Fallout 4

Fallout 4

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Fuggin' Kyle Feb 18, 2016 @ 11:21pm
Godray pixelation
Godrays create pixelation around character and objects when the setting is below Ultra, but when it's on ultra, it destroys the framerate. Anyone have a workaround or solution?
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Showing 1-9 of 9 comments
bLaCkShAd0w Feb 18, 2016 @ 11:27pm 
You can disable them completely using this utility:

http://www.nexusmods.com/fallout4/mods/102/?

Or run them on ultra if your rig can handle it, The pixelation seems to dissapear on ultra settings.
Last edited by bLaCkShAd0w; Feb 18, 2016 @ 11:28pm
Yhwach Feb 18, 2016 @ 11:28pm 
Or just go to your Fallout4Prefs.ini, and change:
bVolumetricLightingEnable=1
to
bVolumetricLightingEnable=0
Lucas Feb 18, 2016 @ 11:34pm 
You can disable it with the console too.
Fuggin' Kyle Feb 18, 2016 @ 11:37pm 
Is there any news that they're going to fix this at all? I want to keep God Rays on, but the framerate is unbearable in cities when it's on Ultra
Yhwach Feb 18, 2016 @ 11:38pm 
Originally posted by Kyle:
Is there any news that they're going to fix this at all? I want to keep God Rays on, but the framerate is unbearable in cities when it's on Ultra
Godrays are meant to be ran on Ultra, any lower and it'll keep degreading the resolution of the lights being processed; some have had better success and haven't had the problem at all, it just depends on your graphics card and what it's able to render.
Fuggin' Kyle Feb 18, 2016 @ 11:42pm 
Originally posted by Scarecrow:
Originally posted by Kyle:
Is there any news that they're going to fix this at all? I want to keep God Rays on, but the framerate is unbearable in cities when it's on Ultra
Godrays are meant to be ran on Ultra, any lower and it'll keep degreading the resolution of the lights being processed; some have had better success and haven't had the problem at all, it just depends on your graphics card and what it's able to render.

Well, that's unfortunate for me then. I'm using an Nvidia Card.
Yhwach Feb 18, 2016 @ 11:43pm 
Originally posted by Kyle:
Originally posted by Scarecrow:
Godrays are meant to be ran on Ultra, any lower and it'll keep degreading the resolution of the lights being processed; some have had better success and haven't had the problem at all, it just depends on your graphics card and what it's able to render.

Well, that's unfortunate for me then. I'm using an Nvidia Card.
Godrays are primarily a nvidia bred feature, but should still work great on any 3 gigabyte + amd card.
What would the model of your GPU be, the three numbers after the GTX.
Fuggin' Kyle Feb 18, 2016 @ 11:45pm 
Originally posted by Scarecrow:
Originally posted by Kyle:

Well, that's unfortunate for me then. I'm using an Nvidia Card.
Godrays are primarily a nvidia bred feature, but should still work great on any 3 gigabyte + amd card.
What would the model of your GPU be, the three numbers after the GTX.

I'm using a 3gb gtx 780
Yhwach Feb 18, 2016 @ 11:48pm 
Originally posted by Kyle:
Originally posted by Scarecrow:
Godrays are primarily a nvidia bred feature, but should still work great on any 3 gigabyte + amd card.
What would the model of your GPU be, the three numbers after the GTX.

I'm using a 3gb gtx 780
I see.
It's probably best to turn off godrays anyway, they're just a fancy light vignetting.
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Date Posted: Feb 18, 2016 @ 11:21pm
Posts: 9