Fallout 4

Fallout 4

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sepp Apr 27, 2024 @ 4:42am
Is there a way to play this above 60fps?
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Showing 1-15 of 29 comments
noobahoi Apr 27, 2024 @ 4:44am 
It adjusts itself with me at 80 FPS. I think it depends on your hardware and the FPS is supported.
VastEnemy Apr 27, 2024 @ 4:46am 
There are some great mods for achieving this, but you have to wait for the script extender plugin to to be updated. Otherwise, nope. Should keep the game at 60-70fps with your video card's utility software to avoid bugs and animation issues.
sepp Apr 27, 2024 @ 4:50am 
damn alright ill wait to play it then
B-o-B Apr 27, 2024 @ 4:52am 
You can up it a bit but don't approach and enter Power Armour from the front and get out of Armour at desk terminals, and approach the terminal straight on, it shouldn't glitch/stick.
Go much higher and they glitches can appear. At 60 fps you can safely enter Armour from all angles as with terminal, including using the Armour at some desks, while still in it.
There are terminals that just won't accept you till you are out off the Armour no matter the scenario.
Cxjey2025 Apr 27, 2024 @ 4:53am 
wait 80 fps with game engine of bethesda? No more jumpy?
NicShadow_IT Apr 27, 2024 @ 4:59am 
RTX2080S and running 100-120fps... Sorry for you...
Cikar Apr 27, 2024 @ 5:03am 
Originally posted by NicShadow_IT:
RTX2080S and running 100-120fps... Sorry for you...
what setting? does the next gen update already can play above 60?
B-o-B Apr 27, 2024 @ 5:05am 
There's a tipping point but the animation never get's stuck or jump around at 60. If you do go above then be careful around those 2 animation transitions, Enter desk. Enter Power Armour.
My first play through was 120 hz and 120 fps when it could in certain areas and i noticed instantly the way i entered those animations it had a chance to jump/stick. Researching and locking it to 60 cured it instantly.
The companion speeding animation was the only other noticeable effect.

Originally posted by Sarge Morgan Earthuriane:
wait 80 fps with game engine of bethesda? No more jumpy?
vdks Apr 27, 2024 @ 5:07am 
I play the game at 120 FPS with the nexus mod Load Accelerator. Actually any of 30, 60, 120, 240, 360...
NicShadow_IT Apr 27, 2024 @ 5:08am 
Originally posted by Cikar:
Originally posted by NicShadow_IT:
RTX2080S and running 100-120fps... Sorry for you...
what setting? does the next gen update already can play above 60?
Running just in HD on a Vsynch monitor. The settings are the ones suggested by the nVidia GeForce Experience app.
Due to F4se being broken.
High FPS Fix mod is also broken.
So lock fps to 60fps in nvidia control panel.
Originally posted by Nourti:
I play the game at 120 FPS with the nexus mod Load Accelerator. Actually any of 30, 60, 120, 240, 360...
This only effects loading not gameplay Load Accelerator Needs uncapped fps to fully work and high fps fix mod allowed us to play uncapped and fixes the issues.
Last edited by ⎠⎝Zushikatetomoto⎠⎝ UFO; Apr 27, 2024 @ 5:10am
Emphoise Apr 27, 2024 @ 5:10am 
In short : Yes but you don't really want that.

The game will speed up animations if you play at higher frame rates.

120 Fps-ish still looks tolerable but its noticeable in places, and then if fps are uncapped things like the lockpicking game or dialogues become unplayable because the fps skyrockets
Last edited by Emphoise; Apr 27, 2024 @ 5:14am
Originally posted by Emphoise:
In short : Yes but you don't really want that.

The game will speed up animations if you play at higher frame rates.

120 Fps-ish still looks tolerable but its noticeable in places, and then if fps are uncapped things like the lockpicking game or dialogues become unplayable
also Audio breaks too.
Emphoise Apr 27, 2024 @ 5:13am 
Originally posted by ⎠⎝Zushikatetomoto⎠⎝ UFO:
Load Accelerator Needs uncapped fps to fully work and high fps fix mod allowed us to play uncapped.

Load accelerator (this one https://www.nexusmods.com/fallout4/mods/10283?tab=description )

Fully works with ipresentinterval=1 (vsync on). What it does is uncapping the fps during loading screens, so those are sped up (yes loading screen speed is tied to fps too LOL)
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Date Posted: Apr 27, 2024 @ 4:42am
Posts: 29