Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What the hell are you talking about?
L comment
And it should stay that way.
Think of the enigmatic, rare or mysterious "races" in various sci-fi;
The Borg in Star Trek, the Mandalorians in Star Wars. (not talking about the movies or series that over-do things).
Those enigmatic races, create a real good air of mystery, imagination, wonder, etc... Companies screw things up when they use those storytelling tools to sell stuff. Sometimes it's better when some things are left to our own curiosity to explore, instead of making everything a full open book.
If Bethesda (or the original creators of Fallout 1 & 2), had made the Enclave just another one of those factions to join.. they would be pretty much as "bland" as all the other factions you can join.