Fallout 4

Fallout 4

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What happened to all the bobby pins?
I started a new game to see what it looks like now and I cant find a single box of bobby pins anywhere. I can get individual bobby pins from random container loot but no boxes on tables or places like that.
Anybody else noticed this?
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Showing 1-15 of 35 comments
They're scarce at first. Check mirrors and dressers in Sanctuary. There's usually one on the dresser upstairs in the first Concord house.
PeaceMaker May 18, 2024 @ 9:16am 
Patience.
Bored Peon May 18, 2024 @ 9:19am 
Always a box and a few in the most northern house in Concord.
Païtiti May 18, 2024 @ 9:29am 
The lockpicking mechanic in F04 is such a lazy and redundant mechanic.
PeaceMaker May 18, 2024 @ 9:48am 
Originally posted by Païtiti:
The lockpicking mechanic in F04 is such a lazy and redundant mechanic.

Disagree. There really was no reason to alter it from Skyrim. One of the best lockpicking mechanics I've seen in a long time.
GodestLust May 18, 2024 @ 9:51am 
Originally posted by Hefty Iron Bar:
I started a new game to see what it looks like now and I cant find a single box of bobby pins anywhere. I can get individual bobby pins from random container loot but no boxes on tables or places like that.
Anybody else noticed this?

well i have noticed the "More luck you have the more bobby pins you get lol"
Païtiti May 18, 2024 @ 9:53am 
Originally posted by PeaceMaker:
Originally posted by Païtiti:
The lockpicking mechanic in F04 is such a lazy and redundant mechanic.

Disagree. There really was no reason to alter it from Skyrim. One of the best lockpicking mechanics I've seen in a long time.

What do you like about it? That it offers no challenge whatsoever? That bobby pins are available in abundance after the first two hours of the game? That there are absolutely no repercussions from failing?

Come to think about it there is actually one mechanic that's worse in F04, Hacking.
Death Approaches May 18, 2024 @ 10:08am 
exactly... in FO3, you tried one too many times and didn't exit the terminal, you were TRULY locked out, now... oh 10 seconds and it forgets the hack attempt. And there's a perk to never get locked out... but this is the way of all game developers... listen to the level of the complainers, whiners, and downright clueless idiots that should spend a few more years on crossword puzzles before switching to 3D computer games.

but see, the problem is, no matter how dumb their complaint, if there's enough of them, they'll change it. because no matter how stupid, all their money is still good ol legal tender in whatever country they're in... so they cater to the idiots, and every iteration of a game series gets less and less, and becomes more generic and simplified, approachable by everyone, doesn't offend anyone, in a global market.

when you put profit before everything, this is the outcome. It's just the way of things.

leave your game in "turbo boost mode" of too many frames over 60; it makes lockpicking a challenge, at least for a little while, it moves so fast you will not be able to play Skyrim ever again without doing the same, though. Stock feels infuriating, slow-motion, after you get it down.
Cor. May 18, 2024 @ 10:15am 
The witch from Bugs Bunny cartoons has stolen them all.

https://www.youtube.com/watch?v=JWDMW0cjKM8
Last edited by Cor.; May 18, 2024 @ 10:17am
Langkard May 18, 2024 @ 10:37am 
Starfield has a much better lockpicking mini-game, but no matter how good initially all lockpicking and hacking gets old sooner or later. The solution is a mod like Easy Hacking and Lockpicking Merged ( https://www.nexusmods.com/fallout4/mods/44969 ), which simplifies it while still keeping the perk requirements for hacking and lockpicking difficulty levels. However, it does give an advantage over the vanilla game by making it so easy that you never lose a bobby pin. But it's better than doing the same mini-game over and over through hours of play.
Last edited by Langkard; May 18, 2024 @ 10:37am
Old Ben May 18, 2024 @ 10:38am 
Many of the settlers also carry them, just open up Trade with them and take em.
craldark May 18, 2024 @ 10:49am 
The op sound like they are familiar with bobby pin boxes in FO4 and now they are missing. As has been said, if there's not one in that first house in Concord then there's a bug. I've never known it to be absent, and I have only the minimum luck set
Cyan May 18, 2024 @ 11:01am 
Originally posted by Langkard:
However, it does give an advantage over the vanilla game by making it so easy that you never lose a bobby pin. But it's better than doing the same mini-game over and over through hours of play.

The modders' efforts to make it possible to play the game without playing the game seem endless.
Langkard May 18, 2024 @ 11:19am 
Originally posted by Cyan:
Originally posted by Langkard:
However, it does give an advantage over the vanilla game by making it so easy that you never lose a bobby pin. But it's better than doing the same mini-game over and over through hours of play.

The modders' efforts to make it possible to play the game without playing the game seem endless.

Maybe you missed the part where I said the mini-games get boring after many repeats. The point of the mod I noted is to remove the tedium while keeping the need for perks in lockpicking and hacking. Maybe you just missed that part.

And if you're trying to imply that I am skipping part of the game itself, I should note that I have 2000+ hours playing it, which is many times more hours than you have playing it. I played for well over 1000 hours before downloading a mod for it. How about you?
Voodoojedizin May 18, 2024 @ 1:22pm 
I just reached Diamond City and I have about 95 bobby pins so I don't know what your problem is they seem to be everywhere for me.
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Date Posted: May 18, 2024 @ 8:43am
Posts: 35