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so i did player.moveto 000d5221 and it sends me back to S.T.C. and I went straight to the terminal and it still says no valid units (with the ping)
thanks though i guess the mr. handy is gone for good.
to move them to you you simply write,
moveto player XX [XX= number]
also player.placeatme will simply make a copy of the npc.
He dies and despawns I think, which makes him hard/impossible to find.
I found him unde rone of the shacks, he was destroyed and the Ghouls or something maybe aggro'd him into the hut, when he died and the cell reloaded, I guess he clipped through the floor.
i assume i just fixed and freed him so he could be groovy anywhere he travels
rest in peace mr groovy
lol you could use the resurrect cheat to save him
also one time this random dog i saved - appeared out of nowhere when i ws figthing a radscorpian
he meant to help me dog named sparky ---- but my sledge hammer hit his head when he poped out of nowhere from behind me later on in gmae
I considered doing it, but I like to have a sense of permamence in my fallout games, if something dies, don't revert to a save, carry on.
oh ok thanks dude!
thanks
First he is non-essential, which means he can die.
Second as soon as you travel away form Sunshine Tidings hewill despawn and take console commands to fix, every time.
On the second playthrough he was following me around Sunshine, then when I left the camp, he followed for a while, then disappeared, never to be seen again.
You could play with the console commands and they MIGHT be able to get Deezer to work again.
base id 890c1
ref id 89151
recycleactor
resetai
setownership
setessential 1 (makes him essential like settlers)