Fallout 4

Fallout 4

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Can't Plant Mutfruit
I'm sorry, I'm really trying hard to like this game. Everyone keeps saying what a great game it is/was. But with trying to navigate a character who seems to want to start every move with a sidestep (making her walk into walls all the time), a gd dog that does nothing but whine and won't stay out from under foot, and now the learning curve on...well, pretty much everything...is all really making it very hard to get into.

Right now I'm on my first mission to plant crops, and I've managed to plant three without really understanding what I was doing. Now I have an inventory full of mutfruit (7), but it won't show up in the crafting menu to plant. I'm also struggling with figuring out how to assign workers to each crop, if you have any tips on that as well.
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Showing 1-15 of 28 comments
Material Defender Mar 11, 2024 @ 8:06am 
only normal mutfruit can be planted without mods, you need a mod for planting wild mutfruit
Last edited by Material Defender; Mar 11, 2024 @ 8:06am
Bronze Dragon Mar 11, 2024 @ 8:23am 
Originally posted by Material Defender:
only normal mutfruit can be planted without mods, you need a mod for planting wild mutfruit
Ah, so there's a difference between 'mutfruit' and 'wild mutfruit'. Because it was absolutely necessary to add that level of confusion to the game. Gotcha.
It can be very confusing at the start, took me a while, and I'm still learning stuff every time I play.

Dogmeat can be an irritating pest, I don't use him anymore.

Assigning workers: enter workshop mode, look at he settler, (You'll see some prompts at the bottom of your screen) you have to be close though, and press Enter. Then run to your farm and look at the thing you want done, press enter again and wait a sec or two. Top left of your screen should confirm if the settler is now assigned. (PC commands)
Last edited by 🆄🅽🅲🅻🅴 🅹🅾; Mar 11, 2024 @ 8:36am
B-o-B Mar 11, 2024 @ 8:38am 
Hold V it will give you an area in green. That's your build area. In a settlement.
While in V you can assign a settler to food, 6 mutfruit(1x6 food) or 12 corn(corn is half of one mutfuit).
In V point at settler then click them then click the food. Same with other settlement icons, the UI will tell you if settler is required when you select a Store etc. As you progress many day's some settler assignments might take up to 10 seconds to register the settler to the resource, don't panic just wait, i might add. That can be annoying.
Store everything in the Workbench(except equipped obviously) armour, weapons, ammo, junk, 7 mutfruit ^, extra Aid.
Your more likely to use wild mutfruit at the cooking station/chemist, It's ingredients.
A lot of users keep 10 of some Aid, radaway and that sort of thing I've come to find out, something i did myself without knowing.
Favourite Fallout Wiki and use it on stuff you ain't sure about.
Last edited by B-o-B; Mar 11, 2024 @ 8:46am
Liquid Inc Mar 11, 2024 @ 8:58am 
Originally posted by Bronze Dragon:
I'm sorry, I'm really trying hard to like this game. Everyone keeps saying what a great game it is/was. But with trying to navigate a character who seems to want to start every move with a sidestep (making her walk into walls all the time), a gd dog that does nothing but whine and won't stay out from under foot, and now the learning curve on...well, pretty much everything...is all really making it very hard to get into.

Right now I'm on my first mission to plant crops, and I've managed to plant three without really understanding what I was doing. Now I have an inventory full of mutfruit (7), but it won't show up in the crafting menu to plant. I'm also struggling with figuring out how to assign workers to each crop, if you have any tips on that as well.

"Wild Mutfruit" can't be planted. Only standard "Mutfruit" can.
However, Wild Mutfruit is used in crafting so.. keep hold of it.

Dogmeat goes where your *crosshair* is pointing, so he'll always try to run ahead of you;

https://steamcommunity.com/sharedfiles/filedetails/?id=2561956081

.......And that's why i don't bring dogmeat along :steammocking:
-={LG}=- Mar 11, 2024 @ 9:17am 
Tell the dog to go home. Companions are like hemorrhoids.
Bronze Dragon Mar 11, 2024 @ 10:12am 
Okay one more question: Where can I find circuitry to build a defensive turret (mission-related again)? I Scrapped a couple of radios and TVs, you would've thought they had circuitry in them, but apparently not.
Bronze Dragon Mar 11, 2024 @ 10:36am 
Originally posted by B-o-B:
In V point at settler then click them then click the food.
I know I'm doing something wrong. I'm clicking on a settler but there's no indication they've been clicked on. I run to a guard tower to assign them but when I click on it, again nothing. What am I doing wrong?

