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I still find Full Affinity deacon to be the best, and the saddest story.
Perhaps when CK comes out some enterprising modder will find that other companion quests are sitting there, sufficiently complete to resurrect them.
Hancock and Valentine are my favorites, but i guess it can be also pretty fun to have Codsworth doing more stuff in your settlements...
But yes indeed, i was a bit disappointed with the relationship system. It's like nobody "really" love you at first. Why ? The meeting conditions should play a large role. Why Codsworth seems to "hate" you at first ? ( Or a least, seems to be strongly dissapointed )
Curie has a personal quest too, I just remembered.
Once i maxed the perk, the preferred become lone wanderer.
I mostly build a sneak/sniper character, most of the time companion ruin everything which made me want to blow their head.
Hancock: interesting story, terrible perk, can be done quickly
Piper: good one liners but medicore perk and story
Danse: good story and a firm build up, probably one of the best perks in the game
Deacon: one of the most interesting stories, decent perk (but core if using stealth)
Codsworth: "meh" perk and storyline
Curie: almost no story, decent perk but it falls off quickly in the later stages
Cait: boring story, situational perk
Strong: no story at all, highly situational perk
Preston: a bit of story thats integral to the world and history, a low impact but always useful perk
MacCreedy: no real story, one of the best perks in the game
X6-88: almost no story, really solid late game perk
I don't think I missed anyone.
The followers worth talking to in my opinion are Danse, Deacon and Preston for storyline
The followers worth talking to in my opinion are Danse, X6-88, MacCreedy for perks
edity edit Maccreedy does have a story,just rather tied to FO3
"Mods will Fix It!"