the quest Search and Destroy. I travelled back to Acadia and gave the Knight Captain dude permission to attack. I viewed my map and Acadia became an unmarked location along with a quest marker outside of Far Harbor. I travelled back to the Commonwealth and was surprised when the marker tagged Kasumi as a “synth refugee”.

With all of the heartbreaks I have gone through after rescuing this poor girl, I tried shooting her but she just becomes hostile but won’t attack me and when she’s down, she just comes back again. (I feel awful). But this is not in the case in which I charged to Acadia and killed all of them which completed me the quest.

So this has happened to be a question in mind with the ongoing “Kasumi is a synth or not a synth” thingy… so is she actually a synth or is this just Bethesda and their bugs? Also, is she “killable” like when you don’t save her and she remains in Acadia, can you actually unalive the poor girl and find any synth components in her?
Last edited by zhai; Apr 30, 2024 @ 6:30am
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Showing 1-14 of 14 comments
steventirey Apr 30, 2024 @ 5:54am 
There is nothing in the game that confirms either possibility. She may be a synth replacement of the real Kasumi (which brings up the question of why the Institute would replace her), or she could be a normal human.

She doesn't drop a synth component, but then again there are known synths that don't drop components. So that isn't proof of anything.

It is unlikely she is a synth. There was most definitely a human Kasumi, but the Institute (specifically Dr. Moseley) says there is no record of a synth with that identity under their control. And there is no reason to lie about that. Its also unlikely the Railroad would mindwipe a run away synth and replace an actual human with it. That just leaves Kasumi being a human, even if she believes otherwise.
Last edited by steventirey; Apr 30, 2024 @ 6:00am
Ad victoriam.
EricHVela Apr 30, 2024 @ 6:11am 
It's interesting who will have a synth component on the corpse upon death. That's supposed to be indicative who's a synth.

Kill 'em all and search the corpses. Apologize to those without the synth component and give them a proper burial. Throw the rest into the recycling bins.
zhai Apr 30, 2024 @ 6:26am 
Originally posted by EricHVela:
Kill 'em all and search the corpses. Apologize to those without the synth component and give them a proper burial. Throw the rest into the recycling bins.

Quite a few of them had no Synth Components actually (maybe like 3-4 of them outside guarding Acadia) and I did not find any Synth Component on Cog’s corpse. Just makes me want to think that DiMA and his crew didn’t actually stop with the whole brainwashing thing and goes as far as doing it to the locals. Having sided with the brotherhood, they’re just probably going to rule the whole thing out as collateral, but man, DiMA is awful.
Last edited by zhai; Apr 30, 2024 @ 6:57am
zhai Apr 30, 2024 @ 6:37am 
Originally posted by Pookie101:
To the BOS the fact she thought she was a synth and went to Acadia is enough to make her a possible abomination that must die. You join the BOS and you follow orders to the letter, you do not question orders and you kill who they say to kill regardless of what you think or feel.

That is the BOS you chose to join. Have a very pleasant day haha

True. I mean, I didn’t really have any complaints about destroying them, or Kasumi, but the fact that I’ve done fully convincing Kasumi that she’s not a synth and the game is just outright marking the girl a synth even if she’s already back in the commonwealth just makes no sense at all. Lmao. Proven that the game does not let you kill her (even if she’s tagged) or progress the mission after you knocked her out a few times means that she’s not really on the Synth’s side, lol.
zhai Apr 30, 2024 @ 6:42am 
Originally posted by The Inept European:
Ad victoriam.
Ad victoriam as well, Sentinel.
Bored Peon Apr 30, 2024 @ 6:53am 
Originally posted by EricHVela:
It's interesting who will have a synth component on the corpse upon death. That's supposed to be indicative who's a synth.
That is all fine and dandy until some fat fingered programmer forgets to put the right loot table on the mob.

Then of course some people actually argue Bethesda never makes mistakes like that. Glory is a contradiction to that, she tells you she ripped it out, yet she drops one.

Which was also proven wrong in Starfield when the developers flagged the wrong faction to spawn on a companion quest, causing all your companions to have a conniption fit for killing them. If you thought having one companion was bad for quest reactions, Starfield your entire crew has reactions....

