Fallout 4

Fallout 4

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TH3NUKE2025 May 15, 2024 @ 5:38am
BFG9000 No Charge Effect....
My BFG9000 has now no charge effect in this game has someone a fix for that?
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Showing 1-7 of 7 comments
worm_master May 15, 2024 @ 5:59am 
nope, mot that it really makes any difference, it's the big green glob of plasma it spits out, we like, not the animatiom. hahaha
wtiger27 May 15, 2024 @ 6:01am 
I don't have that CC weapon, but something to consider is, if you are using any outside source mods, I have read they can cause conflicts with some CC items.
worm_master May 15, 2024 @ 6:06am 
Originally posted by wtiger27:
I don't have that CC weapon, but something to consider is, if you are using any outside source mods, I have read they can cause conflicts with some CC items.

the lack of animation is due to the update, most likely due too the increased speed, I suspect if u capped it back to 60, the effect would come back.

I dont have ANY outside MODS for Fallout 4, an my animation is gone too
Last edited by worm_master; May 15, 2024 @ 6:07am
wtiger27 May 15, 2024 @ 6:10am 
Originally posted by worm_master:
Originally posted by wtiger27:
I don't have that CC weapon, but something to consider is, if you are using any outside source mods, I have read they can cause conflicts with some CC items.

the lack of animation is due to the update, most likely due too the increased speed, I suspect if u capped it back to 60, the effect would come back.

I dont have ANY outside MODS for Fallout 4, an my animation is gone too

I don't use any outside source mods ether. And I have the game capped at 60 fps. So you make a good point. I do have some CC weapons, but they all seem to be functioning normal.
worm_master May 15, 2024 @ 8:45am 
Originally posted by wtiger27:
Originally posted by worm_master:

the lack of animation is due to the update, most likely due too the increased speed, I suspect if u capped it back to 60, the effect would come back.

I dont have ANY outside MODS for Fallout 4, an my animation is gone too

I don't use any outside source mods ether. And I have the game capped at 60 fps. So you make a good point. I do have some CC weapons, but they all seem to be functioning normal.

All my other CC weapons work aok too, it's just that weapon that seems affected, which is really odd..
Death Approaches May 15, 2024 @ 8:56am 
enough with the unintelligent answers, please. What's an "outside" mod? CC mods are no different than moddb or nexusmods or anywhere mods, they're all made the same way, with Creation Kit, they utilize the same functions and abilities.

Creation Club is a distribution mechanism not some guaranteed-to-work source of mods. They are vary in quality and functionality same as any source of mods.

I too would suspect uncapped framerate messing up anim timings, but you'd have other glitches too, dialogues running concurrently or cutting off instantly, subtitles not displaying, can't jump, have to open doors multiple times to make them actually open, etc.

But it's also GPU and .ini settings. For YEARS many AMD users were flabbergasted when they finally discovered Glowing Ones actually emitted glow, and their skin was animated, even after you made em dead. Their DX11 support just didn't like they way the Nvidia-tuned game did it, but eventually the drivers caught up.

Also things like god mode mess this stuff up, if you're running around with 'tgm' toggled. It animates once then never again til you switch away and back. Happens with stock weapons too, like the laser musket, where the laser glow gets brighter each crank. Fire a shot, it turns off, then will never glow again, til you switch weapons or disable god mode.
worm_master May 15, 2024 @ 5:47pm 
The difference is Bsoft has no control over those MODS on Nexus. It do's how-ever have control of MODS on the CC store, so any MOD from outside the CC store is a "outside MOD"

It should also be mentioned that the MODS from CC make no use of F4ske, where as many other MOD'S do.

POF even dropping the BFG from my inventory, equipping a new weapon, then picking up an re-equiping the BFG, hasent made the charge animation reappear
Last edited by worm_master; May 15, 2024 @ 5:52pm
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Date Posted: May 15, 2024 @ 5:38am
Posts: 7