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Αναφορά προβλήματος μετάφρασης
1: If you remove mods that added items that are saved in the savegame it can lead to bugs
2: if you remove mods during a savegame it can corrupt the savegame
3: Yes technically you can add 248 Full Mods, up to 400 Ba2 files and 4096 of these mods that use the adress FEXXX range. But only because its theoretical doable in real it will not work.
4: It depends STRONGLY on what mods you install, in general just as a rough number you can install maybe 50 Mods before you get Conflicts. A conflict CAN just break one Content you will never perceive ingame, or it can make one mod strop working or it can make your game crash. POint is that many mods change the same entry.
However you CAN have many many many mods that just add content, but even then you can come to a point that so many scripts run in the Background that your game is no longer playable
@ Maximumspeedpony
I give you the advice to backup your savegame before installing any additional mods.
Backzup your mod loadorder too. Installing mods during a savegame can cause issues (not so often but some mods do) removin mods in a savegame will more often cause issues.
As a rough tip, keep the mods that change gameconent under 50 and only one mod per Category, means one mod that changes Recipes, one for Companions, one for settlers ,....
Mods that add content can be problematic, but must not. (for example, if 2 mods add a gun to trudys inventory container only one will work. If one of the two will add it with a script both will work)
Mods that just edit meshes and textures without a esp you can install normally so many as you wish, but again, if mod a turns your wall poictures into action pictures and mod B turns them into Adult Pictures, you will only have adult pictures
Yes you can install the mods from nexus manually
Since vortex need windows 10 or 11 i use https://www.nexusmods.com/site/mods/305 to sort my loadorder and start the game with or without fose
If possible, play your current run to the end, and then try your new mod setup before you start a serious game.
NMM doesnt do anything to your mods, if you use it to sort your loadorder it will only do this. But sure, if you do not want to install many mods, or you do not need to enable/disable mods then you maybe will have no big benefits from it
Older Pic, i have now more mods. This is the NMM mod list
https://steamcommunity.com/sharedfiles/filedetails/?id=3125299188
The last mod "Move your workbench can be enabled and Disabled fine. I disable it if i want to use the "scrapall" command, or it would scrap the workbenches