Anyways if you open the console the isasynth returns a 1 and it does not drop a component then it has a wrong loot table.

There is only one quest in the game that can switch the synth flag on a NPC, and that is the suspected synth event at one of your settlements.
EricHVela Apr 30, 2024 @ 7:04am 
I like the fact that Sturges has a component on his death. Otherwise, there's no mention in FO4 about him being a Synth. He's listed as a Synth in a FO-derived different game, though.

Isolating FO4, accident, cut content, or just deliberately inducing more "is that person a Synth or not" paranoia? With Bethsoft, it could be any of those with that other game providing a cover answer for Bethsoft after their designers discovered it.
Originally posted by steventirey:
There is nothing in the game that confirms either possibility. She may be a synth replacement of the real Kasumi (which brings up the question of why the Institute would replace her), or she could be a normal human.

She doesn't drop a synth component, but then again there are known synths that don't drop components. So that isn't proof of anything.

It is unlikely she is a synth. There was most definitely a human Kasumi, but the Institute (specifically Dr. Moseley) says there is no record of a synth with that identity under their control. And there is no reason to lie about that. Its also unlikely the Railroad would mindwipe a run away synth and replace an actual human with it. That just leaves Kasumi being a human, even if she believes otherwise.
Given the generally better writing in Far Harbor I'm willing to believe this is deliberate ambiguity in the service of the philosophical aims of the plot.
Bored Peon Apr 30, 2024 @ 7:11am 
Originally posted by EricHVela:
I like the fact that Sturges has a component on his death. Otherwise, there's no mention in FO4 about him being a Synth. He's listed as a Synth in a FO-derived different game, though.
Sturges is most like one of the mind wiped synths with a new face the Railroad "helped."
The optimist in me hopes for good writing and deliberate ambiguity. The pessimist in me fears fat fingered coders and inconsistent direction.
Edgemoor Apr 30, 2024 @ 7:21am 
To keep Arcadia alive and join the BOS you need to do the BOS missions up to and including Fort Strong (available you get the cut scene of the Pridwen arriving).

If you do the Far Harbour quest line first you will have no choice but to report Arcadia to the BOS.

I'd also advise finding Virgil last as that mission is key to how you determine the end of the quest. You can for example keep all factions alive, except for the Institute. You just have to do the quests in the right order .... or you could at least.
Last edited by Edgemoor; Apr 30, 2024 @ 7:22am
DouglasGrave Apr 30, 2024 @ 7:30am 
Originally posted by zhai:
Originally posted by EricHVela:
Kill 'em all and search the corpses. Apologize to those without the synth component and give them a proper burial. Throw the rest into the recycling bins.
Quite a few of them had no Synth Components actually (maybe like 3-4 of them outside guarding Acadia) and I did not find any Synth Component on Cog’s corpse. Just makes me want to think that DiMA and his crew didn’t actually stop with the whole brainwashing thing and goes as far as doing it to the locals. Having sided with the brotherhood, they’re just probably going to rule the whole thing out as collateral, but man, DiMA is awful.
Also basically every synth inside the Institute lacks a synth component.

As even the coursers also generally lack an observable courser chip on death (despite the lore stating that they all have one), it's likely that the purpose of the synth component is narrative; there when they want to make sure we know someone is a synth. If it's absent they may have forgotten, or it wasn't necessary to make it explicit, or they preferred to leave it unknown.

As for DiMA, his aim is to provide a welcoming home for possible synths, even if he can't tell for sure, and generally try to have everyone live happily together, even if that means replacing one person amongst the two local groups that want to slaughter each other wholesale to stop them doing that.

Originally posted by Bored Peon:
Then of course some people actually argue Bethesda never makes mistakes like that. Glory is a contradiction to that, she tells you she ripped it out, yet she drops one.
As far as I'm aware, that's Chase, the courser in Acadia who says she "burnt" her chip.

I don't see anything similar in Glory's dialogue, although I do see her mentioning her work in "Synth Development" helping them make synths, which means she would have been working under Alan Binet (the one in charge of Synth Development) as part of the Robotics Division. Just an interesting detail, along with there being some kind of synth barracks that we never get to see.
Kudos OP btw for putting the spoiler warning in the title.
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Date Posted: Apr 30, 2024 @ 5:38am
Posts: 14