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I know there is Vats. But it's not the same. Also, with m/k it's like you have a aimbot, too. So what's the issue with having aim assist for controller, like fo76. Stop thinking outside of your little toxic bubble, lol.
The same go's for Space Sims, again, heavily weighted, so u can actually hit the ship... :-) Even COD has some level of "aim assist" built in...
There doesn't seem to be any kind of assist for controller here.
It's there trust me, most likely it's coz FO4 was never meant for controller use on the PC.. Even so the aim assist is very subtle, and built into the game.
How... because if you don't out the crosshair exactly over an enemy, you'll miss... there is no snapping or bullets changing directions or anything. So I am not sure what you're on about lol.
As i said it's very subtle, and wrote into the code it's self, I'm sure there's experts out there who can explain it better, I suggest Youtube. GL in ya search..
Are you stupid or just not old enough to read?
Dude, why? Why? I don't care about bullet physics and all that stuff. I don't need a calculator to help me with shooting something 10 m in front of me. It's about that contrary to mouse and keyboard with its "point and click to kill" aiming, which is way worse than any aim assist can possibly be, playing with controller feels very sluggish when it comes to gun-play, because there is no aim assist, i.e. something that will help you put the cross-hair on a target, if you are slightly off. But people seem just to be too stupid to understand that nuance it seems. The Internet is toxic, what a surprise, I know...