UPDATE: Never mind, I got it. Apparently on my system you have to hit the [Enter] key to issue commands.
Last edited by Bronze Dragon; Mar 11, 2024 @ 10:46am
wtiger27 Mar 11, 2024 @ 12:44pm 
Originally posted by Bronze Dragon:
Okay one more question: Where can I find circuitry to build a defensive turret (mission-related again)? I Scrapped a couple of radios and TVs, you would've thought they had circuitry in them, but apparently not.

Circuitry comes from different items. Military Circuit boards for one, have them when you scrap them.
wtiger27 Mar 11, 2024 @ 12:44pm 
Originally posted by Bronze Dragon:
Originally posted by B-o-B:
In V point at settler then click them then click the food.
I know I'm doing something wrong. I'm clicking on a settler but there's no indication they've been clicked on. I run to a guard tower to assign them but when I click on it, again nothing. What am I doing wrong?

UPDATE: Never mind, I got it. Apparently on my system you have to hit the [Enter] key to issue commands.

You can also use the E key for Enter.
Bronze Dragon Mar 11, 2024 @ 2:25pm 
Originally posted by wtiger27:
Originally posted by Bronze Dragon:
I know I'm doing something wrong. I'm clicking on a settler but there's no indication they've been clicked on. I run to a guard tower to assign them but when I click on it, again nothing. What am I doing wrong?

UPDATE: Never mind, I got it. Apparently on my system you have to hit the [Enter] key to issue commands.

You can also use the E key for Enter.
Yeah I hammered that for a good few seconds and nothing. Only [Enter] worked on my system, for that anyway. >shrug<
-={LG}=- Mar 11, 2024 @ 2:32pm 
Originally posted by Bronze Dragon:
I Scrapped a couple of radios and TVs, you would've thought they had circuitry in them, but apparently not.

Cross the bridge from Sanctuary and follow the shoreline North, you'll find a robot disposal site. They have some military circuit boards. So does the radar station you'll probably see up there.

You can satisfy the security requirement by building guard stations. One guy can do three guard stations, so can put up three then assign Jun Long to them and you're golden. Just fortify the place later when you have more stuff. All it takes is wood and steel and you should have a ton of that if you cleared the place.

To see what item contains what materials, just go up to the workshop and hit "R" to transfer, then select "Junk." Now while you scroll down the list, anything you highlight with the mouse will show you what it's made of. There's also a way to tag things while you're doing that so they'll glow when you're out scrounging, but it's been so long since I needed to do that I forgot how.
Last edited by -={LG}=-; Mar 11, 2024 @ 2:36pm
Löthar Storm Mar 11, 2024 @ 2:56pm 
Originally posted by -={LG}=-:
then assign Jun Long to them and you're golden.
I just read that in print. That cat usually fits under a whole separate definition of dispatched in my game. Left to Rot in Sanctuary.
-={LG}=- Mar 11, 2024 @ 3:01pm 
Originally posted by Cadaver Synod:
That cat usually fits under a whole separate definition of dispatched in my game. Left to Rot in Sanctuary.

Heh heh heh! I setup three guardposts way in the back, and put him on them. Hardly see him ever again. His wife along with Mama Murphy (all clean and sober) end up working a garden way down by the river out of sight. Then I build six more guardposts for Preston and Sturgis.

The robot becomes my provisioner to Red Rocket, and Dogmeat hangs out in his doghouse in the driveway. Don't really see too much of the gang after that.
Last edited by -={LG}=-; Mar 11, 2024 @ 3:04pm
Zekiran Mar 11, 2024 @ 4:43pm 
I use a mod that gives you a 'confessor' busy work station, and often enough jun gets that one.
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Date Posted: Mar 11, 2024 @ 7:58am
Posts: 28