Fallout 4

Fallout 4

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Survival difficulty
i wanted to start a run on this level, but i couldnt find reliable sources on what the damage multipliers are some say its x1.5 player damage and x2 recived damage other says its x0.75 and x4, i which would in my opionion be crazy and make stuff like pwoer amror useless bc u would die in like 3 hit anyways, that said is power amror still viable in this difficulty setting? bc i just love how it feels wearing one (im a big warhammer 40k fan and it the closet u can feel to be a space marine)
Last edited by SirSmokeALot "Raptor" [505th]; Feb 4, 2024 @ 6:40pm
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Zes Feb 4, 2024 @ 6:46pm 
3 hit might be too optimistic. you usually take one hit to die in lower levels..

I don't remember exact multipliers but what you found is either correct or very close to it. Point is; you need to play carefuly below level 30-35
Originally posted by Zes:
3 hit might be too optimistic. you usually take one hit to die in lower levels..

I don't remember exact multipliers but what you found is either correct or very close to it. Point is; you need to play carefuly below level 30-35
Whats the point of power armor then? If u die in one Hit anyways. So on survival only viable choice is sneaky sniper?
aY227 Feb 4, 2024 @ 8:29pm 
Playing it now. Not that hard, just avoid doing stupid things.
I also have super mutants redux mod that makes them WAAY harder to kill.

For PA take Bastion mod - https://www.nexusmods.com/fallout4/mods/75184
Works both ways so be careful.

For me raiders are huge 'meh' - only SM can be problematic.
Get as much armor rating as possible.
Last edited by aY227; Feb 4, 2024 @ 8:29pm
Regular difficulty maxed out with modern firearms & deadly commonwealth mods on, enjoy.
steventirey Feb 4, 2024 @ 10:54pm 
Originally posted by SirSmokeALotGER:
i wanted to start a run on this level, but i couldnt find reliable sources on what the damage multipliers are some say its x1.5 player damage and x2 recived damage other says its x0.75 and x4, i which would in my opionion be crazy and make stuff like pwoer amror useless bc u would die in like 3 hit anyways, that said is power amror still viable in this difficulty setting? bc i just love how it feels wearing one (im a big warhammer 40k fan and it the closet u can feel to be a space marine)

Both are correct. Some give the multipliers based on how they relate to the Very Hard difficulty multipliers, others give the multiplies based on Normal Difficulty.

Very Hard causes the player to deal 0.5x damage, while the NPCs deal 2x damage. Survival Mode changes that to the player dealing 0.75 damage (which is 1.5x Very Hard) and NPCs dealing 4x damage (or 2x Very Hard). So both sets of numbers are correct, you just need to read closer to make sure what they are using as their base.

(Edit: Technically, I think the multipliers for Very Hard and Survival Mode are the same. Survival Mode just also applies a perk to the player that further modifies the numbers into what is said above.)
Last edited by steventirey; Feb 4, 2024 @ 11:06pm
Skarmo Feb 5, 2024 @ 1:58am 
Originally posted by aY227:
Playing it now. Not that hard...

One must be a very good gamer to come to this conclusion. In the beginning, even the molerats at Red Rocket were a challenge for me on survival. The wild dogs between Sanctuary and Abernathy Farm killed me, so I did not go for the bloatflies. I needed several attempts to finish the three raiders east of Sanctuary. I'm old though. :steamsunny:

Sir SmokeALot, just try it out. On survival, FO4 becomes a whole different game. You need to proceed with care and plan things. No more F5/F9 and head through the wall.

I like it.
wtiger27 Feb 5, 2024 @ 5:42am 
Originally posted by steventirey:
Originally posted by SirSmokeALotGER:
i wanted to start a run on this level, but i couldnt find reliable sources on what the damage multipliers are some say its x1.5 player damage and x2 recived damage other says its x0.75 and x4, i which would in my opionion be crazy and make stuff like pwoer amror useless bc u would die in like 3 hit anyways, that said is power amror still viable in this difficulty setting? bc i just love how it feels wearing one (im a big warhammer 40k fan and it the closet u can feel to be a space marine)

Both are correct. Some give the multipliers based on how they relate to the Very Hard difficulty multipliers, others give the multiplies based on Normal Difficulty.

Very Hard causes the player to deal 0.5x damage, while the NPCs deal 2x damage. Survival Mode changes that to the player dealing 0.75 damage (which is 1.5x Very Hard) and NPCs dealing 4x damage (or 2x Very Hard). So both sets of numbers are correct, you just need to read closer to make sure what they are using as their base.

(Edit: Technically, I think the multipliers for Very Hard and Survival Mode are the same. Survival Mode just also applies a perk to the player that further modifies the numbers into what is said above.)

It's not that hard to get Adrenaline Rush to 50%. Once you do, you are doing considerable more damage than on Very Hard. I one shot the boss at the end of the Nuka World Gauntlet in one run on Survival. Had the Rush up to 50%. Convinced me.

I just hate the other restrictions on Survival. They make the game less fun for me. And I gave Survival a fair enough trial to make sure. Got to level 71. No glitches, no reverting back to normal, the back to Survival, etc. Combat over all, is easier on Survival versus Very Hard from my experience.
Dashurohem Feb 5, 2024 @ 10:37am 
I haven’t played survival yet, but can I actually just switch to normal and save my game before switching back to survival?
In Outer Worlds, switching the difficulty from survivor mode will not allow you to switch it back.
dbond1 Feb 5, 2024 @ 10:51am 
Everything is more lethal in survival. You deal more damage and so does the enemy. This is good. Makes combat challenging all through a survival run, where in vanilla you are OP by level 30. What steventirey posted is how it works. +400% damage from enemies is the key.
Stardustfire Feb 5, 2024 @ 10:56am 
PA gives you at least a protection from physical dmg instant death in survival, as long there isnt a molotov flying your way. without explosion coating and/or the anti explosion dmg perk on max one molotov can kill you in PA. not even to mentation landmines or stronger nades. on the other end you can survive nukes when you have both things on max (but still not recomandet to facetank them) .
adamantium bones are a good contender for fast maxing when you dont use PA. without a PA or this maxed perk your most later deaths are by loosing a limp.
and a last tip is strong back 4, without that the broken legs (and by that lost mobility) by overencumbrance are a good way to die too (its not documented in the perks description that you need strong back 4 to prevent the leg dmg, but it does. even the adamantium bones on the other side dont prevent this encumbrance legbreaking)
Last edited by Stardustfire; Feb 5, 2024 @ 11:04am
steventirey Feb 5, 2024 @ 11:07am 
Originally posted by Dashurohem:
I haven’t played survival yet, but can I actually just switch to normal and save my game before switching back to survival?
In Outer Worlds, switching the difficulty from survivor mode will not allow you to switch it back.

The Fallout 4, no you can't. Once Survival Mode is disabled, you can't turn it back on again. There is a console command (and likely mods) that changes this, however.
trey Feb 5, 2024 @ 2:48pm 
survival is 1.5x outgoing damage and 2x incoming damage
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Date Posted: Feb 4, 2024 @ 6:38pm
Posts: 12