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Great idea.
The only way to 100% safely store anything in a settlement is to use the armor mannequins added by one of the DLCs. As they are technically NPCs, no one but you can ever take things from them. No other container normally in the game, including the weapon display racks and power armor displays, are safe. And before someone mentions it, floating platforms and sealed rooms are also not 100% safe. The game places settlers where it wants (which includes on floating platforms and sealed rooms), and if an NPC can't get to where it is trying to go the game sees it as being stuck on an obstruction and will eventually just teleport the NPC past whatever is blocking it. Storing things in an unpopulated settlement reduces but does not eliminate the chances, as wandering random encounters can still get close enough to the settlement to detect your stuff if they should enter combat somehow.
Just because you haven't seen it happen yourself does not mean that it doesn't happen. It just means it hasn't happened to you yet.
What I do know, is that after thousands of hours of playing the game, pulling your fusion core, and keeping it out of the hands of your settlers (I keep mine on me) is basically fool-proof. My armour is always where I left it. Zero issues.
Of course, I used to construct high floating platforms for a trunk that I would stash fusion cores in, and I never had any problems with that either.
Thankfully, Trashcan Carla has never stolen any of my armour. I have them all lining the street out front of my home in Sanctuary... she hangs out in a spot that is surrounded by a dozen sets of PA. Perhaps I'm just lucky?
Also, if you're still worried about it, any settlement with an "extra-dimensional space" like that root-cellar in Sanctuary (anything with a loadscreen basically) is a space that npcs cannot get into. Anything you store there is safe.
By the way isn't that where the game puts you if you delete a DLC, Creation Content addon, or mod while your character is in an area from said content?
No it doesn't - as far as I know. In this playthrough, I used it to stash my best stuff for most of the early game.
The rest of your comment is stuff I cannot comment on because I have never deleted a DLC, don't use Creation Club or mods.
No. Wrong.
Unless I'm mistaken you can't even access the workshop from the root-cellar. All of the items I put in there, I picked up and sold later on, several levels later.
Of course it works. Don't argue with me or bother calling me a liar... go and check it out for yourself.
After 700 odd hrs, I found the root cellar to be 100% secure against theft or cell resets.
I don't know how long it takes to reset, but I did a quest (mod) and there were 5 or 6 enclave guys with power armors. And I wanted to bring it from the glowing sea to Sanctuary, so no way to leg it all the way in slow motion. I carried as much as I could, stashed the rest in a power armor workshop in the building and did 3 or 4 fast travel trips to get them all.
Are crafting stations exempt from the cell reset? I think I think I lost nothing.
cell reset is controlled by iHoursToRespawnCell and iHoursToRespawnCellCleared... it's 7 days and 20 days at default settings. But some smaller cells that have no enemies, like the basement root cellar bunker, don't ever seem to reset.
and yes, correct, workbenches are immune to cell resets, containers are not; you find a random weapon bench on a roof at lvl 5, come back at lvl 175 and your crap is still there... you forgot about it long ago, but it's there.
They do go for unpowered suits, as long as there is a fusion core available somewhere. It could be in their inventory, in the settlement workshop, or any other container. You not seeing something ultimately means nothing, and with luck there is always Youtube. Video showing power armor being taken because a fusion core is in a container.
So their AI does still see unpowered suits, but it won't do anything to them unless it also sees a core. And even if it does see a core and a suit, its isn't guaranteed they will go for it. The same applies to weapons.
Side note, never arm your settlers with gatling lasers if there is power armor near by. Their AI will prioritize using the core in the armor over using it for the weapon.
Always keep your fusion cores on you, all of them, unless your saving 3 depleted ones for a certain quest.
Survival mode makes that hard, since they weight 3 pounds each.