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I'm using Previsibines Repair Pack ( https://www.nexusmods.com/fallout4/mods/46403 ) to fix broken geometry in the area and Shadowboost FO4 ( https://www.nexusmods.com/fallout4/mods/63482 ) to dynamically reduce shadow quality for FPS.
It does seem like shadows are the biggest culprit of tanking boston FPS, my guess due to all the different buildings and clutter casting them, but not the only culprit.
Both those mods did give me significant performance gains, but they did not completely fix the issue. Even on a 4070 ti and i9-13900k I still have FPS dips in certain spots of boston.
I'm not on the current version as I disabled updates (thanks to this forum). Do you have any performance tips?
Thank you for this.
without the update i use shadow boost mod, which allows you to reduce the draw distance of the shadows which improves fps, but because my machine is a bit older i still have to find other mods, i also have a mod that reduced all vanilla textures via AI and that helps a bit but it's still not enough of an effect, recently i have gone into my main ini folder and changed the uExterior Cell Buffer=44 which significantly helped my fps, but i also have that high fps mod which bypasses the 60fps limit, it's still laggy in deep Boston, but it's significantly better than vanilla FO4 before the update.
i also had to use dynavision to hid some of the ugliness of the game, because when you make so many tweaks the game sure runs better but it no longer looks any good and so you have to kind of hide it.
i also forgot i also have that smooth lag fix mod.
anyway i'm hoping the update will fix all of these things so i no longer need these bug and fix mods to get the same results, but from what i have read in the comments of people who did update, not much has changed.
this is a clip of what my game looks like with these tweaks.
https://cdn.mgtow.tv/upload/videos/2024/04/hcFe9CBZhb2AGfmuhbMK_26_9b956474f5093190284266a07ce2c472_video_1080p_converted.mp4
hmm, i haven't done these yet, i do like some of the godrays, but i have that set to super low anyway, not sure how the objectremoval one works, is that a INI tweak or is that a mod?