Fallout 4

Fallout 4

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domerdel May 22, 2024 @ 7:00am
Fallout 4: Need console command for Grandchester Mystery Mansion "Invisible Wall"
Awhile back, I stole the main entrance key to the Grandchester Mystery Mansion from the robot who sells tickets. I remember purchasing a ticket, but later stole the key off of him, and destroyed him. Went inside, and was met with the upstairs bug "invisible wall".

Well after completing the game, I decided to go back and use the console command "recycleactor" and repeatedly tried to talk to him (even "hack" him). He was just in a loop to say how many days of admission as well as reminding me to buy from the gift shop"... Still an invisible wall.

Without completely starting over, is there a console command that can get me past the invisible barrier?
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Showing 1-7 of 7 comments
Cam Gibb May 22, 2024 @ 7:13am 
tlc ?
domerdel May 22, 2024 @ 7:30am 
tlc or tcl? and which command reverts back to normal?
OurXhouR May 22, 2024 @ 8:36am 
Originally posted by domerdel:
tlc or tcl? and which command reverts back to normal?

It's a toggle.
It's TCL by the way.
Last edited by OurXhouR; May 22, 2024 @ 8:37am
Death Approaches May 22, 2024 @ 9:13am 
you're supposed to just pick up a ticket at it's feet and give it to him, if you pay attention to the environment, but it doesn't matter, they're not connected in any way, either he unlocks the door or you do, you could 'unlock' it from the console if you wanted to, it's irrelevant to the scripts triggering when you enter and start walking around.

I've never hit any invisible wall in there, you sure your textures aren't janky? you know a lot of the doors don't go anywhere, they are to "confuse the evil spirits" - only the ones that auto-open after the dialogue are actual doors... if you're forcing them open before the dialogues finish and they auto open it could be an intentional barrier to slow down impatient players...
domerdel May 22, 2024 @ 9:30am 
Originally posted by Death Approaches:
you're supposed to just pick up a ticket at it's feet and give it to him, if you pay attention to the environment, but it doesn't matter, they're not connected in any way, either he unlocks the door or you do, you could 'unlock' it from the console if you wanted to, it's irrelevant to the scripts triggering when you enter and start walking around.

I've never hit any invisible wall in there, you sure your textures aren't janky? you know a lot of the doors don't go anywhere, they are to "confuse the evil spirits" - only the ones that auto-open after the dialogue are actual doors... if you're forcing them open before the dialogues finish and they auto open it could be an intentional barrier to slow down impatient players...

Yes, I bought a ticket from him (but then later saw more by his feet). When I went in, the doors were locked, so I thought that the key he had on him, would open up the internal doors. When I go up the stairs, down the hall way, just at the nexus L point of the upper area, is an invisible wall; I literally throw a grenade and it bounces off an invisible wall (there is no dialog or ghost/girl like others who report this). In hindsight, I wish I had created a save point before this, and tried a couple other methods, but now it's permanently stuck. I'll try the TCL console command.
Death Approaches May 22, 2024 @ 9:33am 
tcl always works but turn it off on the other side, it might not detect you're "there" for the script that fires off the next section of narration and auto-unlocking the next door... you don't see the girl much, maybe twice I think? ... once in the long hallway of death, once upstairs (you'll see)
domerdel May 23, 2024 @ 7:02am 
Originally posted by Death Approaches:
tcl always works but turn it off on the other side, it might not detect you're "there" for the script that fires off the next section of narration and auto-unlocking the next door... you don't see the girl much, maybe twice I think? ... once in the long hallway of death, once upstairs (you'll see)
This worked!
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Date Posted: May 22, 2024 @ 7:00am
Posts: 7