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edit:
Southwest of Nuka Town spawnpoint.
Captain Serious has spoken. We must be serious, very, very serious. No jests, no fun stuff, no exaggerated scenarios.
Just an ice-cold, realistic, no-holds-barred, forensic examination of what life would be like after a nuclear conflict - just as the Fallout series has always been.
The hubologists where ok in fo2 as they have the double meaning from "The Hub" and at the same moment L. Ron Hubbard (founder of scientology) and bridged the questgap how to get fuel for the container ship. In Nuka World they are just an unfitting copy smashed somewhere in the desert for.....for whatever, because they where in fallout 2 and they needed something falloudish, what do i know how bethesdas writers think......
Nonsense. If Quest items could be sold or dropped, you would see a bunch of ♥♥♥♥♥♥♥♥ over it being possible.
The quest for the Space Suits, is not a long one anyway and can be completed without even doing the second stage of the quest if you want.
Don't pick up holotags and stuff from dead BOS left behind by Paladin Brandis to cover his bee-hind as he ran for the bunker.. you can't get rid of those either.
That was not his point, but that´s unimportant. Clever solved there would be an automatic to let quest related items respawn at their origin until a quest got solved. Or that quest items get colored different before picking up so you know that you will have to solve a quest for the stuff hanging around in your inventory. How mad i got when i suddenly had that silver shroud stuff in my inventory i could not get rid of years ago.
Just took a look and there seems no mod available for recoloring quest related item text, might have a look into the creation kit later.....