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Settlement Happiness dropping once it's maxed out. Glitch?
I've just reached maximum happiness in Sanctuary (netting the "Benevolent Leader" achevement, yay), but now it's steadily going down for no apparent reason. Is the dropping caused a glitch, and if so how can I fix it?
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Showing 1-10 of 10 comments
Bored Peon Feb 18, 2016 @ 11:37am 
Hard to say if it is a glitch or not because you left out a ton of info.

The downarrow is the game adjusting to your new target happinesss.

Now why your target happiness is goign down depends on what happened to the settlement since getting 100% happiness.

Adding even one more settler to the population will make it drop.

Then of course you have the pipboy data corruption whenever you leave the area that kills happiness.
X Feb 18, 2016 @ 11:43am 
I would not worry about it going down for there are many factors for it to do so.

When your not there it will go down to 80 to about 92 again only because you are not there.
Bored Peon Feb 18, 2016 @ 11:55am 
Originally posted by a1fox3:
When your not there it will go down to 80 to about 92 again only because you are not there.

Depending on the settlement size it can go way below 80% happiness witht he data corruption.
canadiancardman Feb 18, 2016 @ 1:01pm 
Sorry I left out the info.

Ok, I've got lvl 4 merchents in all 6 areas,
17 settlers,
27 food/water,
172 defence,
...that's all I can remember for now.

I've beaten the main story, and now I'm just improving all my other settlements while leveling up. Also, I'm looking forward to the DLC XD

Thx for the help so far.
Last edited by canadiancardman; Feb 18, 2016 @ 1:05pm
bigdale Feb 18, 2016 @ 1:16pm 
So your target happiness (the normal level) should be determined by the following. One of each tier 3 store that adds happiness is 95 bonus. 80 is the baseline happiness for settlers with all their needs met. Take the 95 and divide it by 17 settlers and you get about 5.6 happiness per settler. Your happiness should eventually normalize around 86.
Last edited by bigdale; Feb 18, 2016 @ 1:17pm
Cyan Feb 18, 2016 @ 1:19pm 
It is much more likely for the happiness to be "not 100" than "exactly 100".
CellNav Feb 18, 2016 @ 1:27pm 
I believe that each settler requires 20 points of happiness for them to be 100% happy. Each vendor type produces a certain amount of points and I'm unsure what other items in the settlement produce happiness points.

With the OP's 17 settler's, he'll need 340 points of happiness ... So if anyone knows the exact points generated by the vendors (I forgot, I think one type generates 30 points, the rest 15 and 10-ish), then we might be able to number crunch a little better.

EDIT : ... To increase happiness without adding more happiness points, the player has to down size the population.
Last edited by CellNav; Feb 18, 2016 @ 1:29pm
Kellion Feb 18, 2016 @ 1:49pm 
With the current bugs in settlement happiness, there's really no point in trying to maintain it once you've gotten the Benevolent Leader achievement.

I've found that with the recent addition of the info box on settlers telling us what task they are assigned to, it is much easier to maximize happiness:

1. Have the minimum basics (food, water, beds, defense).
2. Build a level 3 medical stall for each unassigned settler and assign them to it.
3. If you're going for the achievement, stay at the settlement until it hits 100.

Oh, and forget what you read about no TVs, jukeboxes, or putting up decorations, etc. - absolute urban legends! :gargoyle:
Bored Peon Feb 18, 2016 @ 2:07pm 
You get 80 points of happiness for meeting all needs (food, beds, water, defense.)

After that you need bonus happiness provided by shops (40, 30, 15, 10) and that amount of bonus happiness is divided by the number of settlers you have. Which is why as soon as you added 1 more to the population it fell from 100% happiness.

Originally posted by Kel:
Oh, and forget what you read about no TVs, jukeboxes, or putting up decorations, etc. - absolute urban legends! :gargoyle:

Decorations and size bar is a myth. The TVs and jukeboxes, beds placed on player made objects are bugs unique to Sanctuary.
canadiancardman Feb 18, 2016 @ 2:31pm 
This is a lot of info, but it's very much needed. I just don't want the happiness dropping so low that I'd lose Sanctuary; it's my home base in the Commonwealth.

To everyone else who uses Sanctuary as their home base, do you notice it's in the same spot as Raven Rock from fo3 in regards to the respectful maps? (nothing mindblowing, just thought I'd say)
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Date Posted: Feb 18, 2016 @ 9:43am
Posts: 10