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The latest update also reintroduced the old behaviour for iPresentInterval (plus some new surprises) and you may have to modify the ini file to the High FPS Physics Fix again.
If you are still getting some stutters, then apparently the updated game seems to have introduced some stutter near spawn sites. I have not seen any good explanation for it yet though.
If you are getting micro stutters then try to leave vsync off in the game (iPresentInterval=0 ... it works again!) and also leave off vsync in the High FPS Physics Fix, set your driver to low latency mode and enable vsync only in the driver together with variable refresh rate. Syncing it directly in the driver, but nowhere else may give the best experience.